We use affiliate links to earn us some pennies. Learn more.
GDC Europe ran a survey of 800 games industry professionals who attended a previous GDC event and about 17% stated they plan a game for Linux.

It's a really weird survey, as it pulls Windows/Mac together, but has Linux by itself. It would make more sense to have all three separated. They also say PC when they mean Windows, which is always annoying to see. Still, it's a pretty healthy percentage considering only a few years ago it would have probably been 0-1%.

It's also amusing to see them do the survey, have Linux as an option which beats out multiple other platforms, yet they don't mention anything about Linux in the text.

See the full article on it here. Article taken from GamingOnLinux.com.
Tags: Editorial
0 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
21 comments Subscribe
Page: 1/2»
  Go to:

seven 18 Jul 2016
grrrreaaaaat news indeed :)
Eike 18 Jul 2016
  • Supporter Plus
Hm. We've got 25% on Steam, probably with more old than new games. 17% would, well... not be more than that.
BlackBloodRum 18 Jul 2016
  • Supporter Plus
grrrreaaaaat news indeed :)
Haven't seen anyone use Tony the Tiger's "great" in a while. :-). Good job man! But you miss the "it's" part.

Anyhows, 17% of devs is a fairly healthy chunk in my opinion. It could be a lot worse.
Segata Sanshiro 18 Jul 2016
I'd like to see it be a lot higher, obviously. But then considering it smashes the numbers for the Wii U and NX (I know they weren't the most popular consoles ever) is pretty encouraging considering Nintendo is a massive company that has been in the industry for decades and Linux gaming is still very much in its infancy.
Linas 18 Jul 2016
  • Supporter Plus
This does not seem to be a very good survey. They not only lump Windows and Mac together, but also all the smartphones and tablets, while having microcategories such as Apple TV, Apple Watch. Where is Android TV, Android Wear? A tablet running Windows? And a VR headset is a peripheral just like a controller.

I am yet to read the full document, but it feels as if they cannot tell the difference between a platform and a form factor...
ElectricPrism 18 Jul 2016
This is fantastic, 17% are confirmed, no doubt the unconfirmed % may be higher.

This is how the avalanche starts.

More games leads to better drivers leads to more sales leads to better steam machines leads to more games leads to...
BlackBloodRum 18 Jul 2016
  • Supporter Plus
This is fantastic, 17% are confirmed, no doubt the unconfirmed % may be higher.

This is how the avalanche starts.

More games leads to better drivers leads to more sales leads to better steam machines leads to more games leads to...
The year of the Linux Desktop!
whitewolfguy 18 Jul 2016
I'd like to see it be a lot higher, obviously. But then considering it smashes the numbers for the Wii U and NX (I know they weren't the most popular consoles ever) is pretty encouraging considering Nintendo is a massive company that has been in the industry for decades and Linux gaming is still very much in its infancy.

Really looking for that reference, the not bad numbers, but what percentage of these developers who intend to launch on the day-1? This is also an important question!
Beamboom 18 Jul 2016
Linux is probably in its own category because the makers of the survey view it as such an oddball/exception. Bet this result was unexpected to them too!

Kinda cool to see it being more than half of the Xbone number. But without more background on where the devs came from this number could be all from fantastic to sad. If a vast majority of the 17% are in the "indie" category it's not much to cheer for.


Last edited by Beamboom on 18 Jul 2016 at 8:40 pm UTC
JOndra91 18 Jul 2016
Also note that only 61 percent of developers will release on Win/Mac.
So if we consider that these are all PC developers then 27.8 percent of PC developers are developing for Linux.
Beamboom 18 Jul 2016
Also note that only 61 percent of developers will release on Win/Mac.
So if we consider that these are all PC developers then 27.8 percent of PC developers are developing for Linux.

Ah, but of course! That is a significant point.


Last edited by Beamboom on 18 Jul 2016 at 8:45 pm UTC
STiAT 18 Jul 2016
That is .. more than I expected. I rather thought it will be lower than 10 %.

