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Steam Has Greenlit Another 37 Linux Games
By leillo1975, 4 April 2014 at 12:21 pm UTC

Kyn, the first game, is my favorite in Greenlight the last week. I have high hopes for this game.

Drox Operative, A Starship Action RPG Released For Linux
By , 4 April 2014 at 12:18 pm UTC

Will you post when Linux version will be available on steam? I think I will buy then

Abyss: The Wraiths of Eden Hidden Object Game Released On Steam For Linux
By leillo1975, 4 April 2014 at 12:15 pm UTC

This game is like "Nightmares from the Deep: The cursed heart", a very simple but funny point 'n' click game. If the game have the same quality is a good buy.

Epic Games Loves Linux, Unreal Engine 4.1 Update Preview With Linux Support
By Evil Penguin, 4 April 2014 at 11:57 am UTC

For some reason with Source 1 games and Natural Selection 2, the games has pretty significant stuttering.
I'm curious if that's a side-effect of using the DX9 to OGL translators.

Epic Games Loves Linux, Unreal Engine 4.1 Update Preview With Linux Support
By Sslaxx, 4 April 2014 at 11:06 am UTC

Quoting: Evil PenguinDoes anybody know if this will support OpenGL natively or use some sort of translation layer like Source 1 and CryEngine does?
Good question! Valve's ToGL's performance isn't bad, though, so something like that isn't something I automatically frown upon.

https://forums.unrealengine.com/showthread.php?1136-Unreal-Editor-in-Wine&p=9275&viewfull=1#post9275 makes it sound feasible OpenGL support will be achieved sans ToGL-type libraries, though. [Gah, this site mangles the link sorry.]

Star Conflict Space MMO Launches On Linux, Finally!
By minj, 4 April 2014 at 10:48 am UTC

Tried it out yesterday and was not overwhelmed to be honest. I tried PvP and PvE missions and maxed out the synergy of the first ship. However the action was not as engaging as I'd hoped it would be. A lack of purpose is noticeable. It's not really a MMO like TotalBiscuit mentioned. Perhaps it's all about the sector mode?

I was not impressed with the interface either. Map is confusing, match-making takes too long, support links don't really work and a quick search did not yield any links to an official knowledge-base for advanced concepts and options.

Not noticing I managed to spend all my coins by auto-replenishing some 'special' ammo I had to equip in one of the challenges :D

Needless to say I'm anything but a hardcore gamer ;)

Epic Games Loves Linux, Unreal Engine 4.1 Update Preview With Linux Support
By Evil Penguin, 4 April 2014 at 10:47 am UTC

Does anybody know if this will support OpenGL natively or use some sort of translation layer like Source 1 and CryEngine does?

Steam Has Greenlit Another 37 Linux Games
By , 4 April 2014 at 10:37 am UTC

Quoting: LinasI would take it with a grain of salt. It seems there is a new trend of listing Linux as a supported platform on Greenlight page, but not delivering once greenlit.

i been seeing this as well

Steam Has Greenlit Another 37 Linux Games
By , 4 April 2014 at 10:02 am UTC

I would take it with a grain of salt. It seems there is a new trend of listing Linux as a supported platform on Greenlight page, but not delivering once greenlit.

Epic Games Loves Linux, Unreal Engine 4.1 Update Preview With Linux Support
By Liam Dawe, 4 April 2014 at 9:21 am UTC

Quoting: berillionsHi Liam,

Have you got the possibility to ask to "Zombie Studio" if their game called "Daylight" will be available in the future on Linux/SteamOS. It's the first game on PC/Console which use UnrealEngine 4

Thanks,
Max

I have snail mailed them.

System Shock 2 FPS Now Available On Linux
By DrMcCoy, 4 April 2014 at 9:11 am UTC

Quoting: neffoScumm (the original) is a VM. Which is an even higher level to a a translation layer.

Yes, and no.

It's a "VM" in as much as the game logic is not hardcoded in C or asm, but using a scripting language. "Only" the script interpreter and things like drawing operatings and sound output are written in C and asm, since those use the different hardware platforms available at the time.

The upside is that "only" that has to be rewritten when porting the game, not the game logic. Back in the days, this was very uncommon. Nowadays, this is what every game does, be it NWN's NWScript or The Witcher's Lua. Hell even World of Warcraft uses Lua, partially open for interface by the users (that's what extensions and custom GUI overlays do).

It is not a VM in the sense of that VMWare, VirtualBox or qemu do. Not even in the sense of what Java does. The meaning of the term has shifted.

Wine is even a third kettle of fish altogether.

Quoting: neffomy point was that Wine does a really, really good job

As long as you keep using x86-based architectures. Now, if you want to play the game on your ARM-based Android phone, you're out of luck.

Or, games a bit older might have had a separate Mac release, and there might even have been differences (like games older still did frequently, back in the DOS/Win 3.1 vs. Amiga vs. Atari vs. Mac days). You won't be able to run those binaries with wine on your x86 system.

