Latest Comments
Announcing a new fun venture for me: Our sister site LifeOnLinux
By slaapliedje, 21 April 2017 at 5:29 am UTC
By slaapliedje, 21 April 2017 at 5:29 am UTC
For someone who just had Lasik surgery, I applaud the color scheme on the new site. Damn white ends up being bluish blinding hell to me at the moment!
Jonathan Blow's next game looks like it might support Linux
By Corben, 21 April 2017 at 5:14 am UTC Likes: 1
By Corben, 21 April 2017 at 5:14 am UTC Likes: 1
Whoa, what happened to Jonathan doing a presentation showing off on Linux?!
I'm shocked... in a positive way :)
I would have never expected that, but this is quite cool!
edit: ah okay, it's only one screenshot, just showing the game is also running on Linux.
Still cool enough ;)
I'm shocked... in a positive way :)
I would have never expected that, but this is quite cool!
edit: ah okay, it's only one screenshot, just showing the game is also running on Linux.
Still cool enough ;)
Techland claim to have finally fixed Linux co-op in Dying Light
By Corben, 21 April 2017 at 5:10 am UTC
By Corben, 21 April 2017 at 5:10 am UTC
Hope they can also fix the coop issue of Dead Island: Riptide Definitive Edition.
There we often can't join each other properly, we see the login request, but then immediately that the player left again. Mostly when more than one Linux gamer wants to join.
There we often can't join each other properly, we see the login request, but then immediately that the player left again. Mostly when more than one Linux gamer wants to join.
Jonathan Blow's next game looks like it might support Linux
By emphy, 21 April 2017 at 4:45 am UTC Likes: 1
Fair enough; I found it focussed, engaging and well-crafted.
The attention to detail in the puzzles is mind-blowing (heh), but you do have to have a taste for the games specific implementation of puzzles.
I suspect most reviewers, being distracted by the artwork, ignored that it is just not a game suitable for everyone, or even for most people. The worst of the reviewers seemed rather smug and superior about liking the game when other people didn't.
By emphy, 21 April 2017 at 4:45 am UTC Likes: 1
Quoting: kibblesI don't know why Braid has so much acclaim. I gave it a try and that game was just boring and awful.
Fair enough; I found it focussed, engaging and well-crafted.
The attention to detail in the puzzles is mind-blowing (heh), but you do have to have a taste for the games specific implementation of puzzles.
I suspect most reviewers, being distracted by the artwork, ignored that it is just not a game suitable for everyone, or even for most people. The worst of the reviewers seemed rather smug and superior about liking the game when other people didn't.
About Linux games being delayed: A chat with several game developers and porters
By bingus, 21 April 2017 at 4:24 am UTC
By bingus, 21 April 2017 at 4:24 am UTC
Interesting read. I guess we all just have to have a little patience and understanding.
About Linux games being delayed: A chat with several game developers and porters
By natewardawg, 21 April 2017 at 3:58 am UTC
By natewardawg, 21 April 2017 at 3:58 am UTC
Very fun read, thanks guys for your answers. :)
Sumoman, the hilarious UNIGINE-powered puzzle platformer with physics is now out on Linux
By storma, 21 April 2017 at 3:47 am UTC
By storma, 21 April 2017 at 3:47 am UTC
It appears to be working a bit better after the update #3. It has finally loaded for me on my HTPC Debian testing system where before it would just run in the background.
Though I do have a white screen in place of graphics.
The work around for the white screen is to add/create .drirc and add the following.
Next problem is to sort out why it isn't working for the steam controller.
The work around for the white screen is to add/create .drirc and add the following.
<driconf>
<!-- Please always enable app-specific workarounds for all drivers and
screens. -->
<device>
<!-- mesa commit b0ff18bd3441ce7f28354686934440a92826eaf8 -->
<application name="Sumoman 64-bit" executable="sumoman_x64">
<option name="allow_glsl_extension_directive_midshader" value="true" />
</application>
</device>
</driconf>
Next problem is to sort out why it isn't working for the steam controller.
Techland claim to have finally fixed Linux co-op in Dying Light
By 14, 21 April 2017 at 2:46 am UTC
By 14, 21 April 2017 at 2:46 am UTC
I thought this game was super buggy and crashy...? That's why I took it off my wish list long ago. But now I see multiple people playing more than 100 hours?! What?
Hmm, is it not possible to buy the older version on Steam that's cheaper? Enhanced edition is $60. That's... hard to swallow when I have other games I'm not bored with.
Hmm, is it not possible to buy the older version on Steam that's cheaper? Enhanced edition is $60. That's... hard to swallow when I have other games I'm not bored with.
