Latest Comments
Influent Educational Language Game Out Now
By , 23 March 2014 at 8:20 pm UTC
By , 23 March 2014 at 8:20 pm UTC
what would be cool, it's a multiplayer system when you can meet people from another country and speak/chat with them.
Oculus Rift Virtual Reality Headset Development Kit 2 Announced
By , 23 March 2014 at 8:11 pm UTC
By , 23 March 2014 at 8:11 pm UTC
If you only consider it for videogames then yes you can have doubts.
Personnaly I'd like to enjoy a movie like if I where in a real theater. Or think of what would be your multi screen desktops, look around you to reach a window/application you put aside etc.
My biggest doubt about its pratical use is its weight, it can already be painful to wear 3D-glasses at theater so the rift could be worse than that.
Personnaly I'd like to enjoy a movie like if I where in a real theater. Or think of what would be your multi screen desktops, look around you to reach a window/application you put aside etc.
My biggest doubt about its pratical use is its weight, it can already be painful to wear 3D-glasses at theater so the rift could be worse than that.
Battle Chess: Game of Kings Will Be Heading To Linux
By mrdeathjr, 23 March 2014 at 8:03 pm UTC
its possible only have test for probe that
But for now if anyone wish using on linux, can use wine
:)
By mrdeathjr, 23 March 2014 at 8:03 pm UTC
Quoting: AnonymousMaybe its the drivers, I am using 331.38
its possible only have test for probe that
Quoting: GuestBuying it purely to run under wine isn't as effective as voting with your wallet and waiting for a native Linux build.
But for now if anyone wish using on linux, can use wine
:)
H-Craft Championship Sci-Fi Racer Is Now Free
By , 23 March 2014 at 8:02 pm UTC
By , 23 March 2014 at 8:02 pm UTC
On my openSUSE 12.3, I just renamed the lib directory, so that none of the supplied libs is used, only system ones. Runs perfectly, without segfault, and with sound (I also had a segfault when using the supplied libs).
Ground Pounders Strategy Game From 'Sword Of The Stars' Developer Linux Version Now Available
By s_d, 23 March 2014 at 7:44 pm UTC
By s_d, 23 March 2014 at 7:44 pm UTC
And while we're at it, we might as well [url=steamcommunity.com/app/233700/discussions/0/864961721807377307/]continue showing support on this thread[/url] for the Linux port of their turn-based roguelike sci-fi title, Sword of the Stars: The Pit.
This especially, since I already own the game via Humble sale :P
This especially, since I already own the game via Humble sale :P
Build & Defend Survival Co-Op Rogue-like Game 1.0.22 Released
By , 23 March 2014 at 3:31 pm UTC
By , 23 March 2014 at 3:31 pm UTC
indeed this game needs more attention.
I wonder why no steam, even though they got a group there .. :/
I wonder why no steam, even though they got a group there .. :/
Steam Has Greenlit Another 37 Linux Games
By Apopas, 23 March 2014 at 3:28 pm UTC
By Apopas, 23 March 2014 at 3:28 pm UTC
Earthlock : Festival of Magick has been greenlited as well and it looks terrific!
They support Linux and they have a Linux demo as well, though in the title they mention just PC which while correct it needs clarification.
They support Linux and they have a Linux demo as well, though in the title they mention just PC which while correct it needs clarification.
Battle Chess: Game of Kings Will Be Heading To Linux
By , 23 March 2014 at 2:44 pm UTC
By , 23 March 2014 at 2:44 pm UTC
Maybe its the drivers, I am using 331.38
Maratis Another Open-Source Game Engine
By Sabun, 23 March 2014 at 2:38 pm UTC
By Sabun, 23 March 2014 at 2:38 pm UTC
Found this a while back when using Ubuntu 13.04, couldn't get it running right. I could get the demo up, but that took a day. The documentation is seriously scarce and it's up to guess work where to put things. Moreover, I couldn't even manage to import my 3D model from Blender.
Maybe the newer version is better, but if it's as difficult to use as when I last tried it I can't regard Maratis as good as Unity 3D or even Leadwerks.
