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Paranautical Activity Cancels Co-Op And Draws More Ire For Early Access
By HadBabits, 10 May 2014 at 11:29 pm UTC

Quoting: liamdaweThere is no reason to get rid of Early Access that's going overboard, there's a lot to like about it.

Like with everything, you have good apples and bad apples. In this case it's somewhere in-between.

No matter what you do, there will always be bad points.

True, but it appears to be generating quite a bit of hate. I don't think it should be done away with, just moved more to the side. It should be targeted more at people who really want to help devs shape their game. I understand that many use it as a means to fund their game, but it just reminds me of pre-order culture, but instead of buying a game before you even know it's good, you buy it before it's finished.

Calibre 10 Racing Series Linux Version Possibility Is Based On Demand
By , 10 May 2014 at 10:19 pm UTC

I hope it feels like Burnout Paradise instead of GRID.

I spent 4 hours last night trying to get Burnout running in Wine 1.7.18 on PlayOnLinux :(

I'll have to see more promo videos, it looks great.

Also looking forward to the "Arcade 90s Racing Game" for Linux :)

The Community Has Beaten Epic At Porting The Unreal Editor To Linux
By , 10 May 2014 at 10:14 pm UTC

Now I can consider using UE4 for my next Game Design project, I can't wait :)

The Community Has Beaten Epic At Porting The Unreal Editor To Linux
By tuxisagamer, 10 May 2014 at 9:09 pm UTC

I really hope this helps convince Gearbox to port Borderlands.

The Community Has Beaten Epic At Porting The Unreal Editor To Linux
By , 10 May 2014 at 8:24 pm UTC Likes: 4

Linux devs are awesome! Granted we only have like 2-3% of the desktop/laptop userbase, it's clearly quality over quantity on team penguin

The Community Has Beaten Epic At Porting The Unreal Editor To Linux
By , 10 May 2014 at 8:21 pm UTC Likes: 2

I'm loving this as i was developing a Linux game in Unity3d but i found it to be 1/2 of what Unreal is i may have to move my game to Unreal (starting Over) as Unity3d does not really care about Linux and Unreal is going full speed Linux they're even going to have full OpenGL support in Unreal this year

The Community Has Beaten Epic At Porting The Unreal Editor To Linux
By Sabun, 10 May 2014 at 7:54 pm UTC Likes: 1

That is amazing, I couldn't help but smile whilst reading that article :D

The Community Has Beaten Epic At Porting The Unreal Editor To Linux
By WorMzy, 10 May 2014 at 7:52 pm UTC Likes: 3

Amazing!

It just goes to show how awesome Linux developers are!

Fistful of Frags Free FPS Released For Linux On Steam
By wolfyrion, 10 May 2014 at 6:54 pm UTC

I played for first time last night a bit...

It was not clearly if I was on a team like Team Fortress 2 (red and blue) so I was shooting everyone...

it was fun though ^_^

Limit Theory Space Sim Developer Switches To Linux, New Video & It Looks Fantastic
By Liam Dawe, 10 May 2014 at 6:00 pm UTC

Well next time I will attempt to get a bit more clarification heh. Oh well he's using Linux for most things now anyway, so it's all still fun news.

Calibre 10 Racing Series Linux Version Possibility Is Based On Demand
By Sabun, 10 May 2014 at 3:51 pm UTC

I was trying to figure out why so many linux gamers were posting to my thread all of a sudden, now it makes sense. It's great to see everyone come together for a similar cause :)

Fistful of Frags Free FPS Released For Linux On Steam
By GoCorinthians, 10 May 2014 at 2:19 pm UTC

FREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE :D

Supergiant Games Transistor, A Sci-fi Themed Action RPG Will Fully Support Linux
By GoCorinthians, 10 May 2014 at 2:14 pm UTC

I will resist and buy only when releasing on linux...but surely cont me in

Fistful of Frags Free FPS Released For Linux On Steam
By Snev, 10 May 2014 at 2:01 pm UTC

You can always use the option to join a server automatically when a spot gets available whilst shooting them wild west bots.

Fistful of Frags Free FPS Released For Linux On Steam
By Xpander, 10 May 2014 at 1:53 pm UTC Likes: 1

quick gameplay video by me as well:

View video on youtube.com

like Liam said.... servers seem to be all full and its hard to get into.. had to play against bots.
hope to see more servers poping up.

Calibre 10 Racing Series Linux Version Possibility Is Based On Demand
By HadBabits, 10 May 2014 at 1:51 pm UTC

Definitely not what I expected, will be keeping an eye on this :)

Fistful of Frags Free FPS Released For Linux On Steam
By Liam Dawe, 10 May 2014 at 1:02 pm UTC Likes: 1

DRAW!!!

Paranautical Activity Cancels Co-Op And Draws More Ire For Early Access
By Liam Dawe, 10 May 2014 at 1:02 pm UTC

There is no reason to get rid of Early Access that's going overboard, there's a lot to like about it.

Like with everything, you have good apples and bad apples. In this case it's somewhere in-between.

No matter what you do, there will always be bad points.

Fistful of Frags Free FPS Released For Linux On Steam
By Snev, 10 May 2014 at 1:02 pm UTC

For me this is the best 3rd party Source modification I've ever played. I played it in 2008 and had to quit because I left Windows permanently. I'm happy I can play it again.
Just DM and TDM so far, but it has been very fun already!