Should we ever move to a different architecture in the future again, all this history of games will be lost. Again.

Epic Games Loves Linux, Unreal Engine 4.1 Update Preview With Linux Support
By rustybroomhandle, 4 April 2014 at 9:11 am UTC

Quoting: neffoWhat is this Linux thing they are talking about?

I don't gnu what you mean.

System Shock 2 FPS Now Available On Linux
By neffo, 4 April 2014 at 8:52 am UTC

Quoting: DrMcCoyAs someone who's with ScummVM, I very much disagree with you there, neffo.
Old games you be properly ported, even to the point of them being able to run on non-x86 architectures, sometime which Wine can't do.

Scumm (the original) is a VM. Which is an even higher level to a a translation layer.

I'm not quite sure what you meant, I think you missed a in there somewhere. However, my point was that Wine does a really, really good job and porting the game is pointless. (I don't know of a game of that vintage that doesn't work - but I don't tend to replay old games.)

My other point, which I have made before is that new games are what drives platform popularity, not old ones. Getting a native version of System Shock 2 will do as much for Linux as the native port of Quake did for the Amiga. New games - AAA games - are coming, they are the ones that matter. SS2 in a Wine bottle does the job just fine.

Epic Games Loves Linux, Unreal Engine 4.1 Update Preview With Linux Support
By Sslaxx, 4 April 2014 at 8:36 am UTC

GOG Linux support is much more likely due to their owners deciding to support Linux with Witcher 2.

Epic Games Loves Linux, Unreal Engine 4.1 Update Preview With Linux Support
By neffo, 4 April 2014 at 8:29 am UTC

What is this Linux thing they are talking about?

FTL Advanced Edition Is Now Available, Plus Our Video
By , 4 April 2014 at 8:24 am UTC

Quoting: QantouriscYou will need this (Google cache)

Works fine on Steam without that for me.

Epic Games Loves Linux, Unreal Engine 4.1 Update Preview With Linux Support
By rustybroomhandle, 4 April 2014 at 7:45 am UTC

Yeah, engine support is no longer an excuse for lack of Linux support. The remaining problem is when devs taint their game with other third party tech that doesn't support Linux.

Epic Games Loves Linux, Unreal Engine 4.1 Update Preview With Linux Support
By Lordpkappa, 4 April 2014 at 7:43 am UTC

And Also the Red Engine of The Witcher 2 :D

Epic Games Loves Linux, Unreal Engine 4.1 Update Preview With Linux Support
By Kristian, 4 April 2014 at 7:29 am UTC

"The engine we are using doesn't support Linux" is getting harder and harder to use as an excuse for not bringing a game to Linux. Linux has Goldsrc, Source, id Tech 1, id Tech 2, id Tech 3, id Tech 4, Unreal Engine 1, Unreal Engine 2, Unreal Engine 4, Unity 4, Unity 5, CryEngine 3, Leadwerks(can't remember version number), Unigine, Godot Engine, C4 Engine, a boatload of FLOSS engines and a boatload of engines propietary to certain developers and/or publishers. With more engines being easily portable. There should be something for virtually every conceivable use/need out there. 2D, 3D, Indie, FLOSS and AAA are all covered with several different choices for each of those categories.

Epic Games Loves Linux, Unreal Engine 4.1 Update Preview With Linux Support
By Lordpkappa, 4 April 2014 at 7:13 am UTC

Yes we have Cryengine, Unity, Source (and for sure Source 2), Unreal Engine, and many minor engime, great news for Linux Gaming People like me.

Din's Curse Action RPG Now Available On Linux
By SteamPenguin, 4 April 2014 at 7:11 am UTC

Just asked on Steam about adding the Linux version there.

Epic Games Loves Linux, Unreal Engine 4.1 Update Preview With Linux Support
By , 4 April 2014 at 6:05 am UTC

Hi Liam,

Have you got the possibility to ask to "Zombie Studio" if their game called "Daylight" will be available in the future on Linux/SteamOS. It's the first game on PC/Console which use UnrealEngine 4

Thanks,
Max

River Town, A Farming Role Play Game with A Heartwarming Story
By , 4 April 2014 at 6:04 am UTC

Quoting: imantsIsn't it sounds way too familiar to Harvest Moon?
It sounds like same game. Not a bad thing, imho, as Harvest Moon is locked to Nindento platforms, but looks somehow funny with that "Product of passion and creativity" line in video.

Epic Games Loves Linux, Unreal Engine 4.1 Update Preview With Linux Support
By , 4 April 2014 at 4:55 am UTC



Steam...I love u!

Age of Wonders III Could Come To Linux With Enough Support
By storma, 4 April 2014 at 3:48 am UTC

Just saw this on their official forums:

QuoteThe game is currently only available on Windows, but most likely we will have a Linux and Mac version soon. Cannot make promises here, but we will do our best

Din's Curse Action RPG Now Available On Linux
By , 4 April 2014 at 2:16 am UTC

game works well, as for a desktop launcher, it needs to be the same commands as you would run it from the terminal I suppose.

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