Maybe the newer version is better, but if it's as difficult to use as when I last tried it I can't regard Maratis as good as Unity 3D or even Leadwerks.
Battle Chess: Game of Kings Will Be Heading To Linux
By mrdeathjr, 23 March 2014 at 1:37 pm UTC
On my case works without problem, my system specs is
Nvidia Drivers 334.21 (estamos usando el paquete binario (run package) de la pagina de nvidia)***
Linux Mint 16 KDE Edition 32Bit - Kernel 3.11.0.12 PAE
CPU: INTEL Pentium G3220 (Nucleo Haswell a 22nm) 3.0Ghz (Dual-Core) Stock Clock
MEM: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition Passive Cooling 2GB DDR3 1800Mhz a 64Bit (14.4Gb/s)
BOARD: MSI H81M E33
On my channel have some videos about how compile and install wine from source but i work on 32bit linux mint flavor
:)
By mrdeathjr, 23 March 2014 at 1:37 pm UTC
Quoting: AnonymousQuoting: mrdeathjrI finish test on wine and works goodI tried this in wine and I cannot click anything on the main menu, also using nvidia + wine 1.7.15
View video on youtube.com
:)
On my case works without problem, my system specs is
Nvidia Drivers 334.21 (estamos usando el paquete binario (run package) de la pagina de nvidia)***
Linux Mint 16 KDE Edition 32Bit - Kernel 3.11.0.12 PAE
CPU: INTEL Pentium G3220 (Nucleo Haswell a 22nm) 3.0Ghz (Dual-Core) Stock Clock
MEM: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition Passive Cooling 2GB DDR3 1800Mhz a 64Bit (14.4Gb/s)
BOARD: MSI H81M E33
On my channel have some videos about how compile and install wine from source but i work on 32bit linux mint flavor
:)
The Wine Development Release 1.7.15 Is Now Available
By mrdeathjr, 23 March 2014 at 1:30 pm UTC
By mrdeathjr, 23 March 2014 at 1:30 pm UTC
On my case appears huge performance but its needed add this command before launch steam if your apps stay on steam:
before command
View video on youtube.com
after command
View video on youtube.com
:)
QuoteWINEDEBUG=-all wine steam
before command
View video on youtube.com
after command
View video on youtube.com
:)
The Wine Development Release 1.7.15 Is Now Available
By , 23 March 2014 at 11:46 am UTC
By , 23 March 2014 at 11:46 am UTC
Addendum: You can also learn how it's done by just reading/exploring the "wine-bugs" mailing list.
For example: https://www.winehq.org/pipermail/wine-bugs/2014-March/date.html
Just read the conversations or click the top link to the bug in bugzilla in the comment to get full history.
You will probably find many bugs where I put comments/analysis on ... ~2500 now ;-)
I daily skim the list for interesting bugs and just add my analysis/solutions so it gets resolved soon.
I also add many bugs on my own to document problems and resolve them.
Regards
For example: https://www.winehq.org/pipermail/wine-bugs/2014-March/date.html
Just read the conversations or click the top link to the bug in bugzilla in the comment to get full history.
You will probably find many bugs where I put comments/analysis on ... ~2500 now ;-)
I daily skim the list for interesting bugs and just add my analysis/solutions so it gets resolved soon.
I also add many bugs on my own to document problems and resolve them.
Regards
The Wine Development Release 1.7.15 Is Now Available
By , 23 March 2014 at 11:38 am UTC
By , 23 March 2014 at 11:38 am UTC
[code][/code]Hello Sabun,
volunteers are always welcome :-)
Wine Bugzilla itself: https://bugs.winehq.org/
This is the place where all the bug reports are stored and processed (of course appdb test reports are also welcome).
You could query Wine Bugzilla as described here: http://wiki.winehq.org/BugTriage (the "Useful Queries" part).
Before doing triaging work you need to make sure that your Wine environment is suitable for testing.
Recent Wine 1.7.x with all deps installed, graphics drivers up-to-date (to test games) ...
