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It seems developers aren't happy about how quickly titles are being blasted onto Steam recently. I've seen a quote from the Secrets of Raetikon developer who got pushed off the Steam home-page within minutes.

Being in the newly released section on Steam is absolutely vital to some developers and it seems Valve is utterly failing at allowing so many new releases on the same day.

Valve is well known to wanting to become an open platform without greenlight, but even before that happens there are already problems like this cropping up. Imagine if you release on a day that 18 other games get released, how would you as a developer feel? How many people are likely to scroll through pages of the newly released section on Steam, not many I bet.

This poses a problem for stores that want to be so completely open as to allow developers to release whenever they want, there needs to be some curating on this with some sort of limit per-day. Otherwise Steam will not be as profitable as it has been for indies that don't have masses of websites backing them. Hell even having an Indie section on the home-page would help separate them from games with publishers.

This does open the doors for developers to look elsewhere though, why put all your eggs into Steam? This isn't the first time developers have been unhappy with Steam and its processes, Project Zomboid also fell into a trap with the day they released into Early Access steam stopped showing Early Access titles in the 'New Releases' section.

How should Steam solve issues like these? Steam of course even with indies possibly going elsewhere wouldn't die any time soon. It is still the place where the bigger developers push their games on, so if you want them you still most of the time need to go to Steam anyway.

When Desura finally bring out their updated client for Linux, and actually have a Mac version of it then maybe more developers are likely to look at them again. They are working on it right now, so stay tuned for information on that folks. Desura still have things talked about new design to appear soon, if it isn't turning into a myth that is.

You can see the full article from where I took the info here. Article taken from GamingOnLinux.com.
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migizi 28 Apr 2014
Discoverability is always going to be a problem. It doesn't matter what platform you use. Steam is so entrenched in the mind of gamers that not releasing on Steam is just bad for business. Unless you use the Steam API heavily, making a game that you can release on multiple channels is your best bet. Desura is good but I don't think it has anything remotely close to the same user base as other channels. To cover all bases you'll want to at least hit GOG.com, humblebundle.com, use the humble widget to sell on your site, and Steam. Secondary concerns should be Desura and Gamers Gate. After that it might not be worth the effort the list on other sites.

The thing to remember is that for every update and release you have, each of the channels you sell on, you have to push it out. There is no do all end all store to sell on.

Personally I feel that the humble widget and store are the best (at least until GOG has Linux support).
Guest 28 Apr 2014
TotalBiscuit did a rant on this very issue a few weeks ago.

A lot of companies are now pushing their old (mostly crap) back catalogue of games to Steam. Unfortunately, Steam sees the "Release date" as the date it was available on Steam, so a game from 1997 is up there, and interfering, with the actual new games (indie or not).

This is less obvious in the Linux specific page because most of these publishers aren't actually doing any porting (there's a lot of issues with games not even working right in newer releases of Windows).
Liam Dawe 28 Apr 2014
Yeah that's annoying as hell as well edgley.
Anonymous 28 Apr 2014
TotalBiscuit did a rant on this very issue a few weeks ago.

A lot of companies are now pushing their old (mostly crap) back catalogue of games to Steam. Unfortunately, Steam sees the "Release date" as the date it was available on Steam, so a game from 1997 is up there, and interfering, with the actual new games (indie or not) <snip>.

Actually that's not how it works, at least i've missed out on several ports that became available because they where not listed as recently released but on the origional release date. (Yes i do browse all them pages, same with the specials tab)

The amount of fast created indie games could as well be a huge part of the problem, its starting to look like the Atari days where companies would release dozens of very bad games just to reel in money. I'm not saying all indie games a bad but if you take a look in 1 week 40 almost identical side scrolling games get released of which 38 are of poor quality in multiple aspects.
Anonymous 28 Apr 2014
Yeah, it really sucks to have so many choices of games to play. I could see how a dev wouldn't want another dev to be able to try making money while they make money; it's practically stealing! :S:
Liam Dawe 28 Apr 2014
Yeah, it really sucks to have so many choices of games to play. I could see how a dev wouldn't want another dev to be able to try making money while they make money; it's practically stealing! :S

You obviously don't understand the issue with a comment like that. This is nothing to do with greed, but visibility.
Elm 28 Apr 2014
Honestly, if your game is worth it's weight in virtual gold, then word of mouth, recommendations from youtubers (such as TotalBiscuit), and let's plays are going to sell your game.

