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!Steamy.
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Last edited by Highball on 26 Dec 2023 at 7:13 pm UTC
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I don't like the Valve Time update schedule; I don't trust Valve's testing and support capabilities for generic hardware; and I don't like the restrictions caused by the read only filesystem and A/B update mechanism.
For a gaming appliance or HTPC on generic hardware I would (and do) run a generic well-supported distro.
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Besides, most of my gaming is done outside of Steam, so the Steam-centric part of the distro is kind of lost on me. I get that this is rare for most players around here, though.
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Wait until you find out about Fedora Kinoite/Silverblue or OpenSUSE MicroOS
It's a fairly standard approach for an appliance or coming from the embedded space. You have two completely independent images so if one gets broken (by any method) you can always boot into the other. Your motherboard's UEFI likely works the same way. It's robust, and is fine for an appliance that's going to be used by the general public that don't want to know about computers. I do know about computers and there are likely all sorts of things that I'd want on my computer that aren't going to be in Valve's image - not least because they need to fit two copies of the OS and some games into 64 GB, which isn't a restriction that I'll be under.
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I still feel that for the deck in particular, it may have been better to go with a regular immutable distribution style as overall it would offer the same benefits (if it breaks, it's just boot to the last image to fix; upgrade/downgrade the OS easily without fear, etc. It's basically unbreakable.), while also offering more user control (they could edit the image easily, with persistent changes to new images, that won't reset, if they chose. For example by using rpm-ostree.).
Best of both worlds: Easy for normie user and customizable for techy.