1) query all ''open'' bugs with a ''download'' keyword and no activity for xx days
2) select random bug, download the app/game or try to search for download (i often have to do this because the original download is no longer available)... if the app/game has no demo, try to find it by other "means" (people are still seeding stuff on public tracker which is very handy to get old software versions). also useful: "software archive" sites of internet: oldapps, filehippo ...
3) read the history to understand the problem ("app doesn't install", "app crashes on startup", "graphics artifacts", "no sound" ...)
4) always use a clean (new) WINEPREFIX (the virtual drive where to app gets installed to) for testing stuff. delete the prefix afterwards (default is "~/.wine", or WINEPREFIX=~/myinstalltest1 ...).
5) ensure that other prerequisites are properly installed before running the installer ("winetricks recipes"), if required or stated by bug report. Sometimes the prerequisites change when Wine has evolved ("got better") and they are no longer needed (if you figure this out, add a comment to bug report).
6) install app, check for errors ...
7) reproduce the problem
8) profit!
Add your findings as comment: "I tested the installer and it finished successfully without crash". This comment would be enough to have another triager with proper rights to resolve the bug (fixed and later closed).
or: "I can't reproduce the problem. the graphics are displayed fine." (another triager might join, try to reproduce and resolve).
or: "it still crashes the same way. tested with wine 1.7.x" (confirmation the bug is still present)
or: "the crash is gone but it fails in another way" (this is might be a sign the original problem is fixed -> bug fixed but another bug needs to be created for new (different) problem).
... many more possibilities.
Many bugs have evolved over time and people just kept adding comments with more issues, making the original bug essentially useless. This should be indicated ("multiple issues here: select one"). either the report will be closed (original issue fixed) or refined to tackle the last problem (until it's solved).
You can even help by doing other little tasks, outside of full triaging. Just correcting/adding links to downloads because in many cases the reporter provided little/no info. Also asking "what app (name) or version is this".
'pinging' bugs en masse by just asking "is this issue still present" should be avoided ... for some bugs it might be ok ... but in most cases one should try to test oneself.
Hope this helps a bit. Keep asking questions if something is unclear.
Regards
volunteers are always welcome :-)
Wine Bugzilla itself: https://bugs.winehq.org/
This is the place where all the bug reports are stored and processed (of course appdb test reports are also welcome).
You could query Wine Bugzilla as described here: http://wiki.winehq.org/BugTriage (the "Useful Queries" part).
Before doing triaging work you need to make sure that your Wine environment is suitable for testing.
Recent Wine 1.7.x with all deps installed, graphics drivers up-to-date (to test games) ...
1) query all ''open'' bugs with a ''download'' keyword and no activity for xx days
2) select random bug, download the app/game or try to search for download (i often have to do this because the original download is no longer available)... if the app/game has no demo, try to find it by other "means" (people are still seeding stuff on public tracker which is very handy to get old software versions). also useful: "software archive" sites of internet: oldapps, filehippo ...
3) read the history to understand the problem ("app doesn't install", "app crashes on startup", "graphics artifacts", "no sound" ...)
4) always use a clean (new) WINEPREFIX (the virtual drive where to app gets installed to) for testing stuff. delete the prefix afterwards (default is "~/.wine", or WINEPREFIX=~/myinstalltest1 ...).
5) ensure that other prerequisites are properly installed before running the installer ("winetricks recipes"), if required or stated by bug report. Sometimes the prerequisites change when Wine has evolved ("got better") and they are no longer needed (if you figure this out, add a comment to bug report).
6) install app, check for errors ...
7) reproduce the problem
8) profit!
Add your findings as comment: "I tested the installer and it finished successfully without crash". This comment would be enough to have another triager with proper rights to resolve the bug (fixed and later closed).
or: "I can't reproduce the problem. the graphics are displayed fine." (another triager might join, try to reproduce and resolve).
or: "it still crashes the same way. tested with wine 1.7.x" (confirmation the bug is still present)
or: "the crash is gone but it fails in another way" (this is might be a sign the original problem is fixed -> bug fixed but another bug needs to be created for new (different) problem).
... many more possibilities.
