Quake II RTX
- Release Date
- 2019-06-06
- License
- Not Listed
- External Links
- Steam, SteamDB, PCGamingWiki
- Genres
- FPS
About this game:
Quake II RTX is fully ray-traced and includes the 3 levels from the original shareware distribution.
Quake II RTX builds on the work of Christoph Schied and the team at the Karlsruhe Institute of Technology, who added ray tracing to Quake II to create Q2VKPT (in turn building upon the Q2PRO code base). NVIDIA has introduced new path-traced visual effects, has improved texturing, and has made dozens of other changes and improvements, resulting in an experience that rivals games created today, and pushes your RTX hardware to the limit.
Recent GamingOnLinux Articles
- Quake II RTX 1.6.0 adds AMD FidelityFX Super Resolution (FSR) by Liam Dawe
24 January 2022 at 9:12 am UTC - Quake II RTX patched to expand the Vulkan Ray Tracing support by Liam Dawe
31 March 2021 at 8:53 am UTC - Quake II RTX adds support for the official cross-vendor Vulkan Ray Tracing by Liam Dawe
15 December 2020 at 2:16 pm UTC - Quake II RTX updated with a new fancy Photo Mode by Liam Dawe
7 January 2020 at 10:27 am UTC - Quake II RTX got an update to further improve the graphical fidelity by Liam Dawe
27 November 2019 at 11:52 am UTC - View all tagged articles.
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