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- Why are there so many different Proton versions? Proton 8, Proton 9, Experimental, GE-Proton
- Mecha Comet looks like a fun little modular Linux handheld
- GOG joins the European Federation of Game Archives, Museums and Preservation Projects
- Google and The Linux Foundation team up for 'Supporters of Chromium-based Browsers'
- The Dark Eye: Chains of Satinav adventure game from Daedalic added Linux / Steam Deck support
- > See more over 30 days here
-
NVIDIA release new GPU driver updates for Linux and Win…
- dziadulewicz -
FINAL FANTASY VII REBIRTH gets Steam Deck Verified ahea…
- kuhpunkt -
Broken Alliance from the Death & Taxes dev is now in Ea…
- such -
Linux Mint 22.1 'Xia' is out now with improved Wayland …
- Purple Library Guy -
FINAL FANTASY VII REBIRTH gets Steam Deck Verified ahea…
- R Daneel Olivaw - > See more comments
[+..••] As for gaming this week in Emulationville I played [+..••]
Console
Fahrenheit (2005 Atari) - Sony PlayStation 2 - Adventure
Madden NFL 2003 (2002 EA Sports) - Nintendo GameCube - Sports (Football)
Major League Baseball 2K6 (2006 2K Sports) - Sony PlayStation 2 - Sports (Baseball)
MLB Power Pros 2008 (2008 2K Sports) - Sony PlayStation 2 - Sports (Baseball)
PES 2008: Pro Evolution Soccer (2007 Konami) - Sony PlayStation 2 - Sports (Soccer)
The Road To PES Penguin 2008
!link
The road to unlock the PES Penguin in Pro Evolution Soccer 2008 is at 700 PES points out of 5000……….
Other Screenshots……...
!link
Madden NFL 2003 (2002 EA Sports) - Nintendo Gamecube - Sports (Football)
!link
Major League Baseball 2K6 (2006 2K Sports) - Sony PlayStation 2 - Sports (Baseball)
!link
MLB Power Pros 2008 (2008 2K Sports) - Sony PlayStation 2 - Sports (Baseball)
!link
Fahrenheit (2005 Atari) - Sony PlayStation 2 - Adventure
Well thats it from me…… Hope all you tuxers have a good week……
Now for my bad Christmas joke of the week……
Q: How do you help someone who has lost their Christmas spirit???......
A: Nurse them back to elf......
*ba dum.... tssssh…...*
My pick this week is Santa's Xmas Caper for the Commodore 64.
This was my very first cute-'em-up, and I used to play it every Christmas, so it should be fun to revisit. It's a tough little game, but possible to beat unaided with a little bit of practise!
Yay, more of the Power Pro guys!
HAHAHAHAHA!
Q: What do you do with a car that leaks oil?
A: Nurse it back to elf!
!link
Edit: What I forgot to mention is the added tediousness on top of everything, because the game does not have any mechanisms to switch between several decks or item loadouts. Because there is no XP-share and you have to juggle between characters to keep everyone at a usable level, the roles of the characters switch around. If you want to be in a good position in the next encounter, you basically have to manually switch the 8 active cards per character around and the two items per character. The interface allows you to select a different number of cards, but you cannot do anything if you don't end up at exactly 8.
Even switching between active characters is tedious. When you have three active and you want to switch someone out, there is no automatic anywhere – manually select the fourth one and then deselect one of the other three. If there are four characters and I deselect one of the active three there should be a way to automatically select the fourth character.
The UI is like the Windows 8.1 control panel – some things hidden in different layers of the system settings “folder” and some things hidden in the tiles of the start menus second page.
The graphics, sounds and music are still good, but some of the (idle) animations seem lazy since it is the usual SteamWorld bobbing – imagine the ocean with something floating up and down on the exact same wave every 5 seconds.
Last edited by Klaas on 14 Dec 2024 at 3:07 pm UTC
I only got the first two (and only the first two DLCs for Vampire Survivors). I've asked the same question in Brotato-related news posts, but no answer so far, except someone who wanted to know the same thing:
Is it worth it to own all three of them?
Comparing HoT and VS there are a few things that stand out to me:
VS is a lot less organized than HoT concerning the upgrade system. In HoT I feel like I have more control over the randomness.
HoT looks better, but has fewer (only five) levels.
HoT has an enormous number of quests, but the quest system is very confusing – although it was improved in a few recent updates, it usually boils down to entering a level and then exiting and switching characters to match the selected “recommended” quest. VS is straightforward in the beginning before you need the obscure item unlocks that depend on other item unlocks that depend on level unlocks without hints.
VS's weapon evolutions can be more fun, because they can create a lot of chaos and it feels like there are more different systems.
I've watched a video of Brotato's gameplay and it seems that they didn't bother with levels at all. The DLC seems to have mixed reviews with many people claiming that the additional weapons/characters/etc break the system because there is just too much stuff to be able to randomly get something that is useful for your character.
I'd say that Brotato is a simpler game than Vampire Survivors (it doesn't have distinct weapon evolutions/combinations like Vampire Survivors does, for example, and you're right that it has no levels), but for me that's a positive - I don't always want to deal with a bunch of complexity in a quick game.
I attended a Sexy Nerds event on Friday night with my date. We played Street Fighter 3rd Strike: Fight For The Future on some unit that I could not make out it's name. I mained Ken and got a few wins in there. My date and I played MarioKart 64. I came in 2nd and 3rd play after a few runs.
At home I've been playing a lot of Virtua Fighter 3TB been going rando with characters to get a feel for all of them again. Dec 20th is Virtua Fighter 3TB tournament near where I live so I'm connecting with a few ppl to make it a thin thing and hit up some karaoke after.