Many bugs have evolved over time and people just kept adding comments with more issues, making the original bug essentially useless. This should be indicated ("multiple issues here: select one"). either the report will be closed (original issue fixed) or refined to tackle the last problem (until it's solved).
You can even help by doing other little tasks, outside of full triaging. Just correcting/adding links to downloads because in many cases the reporter provided little/no info. Also asking "what app (name) or version is this".
'pinging' bugs en masse by just asking "is this issue still present" should be avoided ... for some bugs it might be ok ... but in most cases one should try to test oneself.
Hope this helps a bit. Keep asking questions if something is unclear.
Regards
Get Ready For Some Thumping Tunes In Crypt Of The NecroDancer
By , 23 March 2014 at 9:47 am UTC
I can't remember, but it -might- have been "Monkey".
By , 23 March 2014 at 9:47 am UTC
Quoting: xuwangThis is good news. I guess it means that game engine was ported? Do you know which engine it is?
I can't remember, but it -might- have been "Monkey".
NVIDIA, AMD, Intel Explain How OpenGL Can Unlock 15x Performance Gains, With Slides
By John Mellinger, 23 March 2014 at 6:01 am UTC
By John Mellinger, 23 March 2014 at 6:01 am UTC
This is wonderful news. Now if more developers would get on ship with OpenGL and Valve would get it's steam os out things will really start rolling. I think all PC gamer's are sick of the control M$ has held for way to long with it's DX. And I am not convinced that AMD's mantle is the true answer to DX as well. I just hope Nvidia keeps their word about how strong they are working with OpenGL and they do not bail out on it when DX12 does hit the market.
The Wine Development Release 1.7.15 Is Now Available
By Sabun, 23 March 2014 at 5:54 am UTC
Hey mate, how would I go about helping retest/revisit the bugs? Would I need to be the one who issued the bug report? I've used Wine for a while now, but I only know how to post comments and test data on WineHQ's AppDB.
By Sabun, 23 March 2014 at 5:54 am UTC
Quote'fixed' also means someone bothered to revisit old bugs, checked it with recent wine version and found it working.
Many bugs that are probably fixed are just rotting for years in Bugzilla (users report them and never retest/revisit).
Also many bugs are invalid from start (use of outdated/broken wine versions, wineprefix/installation messed up...).
Hey mate, how would I go about helping retest/revisit the bugs? Would I need to be the one who issued the bug report? I've used Wine for a while now, but I only know how to post comments and test data on WineHQ's AppDB.
Get Ready For Some Thumping Tunes In Crypt Of The NecroDancer
By xuwang, 23 March 2014 at 4:30 am UTC
This is good news. I guess it means that game engine was ported? Do you know which engine it is?
By xuwang, 23 March 2014 at 4:30 am UTC
Quoting: BenjaminI had a chance to play this at the 2013 Tokyo Game Show, and it was a lot of fun! I asked about Linux support, and at the time the developers were not sure about it because of the Engine they were using. I'm happy to see that they made it happen, and I preordered already.
This is good news. I guess it means that game engine was ported? Do you know which engine it is?
Battle Chess: Game of Kings Will Be Heading To Linux
By , 23 March 2014 at 4:08 am UTC
I tried this in wine and I cannot click anything on the main menu, also using nvidia + wine 1.7.15
By , 23 March 2014 at 4:08 am UTC
Quoting: mrdeathjrI finish test on wine and works good
View video on youtube.com
:)
I tried this in wine and I cannot click anything on the main menu, also using nvidia + wine 1.7.15
Get Ready For Some Thumping Tunes In Crypt Of The NecroDancer
By , 23 March 2014 at 3:00 am UTC
By , 23 March 2014 at 3:00 am UTC
I had a chance to play this at the 2013 Tokyo Game Show, and it was a lot of fun! I asked about Linux support, and at the time the developers were not sure about it because of the Engine they were using. I'm happy to see that they made it happen, and I preordered already.
GOG.com Are Going To Support Linux, Confirmed!
By , 23 March 2014 at 1:48 am UTC
By , 23 March 2014 at 1:48 am UTC
Thank you GOG.com, you have regained my custom!
