While you're here, please consider supporting GamingOnLinux on:
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- Steam gets new tools for game devs to offer players version switching in-game
- GOG launch their Preservation Program to make games live forever with a hundred classics being 're-released'
- Sony say their PSN account requirement on PC is so you can enjoy their games 'safely'
- AYANEO 3 now officially announced with AMD Ryzen AI 9 HX 370 and HDR OLED
- Valve dev details more on the work behind making Steam for Linux more stable
- > See more over 30 days here
-
Hybrid gaming controller MoveMaster has a new website, …
- ExpandingMan -
New Hearts of Iron IV DLC lets you rewrite German histo…
- Bumadar -
Avowed from Obsidian gets a release date, and pre-order…
- Kimyrielle -
Hybrid gaming controller MoveMaster has a new website, …
- Brendan -
New Hearts of Iron IV DLC lets you rewrite German histo…
- Vortex_Acherontic - > See more comments
- Our own anti-cheat list
- Liam Dawe - What do you want to see on GamingOnLinux?
- Linux_Rocks - Does Sinden Lightgun work?
- Linas - Steam and offline gaming
- missingno - No more posting on X / Twitter
- Liam Dawe - See more posts
View PC info
View cookie preferences.
Accept & Show Accept All & Don't show this again Direct Link
View PC info
Last edited by Pengling on 26 August 2023 at 4:49 am UTC
1. Limited Save Systems: Classic games often had limited or no save systems, making progress difficult to maintain and forcing players to complete a game in one sitting. Modern games generally offer more forgiving save systems.
2. Lack of Quality of Life Features: Many classic games lacked features we now take for granted, such as checkpoints, autosaves, and tutorials, which could sometimes make the learning curve steep and the experience less user-friendly.
3. Inadequate Camera Controls: Camera controls in older games were often clunky and could hinder gameplay. Modern games have refined camera mechanics to provide smoother experiences.
4. Limited Inventory Management: Older games sometimes had cumbersome inventory systems with limited space, making item management a chore. Modern games often have more intuitive and user-friendly inventory systems.
5. Pixel-Perfect Platforming: Precise platforming in classic games could be frustrating due to technical limitations. Modern games offer more forgiving mechanics and better physics.
6. Hard-to-Read Textures: Low-resolution textures in classic games could make it difficult to discern important details, leading to frustrating moments of trial and error.
7. Unskippable Cutscenes: Many classic games didn't allow players to skip cutscenes, forcing them to watch the same scenes repeatedly, especially during replays.
8. Limited Difficulty Options: Classic games often had fixed difficulty levels, leaving players with little choice to tailor the challenge to their preferences.
9. Lack of Accessibility Options: Many modern games now include various accessibility options to accommodate a wider range of players with different needs.
Overall, while classic games hold a special place in our hearts, advancements in game design and technology have brought about improvements that enhance the overall gaming experience and make it more inclusive for a diverse audience.
Hah! Year ago I played some old Forza game, and one of the starter cars was an orange Honda Fit. The same car I owned. (still do actually...) I wasn't really into racing games, but I found a used copy and never played it with any car other than the Fit. I dunno why I found that so amusing... but it was great! If I was seriously into race games I probably would have been grumpy about racing an econo hatchback though. Hehe.