But maybe that is the rising support by engines. A pretty good amount anyway. It will not solve my issue though (too many games, too few of them played).
Luke_Nukem 18 Jul 2016
"PC when they mean Windows" This annoys the living shit out of me. We need some sort of meme or gif to post whenever we see this shit.

Like [https://imgflip.com/i/17lkis](https://imgflip.com/i/17lkis)
Or [https://imgflip.com/i/17lksi](https://imgflip.com/i/17lksi)


Last edited by Luke_Nukem on 18 Jul 2016 at 10:38 pm UTC
Purple Library Guy 18 Jul 2016
Hm. We've got 25% on Steam, probably with more old than new games. 17% would, well... not be more than that.
Steam has very little presence in games outside the desktop/laptop form factor. This survey included consoles and phones, which are huge markets. So its face value before you add the needed big chunk o' salt is that if you take all the game developers on both computers (where Linux is an option) and consoles and phones (where it basically isn't), 17% of that whole field have Linux plans. Presumably if you removed the people concentrating on consoles or phones from the sample, the Linux percentage in the remaining group would be significantly higher.

Edited to add: Oh. Yeah, like JOndra91 already said.


Last edited by Purple Library Guy on 18 Jul 2016 at 11:09 pm UTC
Purple Library Guy 18 Jul 2016
Side question: It seems like Chromebooks have been selling surprisingly well lately. Is anyone writing games for them? Would such games run on normal Linux? If they don't, could a library be written to make a normal Linux run them (or vice versa, to make a Chromebook run games for SteamOS as long as they were lightweight enough for the little thing)? Would any or all of these things be useful for general Linux gaming?
sarmad 19 Jul 2016
17% is pretty good considering the lack of marketting or interest on Valve's side, but it's most probably less than it used to be a year ago. I remember seeing roughly 20% or more of the latest released titles on Steam supporting Linux, but at this moment out of the latest 100 games released on Steam only 13 of them support Linux.
JudasIscariot 19 Jul 2016
Well, let's just hope that 17% of developers don't join the ranks of the article below this one http://i.imgur.com/J7mSTwI.png :P
sub 19 Jul 2016
I'd be even ok with just 5% IF this includes the AAA games.
I'm not sure many of them are included in the 17% stated.
Finn 19 Jul 2016
Side question: It seems like Chromebooks have been selling surprisingly well lately. Is anyone writing games for them? Would such games run on normal Linux? If they don't, could a library be written to make a normal Linux run them (or vice versa, to make a Chromebook run games for SteamOS as long as they were lightweight enough for the little thing)? Would any or all of these things be useful for general Linux gaming?

You can already play Steam Linux games on a Chromebook via a crouton chroot. I've done some gaming on my Toshiba Chromebook 2 2014 via an Ubuntu chroot and it plays stuff like Nuclear Throne, Risk of Rain and Binding of Isaac fine. I mean, it's not ideal (don't expect anything 3D to run), but for simple 2D games it's adequate. I've actually been thinking of trying out some VNs on it.
Guest 19 Jul 2016
Side question: It seems like Chromebooks have been selling surprisingly well lately. Is anyone writing games for them? Would such games run on normal Linux? If they don't, could a library be written to make a normal Linux run them (or vice versa, to make a Chromebook run games for SteamOS as long as they were lightweight enough for the little thing)? Would any or all of these things be useful for general Linux gaming?

You can already play Steam Linux games on a Chromebook via a crouton chroot. I've done some gaming on my Toshiba Chromebook 2 2014 via an Ubuntu chroot and it plays stuff like Nuclear Throne, Risk of Rain and Binding of Isaac fine. I mean, it's not ideal (don't expect anything 3D to run), but for simple 2D games it's adequate. I've actually been thinking of trying out some VNs on it.

I don't think that was what he was asking. It was not can you technically put Ubuntu on a weak chrome book and play Steam games. I think it was more can chrome games work on Linux with some fiddling/api easy on an existing dedicated gaming PC with Ubuntu on it.. because they are both Linux.


Last edited by on 19 Jul 2016 at 4:17 pm UTC
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.