Esenthel Next-Gen Game Engine, Supports Linux
By , 23 March 2014 at 12:40 am UTC
By , 23 March 2014 at 12:40 am UTC
Works fine in Chrome for me on Fedora 20 with Nvidia GTX660ti and Nvidia's drivers.
I have removed my card from the blacklist though. Not sure if it was needed, I always remove my card from the blacklist first thing when setting up chrome and have been this way for over a year with no issues. As far as I can tell Nvidia is blacklisted for no good reason.
I have removed my card from the blacklist though. Not sure if it was needed, I always remove my card from the blacklist first thing when setting up chrome and have been this way for over a year with no issues. As far as I can tell Nvidia is blacklisted for no good reason.
Esenthel Next-Gen Game Engine, Supports Linux
By , 22 March 2014 at 10:29 pm UTC
By , 22 March 2014 at 10:29 pm UTC
live demo worked for me on chrome with amd integrated gpu
Influent Educational Language Game Out Now
By HadBabits, 22 March 2014 at 10:25 pm UTC
Maybe I was unclear, but yes, if you double click items they are pronounced aloud.
By HadBabits, 22 March 2014 at 10:25 pm UTC
Quoting: AnonymousDoes this "game" pronounce the items, or is it just text?
Maybe I was unclear, but yes, if you double click items they are pronounced aloud.
Planetary Annihilation RTS Major Updates, New Linux Gameplay Video
By Alzarath, 22 March 2014 at 9:16 pm UTC
By Alzarath, 22 March 2014 at 9:16 pm UTC
It's looking great since I last played. I'll certainly have to get back into it.
Influent Educational Language Game Out Now
By , 22 March 2014 at 8:28 pm UTC
By , 22 March 2014 at 8:28 pm UTC
Does this "game" pronounce the items, or is it just text?
White Noise Online, An Adventure & Horror Game
By HadBabits, 22 March 2014 at 8:15 pm UTC
By HadBabits, 22 March 2014 at 8:15 pm UTC
Maybe you, Samsai, and I can give with a shot when it comes out for a GOL cast ;)
Influent Educational Language Game Out Now
By HadBabits, 22 March 2014 at 8:05 pm UTC
Lo mismo, compadre (in regards to GOL anyway :p)
By HadBabits, 22 March 2014 at 8:05 pm UTC
Quoting: IvancilloSo, you were trying Spanish, uh?
Hola, soy español y me gusta mucho GOL.
Lo mismo, compadre (in regards to GOL anyway :p)
Unreal Engine 4 Announced With Linux Support Including The Editor, Source Code Access & More!
By Cheeseness, 22 March 2014 at 7:55 pm UTC
I don't think this would require portraying Ryan in a poor light or bringing up the state of old accounts (and here doesn't really feel like an appropriate place to be speculating on that sort of thing). Epic don't need to offer an explanation of why what happened happened, just public acknowledgment that they promised something and never bothered to communicate to their customers that that couldn't be fulfilled (regardless of who was "at fault" ). Companies make these kinds of statements all the time, although usually not so long after the fact.
By Cheeseness, 22 March 2014 at 7:55 pm UTC
Quoting: Nobody Of ImportThere probably WON'T be any of that forthcoming. To do so, would be to either slander/libel Icculus or to own that they failed to pay him in a timely manner for work done prior to the split in the sheets, an apology to him, and the like. I don't know if they ever caught him up with what they owed him, even.
I don't think this would require portraying Ryan in a poor light or bringing up the state of old accounts (and here doesn't really feel like an appropriate place to be speculating on that sort of thing). Epic don't need to offer an explanation of why what happened happened, just public acknowledgment that they promised something and never bothered to communicate to their customers that that couldn't be fulfilled (regardless of who was "at fault" ). Companies make these kinds of statements all the time, although usually not so long after the fact.
Esenthel Next-Gen Game Engine, Supports Linux
By Liam Dawe, 22 March 2014 at 7:31 pm UTC
By Liam Dawe, 22 March 2014 at 7:31 pm UTC
WebGL: Hardware accelerated
Seems it is on for me.
Seems it is on for me.
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