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It looks like yet another bigger game is heading to Linux, and it's Spec Ops: The Line this time! A Third-Person modern military Shooter designed to challenge players' morality by putting them in the middle of unspeakable situations.
While this isn't confirmed, having a linux_testing section in SteamDB does usually mean a port is coming.
We have emailed the developer to see if they can confirm it, and give any release date. We have also emailed our contact at 2K to see if they fancy a chat about it.
It's worth noting that Virtual Programming did the Mac port by the looks of it, so it could be a new port from those guys, and this would be their third Linux port after The Witcher 2 and Stronghold 3. It could be a different developer though, as we really have no idea.
If it was by VP, I look forward to seeing how far their porting tech has come!
You can check out the info on SteamDB like this below:
QuoteChanged Depots
203189/encryptedmanifests/linux_testing/encrypted_gid: 9DFE2F…F441C3 › D7A3F2…30A913
203189/maxsize: 57737227 (55.06 MB) › 65809899 (62.76 MB) (diff = +7.70 MB)
branches/linux_testing/buildid: 555998 › 556065
Changed changenumber – 942421 › 942509
about an hour ago# Change #942421 (?)
Changed App Config
launch/2/config/oslist: linux
launch/2/description: Launch
launch/2/executable: ./specops
Changed changenumber – 942418 › 942421
About the game (Official)
Spec Ops: The Line is an action-packed Third-Person Shooter that delivers heart pounding physically close combat through a squad-based play mechanic. Players lead a team of three characters, Captain Martin Walker, Lieutenant Adams and Sergeant Lugo. Each character has his own distinct personality and specialized skills, and the mature story they each play a role in explores the dark side of war in a realistic way, in which there are no good outcomes, only hard choices. As missions are completed more advanced weapons and equipment are made available. In addition, the desert environment of Dubai is brought into the game in a unique way with stunning visuals, and dynamic sandstorms that actively effect level designs, and which can be used to help and hinder progress. The vertical interiors of Dubai high rise buildings also provide tactical advantages and risks that can used be by players. Multiplayer campaigns bring new modes and unusual situations and environments to expand the single player experience.
More when we have it folks!
Thanks to dubigrasu for letting us know!
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Sweeet! A nice review from "Yahtzee" in case you need more info on the game : https://www.youtube.com/watch?v=HNhPMjbgkXA
4 Likes, Who?
That's more good news. I have it in my library, but never got round to finishing it.
0 Likes
This was a great game that I would urge any FPS fan to pickup once it hits Linux. Gameplay isn't groundbreaking but the story is awesome and it is a breath of fresh air in that it isn't your standard FPS that glorifies what's on screen.
0 Likes
This is an Unreal Engine 3 game correct? If I'm not wrong, these developers are also developing Dead Island 2 using Unreal Engine 4.
I wonder if this is them testing the Linux waters, much like Techland did with Dead Island before Dying Light.
I wonder if this is them testing the Linux waters, much like Techland did with Dead Island before Dying Light.
1 Likes, Who?
Article updated.
0 Likes
Ah hell yeah, a true classic.
I can recommend to everyone, it's not a bad tactical shooter and comes with probably quite surprising twists.
Many twists.
I can recommend to everyone, it's not a bad tactical shooter and comes with probably quite surprising twists.
Many twists.
2 Likes, Who?
VP is still working on Bioshock Infinite. That depot (214940) is still being worked on.
0 Likes
If it was by VP, I look forward to seeing how far their porting tech has come!If it is really done by VP this would be their "final exam".
They better not screwing it this time.
1 Likes, Who?
VP is still working on Bioshock Infinite. That depot (214940) is still being worked on.But is it confirmed anywhere that they're working on that?
I mean, there are contradictory rumors about them working on several tittles so far, and they are not telling much...
(all I know is that it seems to be a DirectX11 title)
0 Likes
This was a pretty good game as far as I recall, not a favorite among TPS/FPS by any means but still plenty enjoyable. A game well worth playing for those who haven't had the chanse.
0 Likes
Finished this game twice and you play a third time on linux. Works fine with WINE but a port is certainly welcome. This game is the "Apocalyse Now" of video games! Highly recommended.
1 Likes, Who?
This is an Unreal Engine 3 game correct? If I'm not wrong, these developers are also developing Dead Island 2 using Unreal Engine 4.
I wonder if this is them testing the Linux waters, much like Techland did with Dead Island before Dying Light.
i doubt, UE3 had no GL/Linux support, while UE4 has it by default. at least as a coder my self i couldn't see this as worthwhile experiment. all the data you get is meaningless in their next venture
it is probably port because they want to do it
0 Likes
i doubt, UE3 had no GL/Linux support, while UE4 has it by default.You raise a valid point. I guess we'll just have to wait and see who's doing the port, and how they're doing it.
0 Likes
I can't say I enjoyed playing it a lot, but the story is definitely great, so great news anyway. :-)
0 Likes
Sweeet! A nice review from "Yahtzee" in case you need more info on the game : https://www.youtube.com/watch?v=HNhPMjbgkXA
I hadn't seen that one before. Tbh, I completely overlooked this game as just another "spunkgargleweewee" shooter but if Yahtzee recommends its story, then there must be more to it and I might pick it up.
I like the fact that it's 3rd person as well. Sick of first person being the de-facto thing nowadays, it usually means poor character development (with a few exceptions) or none at all because "you are the character". I have no fantasies of "being" some American guy shooting people with different shades of skin colour, but I am interested in seeing how such a character would be portrayed.
0 Likes
I may very well be wrong, but since VP did the mac port and it is 64.47mb and the Linux depot is 62.76mb and they all appear to share the same game data. I think it may be safe to say this is VP's work. If so.. sigh...
I'm interested to see if it is a bad on day one as TW2 was, guess we will have to wait and see!
I'm interested to see if it is a bad on day one as TW2 was, guess we will have to wait and see!
1 Likes, Who?
Ehm:
"Spec Ops - The Line OSX Early Access Comp"
- https://steamdb.info/depot/203189/subs/
There's also a linux_testing branch (Passworded :/ ):
https://steamdb.info/app/50300/depots/
I'm so much looking forward to it!
"Spec Ops - The Line OSX Early Access Comp"
- https://steamdb.info/depot/203189/subs/
There's also a linux_testing branch (Passworded :/ ):
https://steamdb.info/app/50300/depots/
I'm so much looking forward to it!
0 Likes
He's certainly less well known than Yahtzee, but Shamus Young of Twentysided and things also has a lot of respect for Spec Ops: The Line, and he's no fan of brainless shooters.
http://www.shamusyoung.com/twentysidedtale/?p=16818
From this article (he did a couple others on the game):
"Some games are famous for their gameplay. Or their artwork. Or a big plot twist. This game might be the first one where the big selling point is the theme. Spec Ops asks the question: What would happen if your typical action-game badass lived in a world with consequences?"
http://www.shamusyoung.com/twentysidedtale/?p=16818
From this article (he did a couple others on the game):
"Some games are famous for their gameplay. Or their artwork. Or a big plot twist. This game might be the first one where the big selling point is the theme. Spec Ops asks the question: What would happen if your typical action-game badass lived in a world with consequences?"
0 Likes
Played it and beat it in my Windows days... Nothing ground breaking but good game overall.
0 Likes
I bought this game there are two months to prepare arrive at SteamOS: D I'm glad it finally makes it ^^
0 Likes
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