Star Wars Outlaws. lol
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Liam Dawe 20 hours ago
Quoting: Linux_Rocks
Quoting: Liam Dawe
Quoting: Linux_Rocks
Quoting: Liam Dawe
Quoting: Linux_RocksYeah, cause whitewashing hasn't been a problem in the past and criticizing poor artistic direction or gross looks is automatically being shallow.
I'm not seeing any whitewashing with the main character here? She very clearly has darker skin tones in the game?? Where's the whitewashing, I'm really confused.
Maybe it's just perception? The muting of her Latina looks makes it look whitewashed. The character just looks like a tanned white woman and she doesn't look Latina anymore. At least that's how I feel and I've seen Latino gamers say the same thing too.
Ah, that side of it I could potentially understand. But I think that would go under a different term.

That said, I don't really believe that someone's real-life race necessarily has to be presented in the game they voice, unless that's specifically part of the role. I know plenty will probably feel differently.
My bad for the confusion and not explaining it better. I also just expect the worst from evil corporations. Plus with the large uptick in anti-Latino/anti-immigrant bigotry and xenophobia here in the US. It makes it even more important, I think.
Fair enough! I can agree representation is important overall!
Ehvis 4 hours ago
Quoting: Linux_RocksYeah, cause whitewashing hasn't been a problem in the past and criticizing poor artistic direction or gross looks is automatically being shallow.

It's about singling out a single part of what is part of a larger problem. In fact, I'm sure that if proper game design, art direction and narrative design would have lead to the same outcome, but in a fully cohesive and fun game, nobody would have cried about it. This problem is about the art of gaming making being disconnected from the business side. Singling out one aspect is very popular right now, but it's not helpful to the larger discussion.
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