Civilization VI for Linux updated with the Spring Update, no cross-platform multiplayer yet
By 14, 21 April 2017 at 2:35 am UTC
By 14, 21 April 2017 at 2:35 am UTC
I know what the solution is: make all your friends get on Linux! Sorry for the cynicism... it's just depressing sometimes.
A ray of light is my dad plans to abandon Windows once 7 loses all support in 2020. That's also when I'll stop dual booting into Windows every 30-40 days when friends want to play an exclusive game.
I was delighted when I hooked up a tower to my TV and my step-daughter saw it and asked, "Is that Linux?" in a tone that was sort of surprised in a good way. It was Elementary OS.
A ray of light is my dad plans to abandon Windows once 7 loses all support in 2020. That's also when I'll stop dual booting into Windows every 30-40 days when friends want to play an exclusive game.
I was delighted when I hooked up a tower to my TV and my step-daughter saw it and asked, "Is that Linux?" in a tone that was sort of surprised in a good way. It was Elementary OS.
About Linux games being delayed: A chat with several game developers and porters
By GustyGhost, 21 April 2017 at 12:40 am UTC
By GustyGhost, 21 April 2017 at 12:40 am UTC
A general attitude here seems that it's harder to port games which are older. But the good news is that older games tend to be easier to package in a wrapper or emulator!
About Linux games being delayed: A chat with several game developers and porters
By no_information_here, 21 April 2017 at 12:32 am UTC
By no_information_here, 21 April 2017 at 12:32 am UTC
First: Thank-you to all these great game devs!
Second: Ethan's answer made me laugh...
Great interviews.
Second: Ethan's answer made me laugh...
Great interviews.
About Linux games being delayed: A chat with several game developers and porters
By Shmerl, 20 April 2017 at 11:56 pm UTC Likes: 1
By Shmerl, 20 April 2017 at 11:56 pm UTC Likes: 1
Great interviews!
Or Vulkan I'd add for current times. That's really the major demonstration, how the whole point of DirectX is to tax cross platform development, to make it less affordable.
QuoteDon't make a game that depends on Direct3D. All the hard hard work is getting the thing to run with OpenGL.
Or Vulkan I'd add for current times. That's really the major demonstration, how the whole point of DirectX is to tax cross platform development, to make it less affordable.
About Linux games being delayed: A chat with several game developers and porters
By linuxjacques, 20 April 2017 at 11:39 pm UTC
By linuxjacques, 20 April 2017 at 11:39 pm UTC
Wow. Your interview articles are really excellent.
Techland claim to have finally fixed Linux co-op in Dying Light
By ProfessorKaos64, 20 April 2017 at 10:55 pm UTC
By ProfessorKaos64, 20 April 2017 at 10:55 pm UTC
Quoting: bubexel2 weeks ago i was on a LAN party and we played all the following, and i was playing on linux without any kind of problem.Same here I stopped playing once that issue came up
Well i had a problem with microphone, it was all time saying "your microphone is too loud it will call the zombies" and my microphone was unplugged and muted.
Jonathan Blow's next game looks like it might support Linux
By ProfessorKaos64, 20 April 2017 at 10:54 pm UTC
By ProfessorKaos64, 20 April 2017 at 10:54 pm UTC
Gotta love the after-lunch-special, G2A .
Jonathan Blow's next game looks like it might support Linux
By Ray54, 20 April 2017 at 10:35 pm UTC Likes: 8
By Ray54, 20 April 2017 at 10:35 pm UTC Likes: 8
I know Jonathan Blow is not a favorite among us Linux gamers, but I have been following his series of programming videos for quite a while now and I have a lot of respect for the guy, both for his knowledge and his intuition into what makes a good game programming language. For many years I ran C++ commercial programming teams under Unix and I was considered an expert on C++, but I never felt it was a natural language for programming. Unfortunately, C++ was always a language where you can do a function in 7 different ways, but you will need to put a lot of work in to find out which of those is an 80% reasonable solution. For personal use, I ditched C++ very quickly once Java became mainstream, as Java was like daylight compared to the C++ fog.
I think Jonathan Blow's language will be excellent 80% of the time for writing games, I just wished he had fully created it, rather than writing the Witness, but I guess he has got to pay his bills first. I am not surprised that his language is showcased on Linux, it is by far the best OS for new languages, and was one of the many reasons I personally moved from Windows to Linux. I wanted to play with what were then new languages and only available on Linux, like Google's Go, Firefox's Rust and Gnome's Vala. So please allow Jonathan more leeway, as I am sure Linux will benefit in the longer term from his work.