That said, Steam does have a problem. Trash is being put on the steam store. It's like there is no quality to a vast majority of games added these days. If i see your game on the front page, i will ignore it until i see a review from a youtuber like TB. There is no other way for me to sort the trash from the treasure.
GoCorinthians 28 Apr 2014
Its not a problem of how much but a new approach could easily fix the matter...

Sony & MS are paying high to hurt PC market...Hey Sony/MS DUCK U!
Half-Shot 28 Apr 2014
Hell, this is one of the reasons why I'm not too keen on being an Indie Dev. It never used to be the case, but its now starting to impact sales in a large way. I really really hope Valve do something. Beyond Steam, they are still the elders of the industry and should be trying to find a better approach.

More is not always better after all
Eike 28 Apr 2014
When there would be more new games than fit on the first page, yes, I actually would watch through the pages of games I've not yet seen. I wonder if that yet happend on Linux, though...

My problem with the new list is that games ported later to Linux, but are not new on Windows, actually do not seem to show at all in the first places of the newcomers list!
tiger 28 Apr 2014
I saw that too. I got noticed of the release but couldn't find it in steam, just to see it on the second page lol
fabertawe 28 Apr 2014
I never scroll through the games banner on the store front page and always go the the Linux/SteamOS section. And as has been said already, unless a game is new on all platforms then it does not show up on the first page but is buried deep within somewhere with the date it was originally released on Windows.

As far as I'm personally concerned, a game's best chance of catching my eye is getting an article on this here very site! ;)

Oh, and while I remember, the thing that really annoys me is when the list is spammed with "Crusader Kings II: this, that, the other and a thousand more things!". I guess there's no alternative to that though.
Imants 28 Apr 2014
I see no problem I buy only games which is shown in GamingOnLinux homepage :D
GoCorinthians 28 Apr 2014
I see no problem I buy only games which is shown in GamingOnLinux homepage :D
same here, last 5 games on my library GOL recommended it.
Anonymous 28 Apr 2014
It's annoying, even for me as a user. Especially with all the crap from 2007 coming up in spotlight.

This is a problem, and needs a solution. For developers, and gamers.
Theodis 28 Apr 2014
I think steam is moving towards having a personalized front page using the tag system. Even if there are a ton of new games it's very likely that a majority of them won't appeal to any specific user due to content or platform restrictions. Once we can specify tags for our front page like wanting to only see linux games of certain genres then the new games matching those categories will stay up much longer even if there are many new games released in general over a short period of time.
Half-Shot 28 Apr 2014
I think steam is moving towards having a personalized front page using the tag system. Even if there are a ton of new games it's very likely that a majority of them won't appeal to any specific user due to content or platform restrictions. Once we can specify tags for our front page like wanting to only see linux games of certain genres then the new games matching those categories will stay up much longer even if there are many new games released in general over a short period of time.

That does make good sense, I would value something like that by Valve.
KingGreasy 28 Apr 2014
Valve needs to update the store interface badly. As well as the client. In the Steam store it shows at most 10 new releases in a singe column before you have to click next. Then if you click a game in a later page and hit back it starts you back at the front of the list. Compare that to Android where you have a grid of apps that extend and you scroll down. The Steam client/store is so inefficient with space and is pretty much a browser stuck in like 2005. No tabbed browsing, its slow, doesn't matter if you have a widescreen monitor, which by now pretty much standard, you get this narrow column of content that looks like an old blogger layout.

Big picture is worse with it being a single row that you can't even extend past the initial ones that are loaded.
Angry Penguin 29 Apr 2014
Well, I'm unhappy with the 1:1 Currency $:€ Ripoff on Steam, so I don't care much if it falls of the list in minutes. 9,99€ = $13.78 and 14,99€ = $20.68.
Anonymous 29 Apr 2014
I heard for all the good games from my friends.
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