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Inspired by DOOM, Quake, and action games from a time long gone, Midnight Ultra [Official Site] is a very colourful FPS that just added Linux support.

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About the game:

In the American Southwest, a lone witch hunter travels across the desert, seeking to wipe out cultists of all sorts. Fight a variety of goons and ghouls, through small towns to dimension-spanning motels. Inspired by DOOM, Quake, and action games of yore, blast your way through a neon-dripped, pixelated nightmare in this high-speed, high-thrills FPS.

Official Linux support came along with the Devil's Path update released yesterday, which also added new weapons, a whole new campaign, 6 new enemy types and variations, reworked audio and a load more. Looks like a lot of effort went into this big free update!

I'm not sure I'm personally sold on this one, I'm all for retro-inspired games but a first-person view with that colour palette looks like it might burn my eyes out. However, you can unlock other colour palettes so it might be okay.

It's not a long game, with the developer saying it will give a few hours. You can find it on itch.io and Steam.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
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5 comments Subscribe

D34VA_ 26 Apr 2018
Ouch, my poor eyes. X_x

Who thought that posterizing a stamp-sized rendering of a lo-fi 3D game was a good idea? This looks awful!
Keyrock 26 Apr 2018
My eyes, it burns! The goggles, they do nothing!
GustyGhost 26 Apr 2018
Who thought that posterizing a stamp-sized rendering of a lo-fi 3D game was a good idea? This looks awful!

Game art is hard. That's why there are so many "retro" indie games.
Nezchan 26 Apr 2018
Who thought that posterizing a stamp-sized rendering of a lo-fi 3D game was a good idea? This looks awful!

Game art is hard. That's why there are so many "retro" indie games.

But that's not something you do because it's easier. Posterizing is a design choice that doesn't save you anything.
Blodoffer 29 Apr 2018
Looks awesome.
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