I think Jonathan Blow's language will be excellent 80% of the time for writing games, I just wished he had fully created it, rather than writing the Witness, but I guess he has got to pay his bills first. I am not surprised that his language is showcased on Linux, it is by far the best OS for new languages, and was one of the many reasons I personally moved from Windows to Linux. I wanted to play with what were then new languages and only available on Linux, like Google's Go, Firefox's Rust and Gnome's Vala. So please allow Jonathan more leeway, as I am sure Linux will benefit in the longer term from his work.
Google login is now live in addition to the Twitter & Steam logins
By HyperRealisticRock, 20 April 2017 at 9:59 pm UTC
By HyperRealisticRock, 20 April 2017 at 9:59 pm UTC
Just signed up for both sites, I was a lurker for quite some time, I just never got around to creating accounts until now!
About Linux games being delayed: A chat with several game developers and porters
By edo, 20 April 2017 at 9:47 pm UTC Likes: 1
Everyone is wrong except linux, at least on this point
By edo, 20 April 2017 at 9:47 pm UTC Likes: 1
QuoteCase Sensitivity
Everyone is wrong except linux, at least on this point
QuoteProgramming is hard.True that. Thats why Linux need better tools, so devs can focus on what matters.
Jonathan Blow's next game looks like it might support Linux
By micha, 20 April 2017 at 9:45 pm UTC Likes: 1
He explain it in the first video of this playlist why no other modern language is a perfect fit for gamedev:
https://www.youtube.com/playlist?list=PLmV5I2fxaiCKfxMBrNsU1kgKJXD3PkyxO
By micha, 20 April 2017 at 9:45 pm UTC Likes: 1
Quoting: SpykerI watched the video, but still I didn't understand what the purpose of his new language. What problems does it solve that cannot be done in other modern languages ?
He explain it in the first video of this playlist why no other modern language is a perfect fit for gamedev:
https://www.youtube.com/playlist?list=PLmV5I2fxaiCKfxMBrNsU1kgKJXD3PkyxO
Techland claim to have finally fixed Linux co-op in Dying Light
By Kuduzkehpan, 20 April 2017 at 9:31 pm UTC
By Kuduzkehpan, 20 April 2017 at 9:31 pm UTC
finallly.
Wednesday Madness, a quick look at some good Linux gaming deals
By g000h, 20 April 2017 at 9:26 pm UTC
Thanks for this. Annoyed with GOG for NOT mentioning when games are available on GOG Connect. Every so often I randomly check GOG Connect and 95% of the time, there's nothing. But 5% of the time, a few titles to import from your Steam account, so you get the GOG DRM-free goodness.
Personally I like getting the GOG version *as well as* the Steam version. Particularly if the game is a Windows only game. In cases where I have a DRM-free Windows game (i.e. from GOG), I am willing to experiment with running it under WINE.
By g000h, 20 April 2017 at 9:26 pm UTC
Quoting: marcelomendesAlso, Saints Row games are available on GOG Connect, AND Saints Row 2 is free (for a limited period) on GOG, check it out quickly ;)
Thanks for this. Annoyed with GOG for NOT mentioning when games are available on GOG Connect. Every so often I randomly check GOG Connect and 95% of the time, there's nothing. But 5% of the time, a few titles to import from your Steam account, so you get the GOG DRM-free goodness.
Personally I like getting the GOG version *as well as* the Steam version. Particularly if the game is a Windows only game. In cases where I have a DRM-free Windows game (i.e. from GOG), I am willing to experiment with running it under WINE.
Jonathan Blow's next game looks like it might support Linux
By Spyker, 20 April 2017 at 9:16 pm UTC Likes: 1
By Spyker, 20 April 2017 at 9:16 pm UTC Likes: 1
I watched the video, but still I didn't understand what the purpose of his new language. What problems does it solve that cannot be done in other modern languages ?
Jonathan Blow's next game looks like it might support Linux
By Tori, 20 April 2017 at 9:00 pm UTC
He's writing a new engine in a new programming language he developed.
By Tori, 20 April 2017 at 9:00 pm UTC
Quoting: edoWhy is he not using the same custom engine used on The witness?
He's writing a new engine in a new programming language he developed.
Jonathan Blow's next game looks like it might support Linux
By edo, 20 April 2017 at 8:57 pm UTC
By edo, 20 April 2017 at 8:57 pm UTC
Why is he not using the same custom engine used on The witness?
Techland claim to have finally fixed Linux co-op in Dying Light
By g000h, 20 April 2017 at 8:20 pm UTC Likes: 1
Hear, hear!!! HEAR, HEAR!!!!
Very, very big fan of Dying Light, myself. 130+ hours and thoroughly enjoyed every minute of it. Haven't started The Following expansion yet - Looking forward to that.
