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- New Steam Controller 2 and VR controller designs got leaked
- Huge new Proton 9.0-4 update for Steam Deck / Linux now in need of testing
- War Thunder adds stealth tech, ray tracing and graphics upgrades in the Firebirds update
- Wine 9.22 released noting the 'Wayland driver enabled in default configuration'
- Free-to-play pixel art survival game Ruins To Fortress arrives December 13
- > See more over 30 days here
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- tastyjerk - > See more comments
- Weekend Players' Club 11/29/2024
- StoneColdSpider - free game on steam
- Klaas - The Nightdive Source Port List
- Technopeasant - Another update to our game pages done today
- Liam Dawe - New Desktop Screenshot Thread
- chaussettes - See more posts
The Original Strife - Veteran Edition
Itself open source as it was based on GPL code.
Veteran Edition - https://github.com/svkaiser/strife-ve
K8Vavoom - https://repo.or.cz/k8vavoom.git
GZDoom - https://github.com/ZDoom/gzdoom
https://doomwiki.org/wiki/Category:Strife_ports
Doom 64
Doom64EX-Plus - https://github.com/atsb/Doom64EX-Plus
Based on the earlier open source Doom64EX for the console ROM. Supports the base campaign and The Lost Levels expansion.
Blood - Fresh Supply
NBlood - https://github.com/nukeykt/NBlood
Raze - https://github.com/ZDoom/Raze/
BloodGDX - https://gitlab.com/m210/BloodGDX
This release has no exclusive content (features like the item counters are replicated), but particular mods like Extra Crispy and Arcade Mode require Fresh Supply as of now. They are fairly rare however.
Powerslave Exhumed
ExhumedEX-Plus - https://github.com/atsb/ExhumedEX-Plus
Based on the open source though withdrawn PowerslaveEX, work on reading from the remaster is as yet incomplete. The Build version of Powerslave meanwhile can be ran through PCExhumed, Raze, and PowerslaveGDX, but is more linearly structured than the metroidvania styled SlaveDriver and Kex versions.
Star Wars: Dark Forces Remaster
The Force Engine - https://github.com/luciusDXL/TheForceEngine
Rise of the Triad: Ludicrous Edition
NetROTT aka ROTTEN - https://github.com/erysdren/NetROTT
Supports Ludicrous Edition levels such as the The Hunt Continues expansion, although still to a limited degree, and lacks other new and restored content.
Quake Enhanced
Quakespasm - https://github.com/sezero/quakespasm
vkQuake - https://github.com/Novum/vkQuake
Ironwail - https://github.com/andrei-drexler/ironwail
These all have some support for the Kex Engine remaster's game files, including the new episodes by MachineGames. id was generous enough to provide source code for the QuakeC used in the remaster.
https://github.com/id-Software/quake-rerelease-qc
Quake 2 Enhanced
Yamagi Quake II Remaster - https://github.com/yquake2/yquake2remaster
Experimental fork of the Yamagi Quake II source port supporting Call of the Machine. Again, id provided the DLLs used in the remaster.
https://github.com/id-Software/quake2-rerelease-dll
Doom + Doom II
Uses the ID24 WAD format for Legacy of Rust, which is mostly compatible with the earlier MBF21 format.
GZDoom - https://github.com/ZDoom/gzdoom
Helion - https://github.com/Helion-Engine/Helion
Woof! - https://github.com/fabiangreffrath/woof
https://doomwiki.org/wiki/ID24#Supported_ports
https://doomwiki.org/wiki/Category:MBF-compatible
System Shock
System Shock Enhanced - https://github.com/MeeperTheGreat99/systemshock-enhanced
Shockolate - https://github.com/Interrupt/systemshock
Forsaken Remastered
ForsakenX - https://github.com/ForsakenX/forsaken
The above is a port of the original release, I can not confirm if it works with the remaster data.
Blade Runner: Enhanced Edition
ScummVM - https://www.scummvm.org/
https://wiki.scummvm.org/index.php?title=Bladerunner
Turok
The original source code has been leaked, but no one has made a port from it I could find, and obviously the legality would be questionable.
https://www.pcgamesn.com/turok/turok-source-code-found
https://github.com/svkaiser/TurokEX
Killing Time: Resurrected
Nothing yet, as the game code was never released. Wine or Proton either way (or a 3DO or classic Mac emulator such as MAME or SheepShaver). Given a common heritage, an adaptation based on Calico might be possible with enough effort.
Calico - https://github.com/team-eternity/calico-doom
PO'ed: Definitive Edition
Same story as Killing Time, so the only other option is to emulate the original 3DO or PSX versions using something like MAME or RetroArch.
Shadow Man Remastered
Ditto.
Noctropolis
Not supported by ScummVM yet.
https://wiki.scummvm.org/index.php/Noctropolis
The Thing Remastered
Presumably the same story.
Dishonorable Mention: Duke Nukem 3D - 20th Anniversary World Tour
DukeGDX - https://gitlab.com/m210/DukeGDX
Raze - https://github.com/ZDoom/Raze/
Not a Nightdive port, but similar.
Last edited by Technopeasant on 29 November 2024 at 6:04 pm UTC
View PC info
And of course, after the really obscure PO'ed the joke that the next release would be something like Immoral C*mbat Engorged writes itself...
Last edited by Technopeasant on 29 November 2024 at 7:34 pm UTC