For people who want to put up a dedicated server, click here.

Come on Linux gamers, have some fun! Yeehaaaw!

Paranautical Activity Cancels Co-Op And Draws More Ire For Early Access
By abelthorne, 10 May 2014 at 6:55 am UTC

Quoting: AnonymousHas the Linux port been published on Steam yet or not?
No. The game appears in the library but the executable is missing. They keep telling that the Linux build will be available with the next big update but this update has been delayed over and over.

There's been a new thread opened yesterday. Looks like people are getting a bit ***ed of.

Paranautical Activity Cancels Co-Op And Draws More Ire For Early Access
By HadBabits, 10 May 2014 at 1:46 am UTC

Honestly, I almost never buy early access games anymore. Often I don't have the time to contribute to the development process and I miss just buying a game as the final product, because unless I'm really invested in the development already, getting my hands on the game before all the pieces are in place seems to spoil my experience somewhat. Not to mention it's hard to build up excitement and anticipation for a game that's technically been around for some time in alpha/beta. Unfortunately it feels like most of the games released on Steam for Linux lately are Early Access.

As for these folks, I don't think they're scammers or scum bags like Muxwell and his ilk, but it seems like they've made a lot of mistakes. They may not have promised co-op, but they certainly made it sound like it was coming; and to their credit it sounds like they tried to change the store description which mentioned it as soon as they could. And while they're right that they weren't obligated to do co-op since it's stretch goal wasn't reached, they should have made clear that their effort to include it wasn't a sure thing until they knew it was possible. As for removing negative threads, I think it's quite clear why that's a slippery slope PR wise.

I don't think they've deserved as much hate as some of these people are giving them, but I do see where some of there customers are coming from. Lately it feels like taking advantage of gamers is becoming commonplace, and now many of us are edgy and on the defense as trust wears thin. All the while crowd-funding and Early Access make gamers feel more involved in the development in games, but this is a double edged sword as it means they also feel more entitled to rage when things go south.

I think these trends of crowd-funding and early access have definitely changed things, and will probably be a point of interest for some time to come. However I hope things will reel back somewhat in the future and that only those really interested in the development of a game will participate in early access in the future.

Killing Floor 2 FPS Announced With SteamOS Linux Support Right In
By , 9 May 2014 at 8:56 pm UTC

If you buy this you are all bunch of ***ers

Killing Floor 2 FPS Announced With SteamOS Linux Support Right In
By , 9 May 2014 at 8:56 pm UTC

If you buy this you are all bunch of ***ers

Paranautical Activity Cancels Co-Op And Draws More Ire For Early Access
By Xpander, 9 May 2014 at 6:25 pm UTC Likes: 1

i like early access with some exceptions ofc.
i like to get hands on early... check the game at the early stages... then quit for some time.. and then when i come back its like another game again..so i get more for my money...

but ofc... broken promises are bad.

Paranautical Activity Cancels Co-Op And Draws More Ire For Early Access
By , 9 May 2014 at 5:40 pm UTC

This is why we need to get rid of Early Access games.

I WILL not be buying any more of Early Access games NO MATTER who the developers are.

Wtf Valve was thinking about adding Early Access to steam. Bunch of money grabbing ***ers.

Paranautical Activity Cancels Co-Op And Draws More Ire For Early Access
By SwimPlease, 9 May 2014 at 4:40 pm UTC

It's similar to what happened with self-published video once Youtube became popular. It has some upsides to it and a lot of downsides. Steam Early Access adjusts the crap-to-quality ratio over time and soon we'll be working full time to find a single playable game from the piles of unfinished, abandoned trash. Steam still has the $100 sieve to keep out the worst of the money grabbers, but I think it was Gabe himself stating in the last Steam Dev Days that they're trying to phase out Greenlight and make the entry hurdle to Steam lower. Just go browse the games section on Sourceforge to get a glimpse of the future.

Now after combining this with an established interface for acquiring money, like getting people to buy an as-of-yet-non-existing product... That's going to be very lucrative to all kinds of scammers.

Paranautical Activity Cancels Co-Op And Draws More Ire For Early Access
By , 9 May 2014 at 4:32 pm UTC

Has the Linux port been published on Steam yet or not?

Paranautical Activity Cancels Co-Op And Draws More Ire For Early Access
By Hamish, 9 May 2014 at 4:16 pm UTC

Quoting: SabunYou are quite right here, but I do feel that Early Access has heightened this sort of output. This is just my perspective, and I understand if you do not see it the same way.

I do not necessarily know if I do see it differently than you, but I do wonder the value in comparing things that are transparent to things that are opaque. Most games have snags in their development which traditionally were never seen unless something bad happened or the developers later did a postmortem.

Early Access might very well expose these problems more often, but one thing we do know for sure is that it does make such problems far more visible, which might explain some of the heightened outrage.

Paranautical Activity Cancels Co-Op And Draws More Ire For Early Access
By Sabun, 9 May 2014 at 4:10 pm UTC

QuoteOr alternatively say yes on a project and then ship it out the door before it is ready because something made them skittish. Let's not act like all of these issues are new or only beholden by Early Access.

You are quite right here, but I do feel that Early Access has heightened this sort of output. This is just my perspective, and I understand if you do not see it the same way.

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