Fell "in love" with the game mechanics. The parkour, jumping and climbing is done soooo well. The combat ..... soooo well. The environments.... they look gorgeous. The zombies ..... soooo realistic.
The story and cut-scenes could do with a little bit of work, but no game is 100% perfect.
On top of all that, I'm running it at 4K, no problem. Visually I feel that games such as Hitman and Mad Max aren't quite up to Dying Light's heights (i.e. they are not as visually stunning) yet they require a better system than mine to run well at 4K. (Also noting that I run Doom at 4K, at a very nice framerate, but Windows + Vulkan.)
By g000h, 20 April 2017 at 8:20 pm UTC Likes: 1
Quoting: nIQnutnFinally :D
It"s nice to see Techland still working on Dying Light.
Probably one of the best game on Linux.
Hear, hear!!! HEAR, HEAR!!!!
Very, very big fan of Dying Light, myself. 130+ hours and thoroughly enjoyed every minute of it. Haven't started The Following expansion yet - Looking forward to that.
Fell "in love" with the game mechanics. The parkour, jumping and climbing is done soooo well. The combat ..... soooo well. The environments.... they look gorgeous. The zombies ..... soooo realistic.
The story and cut-scenes could do with a little bit of work, but no game is 100% perfect.
On top of all that, I'm running it at 4K, no problem. Visually I feel that games such as Hitman and Mad Max aren't quite up to Dying Light's heights (i.e. they are not as visually stunning) yet they require a better system than mine to run well at 4K. (Also noting that I run Doom at 4K, at a very nice framerate, but Windows + Vulkan.)
Techland claim to have finally fixed Linux co-op in Dying Light
By Mountain Man, 20 April 2017 at 7:49 pm UTC Likes: 1
By Mountain Man, 20 April 2017 at 7:49 pm UTC Likes: 1
When you only have a couple of interns working part-time on your Linux port, it can take awhile to get things done.
That said, those guys have done a hell of a job on this port.
That said, those guys have done a hell of a job on this port.
Civilization VI for Linux updated with the Spring Update, no cross-platform multiplayer yet
By Mountain Man, 20 April 2017 at 7:42 pm UTC Likes: 1
By Mountain Man, 20 April 2017 at 7:42 pm UTC Likes: 1
It doesn't look like there are any Linux specific fixes in the patch. I was hoping for some performance improvements.
About Linux games being delayed: A chat with several game developers and porters
By Liam Dawe, 20 April 2017 at 7:40 pm UTC Likes: 8
There is no right thing to do when it comes to track Linux market share. What you're saying also doesn't really make much sense:
"Not every user play games on Mac and Linux also even Windows."
Exactly, so we should look to other ways to track it, not just the Steam Survey. Steam covers gamers, NetMarketShare is much broader.
Like with all surveys, they are never 100% accurate. People need to keep that in mind, which is why looking at multiple sources is a good bet.
By Liam Dawe, 20 April 2017 at 7:40 pm UTC Likes: 8
Quoting: LeopardNetmarket Share statics is doesn't mean anything. They're all looking to Steam Survey and that is right thing to do. Not every user play games on Mac and Linux also even Windows.No.
There is no right thing to do when it comes to track Linux market share. What you're saying also doesn't really make much sense:
"Not every user play games on Mac and Linux also even Windows."
Exactly, so we should look to other ways to track it, not just the Steam Survey. Steam covers gamers, NetMarketShare is much broader.
Like with all surveys, they are never 100% accurate. People need to keep that in mind, which is why looking at multiple sources is a good bet.
About Linux games being delayed: A chat with several game developers and porters
By Gryxx, 20 April 2017 at 7:30 pm UTC
By Gryxx, 20 April 2017 at 7:30 pm UTC
Hope to see more of similar stuff
Wednesday Madness, a quick look at some good Linux gaming deals
By razing32, 20 April 2017 at 7:29 pm UTC
It's a short game.
And it does the typical zombie game tropes . Standard ,armored , heavy , fast.
Pistol , shotgun , machine gun.
The train aspect is bland and lifeless.
Story is ok-ish.
Atmosphere and art is great.
If you check the amount of time I played it on steam , that is an entire playthrough (sans achievements - I really couldn;t be bothered)
By razing32, 20 April 2017 at 7:29 pm UTC
Quoting: EhvisI noticed The Final Station at 67% off. Would that be worth it?
It's a short game.
And it does the typical zombie game tropes . Standard ,armored , heavy , fast.
Pistol , shotgun , machine gun.
The train aspect is bland and lifeless.
Story is ok-ish.
Atmosphere and art is great.
If you check the amount of time I played it on steam , that is an entire playthrough (sans achievements - I really couldn;t be bothered)
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