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Steam Has Greenlit Another 37 Linux Games
By s_d, 20 March 2014 at 2:41 am UTC
By s_d, 20 March 2014 at 2:41 am UTC
Ha, several Kickstarters I backed as well! Pretty awesome.
The Witcher 2 Massive RPG Looks Like It Will Be On Linux
By Shmerl, 20 March 2014 at 2:40 am UTC
If you didn't see it, a promotional video made with in-game Witcher2 engine
52 and a half:
https://www.youtube.com/watch?v=BMc1ySC6Qao
By Shmerl, 20 March 2014 at 2:40 am UTC
QuoteThis is crazy, it's a fantastic looking game and I am so full of excitement right now it's unreal.
If you didn't see it, a promotional video made with in-game Witcher2 engine
52 and a half:
https://www.youtube.com/watch?v=BMc1ySC6Qao
Unreal Engine 4 Announced With Linux Support Including The Editor, Source Code Access & More!
By , 20 March 2014 at 2:29 am UTC
By , 20 March 2014 at 2:29 am UTC
I think is fair to say, that without SteamOS announcement and Valve proactive stand this would not be possible.
Thinking about it, PS4 is probably a big reason as well. This console runs some sort of *nix
Anyway I'm happy to see such engines freed from DirectX oppression :D
Thinking about it, PS4 is probably a big reason as well. This console runs some sort of *nix
Anyway I'm happy to see such engines freed from DirectX oppression :D
GOG.com Are Going To Support Linux, Confirmed!
By , 20 March 2014 at 2:28 am UTC
Easiest games to install, under both Windows and OSX. And their download tool is great.
Let's up it's as easy on Linux as their other platforms.
By , 20 March 2014 at 2:28 am UTC
Quoting: HamishQuoting: philip550cI'm guessing since they are supporting ubuntu/mint that it will be deb files.I certainly hope not; as Ryan Gordon said in his Steam Dev Days talk, it is never worth the trouble for game developers to actually integrate themselves into distribution's package managers.
Also, I was under the impression that GOG prided itself on their own installer solutions? At least on Windows?
Easiest games to install, under both Windows and OSX. And their download tool is great.
Let's up it's as easy on Linux as their other platforms.
Unreal Engine 4 Announced With Linux Support Including The Editor, Source Code Access & More!
By adolson, 20 March 2014 at 1:26 am UTC
By adolson, 20 March 2014 at 1:26 am UTC
Between this, LeadWerks, Godot, CryENGINE, and others, I don't know why anyone, big or small, looking to get into game dev would even consider Unity3D at this point.
Edit: that is to say, why dev on Windows when you can dev on Linux?
Edit: that is to say, why dev on Windows when you can dev on Linux?
Unreal Engine 4 Announced With Linux Support Including The Editor, Source Code Access & More!
By Cheeseness, 20 March 2014 at 1:21 am UTC
I hope that there's some kind of apology. It would be very sad for them to get away without even acknowledging it (given the excitement I've spotted so far, nobody seems to think they should be accountable for their past actions).
The Dungeon Defenders port was done by the fellow who worked on the original unreleased UE3 port using the published Windows/Mac engine source code that Epic make available and his own experience. Since then, at least two more games using that engine have arrived on Linux. Painkiller: Hell & Damnation, ported by The Farm 51's former Linux person, and Papo & Yo, which was apparently ported internally by Minority.
None of these games were done using vendor provided Linux support from Epic. To my knowledge, the situation is as it has always been so far as the engine is concerned. Linux support was promised and never delivered.
By Cheeseness, 20 March 2014 at 1:21 am UTC
Quoting: PlayXI hope this time they say the truth.
I still remember UT3.
I hope that there's some kind of apology. It would be very sad for them to get away without even acknowledging it (given the excitement I've spotted so far, nobody seems to think they should be accountable for their past actions).
Quoting: IvancilloAnd giving more wood to the fire, 3 or 4 years later, was released a Linux version of game that uses UE3 : Dungeon Defenders. Strange.
The Dungeon Defenders port was done by the fellow who worked on the original unreleased UE3 port using the published Windows/Mac engine source code that Epic make available and his own experience. Since then, at least two more games using that engine have arrived on Linux. Painkiller: Hell & Damnation, ported by The Farm 51's former Linux person, and Papo & Yo, which was apparently ported internally by Minority.
None of these games were done using vendor provided Linux support from Epic. To my knowledge, the situation is as it has always been so far as the engine is concerned. Linux support was promised and never delivered.
Steam Has Greenlit Another 37 Linux Games
By Apopas, 20 March 2014 at 12:44 am UTC
By Apopas, 20 March 2014 at 12:44 am UTC
The Celestial Tales: Old North looks absolutely marvellous!
Stranded, A Sci-Fi Point & Click Adventure Now Out For Linux, It's Odd
By Mambo, 20 March 2014 at 12:25 am UTC
By Mambo, 20 March 2014 at 12:25 am UTC
So Ren'Py can be extended to do point and click, that's new.
I've only played Katawa Shoujo. Maybe the first chapter of Analogue too, enough to know that wasn't going to be a very cheerful story.
I've only played Katawa Shoujo. Maybe the first chapter of Analogue too, enough to know that wasn't going to be a very cheerful story.
Crytek Aren't Taking Any Prisoners, Announcing CRYENGINE As A Service
By , 20 March 2014 at 12:20 am UTC
well, that is one fucked up logic on which other countries squeeze more money out of eu. but, stupid case here is that crytec is german developer, who seems to agree that eu econony should suffer more
By , 20 March 2014 at 12:20 am UTC
Quoting: PlopGreat :)
Only thing not great is $=€
well, that is one fucked up logic on which other countries squeeze more money out of eu. but, stupid case here is that crytec is german developer, who seems to agree that eu econony should suffer more
Crytek Aren't Taking Any Prisoners, Announcing CRYENGINE As A Service
By , 20 March 2014 at 12:16 am UTC
By , 20 March 2014 at 12:16 am UTC
wonder if their tools will be available on linux too. or is it just sdk
Crytek Aren't Taking Any Prisoners, Announcing CRYENGINE As A Service
By , 20 March 2014 at 12:07 am UTC
By , 20 March 2014 at 12:07 am UTC
Great :)
Only thing not great is $=€
Only thing not great is $=€
Unreal Engine 4 Announced With Linux Support Including The Editor, Source Code Access & More!
By , 19 March 2014 at 11:29 pm UTC
By , 19 March 2014 at 11:29 pm UTC
I am dreaming? Cryengine, Unreal engine, gog.com, Steam machines and Ubuntu finally tweaking Unity in 14.04, all at once!
Unreal Engine 4 Announced With Linux Support Including The Editor, Source Code Access & More!
By HadBabits, 19 March 2014 at 11:22 pm UTC
By HadBabits, 19 March 2014 at 11:22 pm UTC
What a week :D Let's keep the ball rolling!
The Witcher 2 Massive RPG Looks Like It Will Be On Linux
By Shmerl, 19 March 2014 at 11:15 pm UTC
By Shmerl, 19 March 2014 at 11:15 pm UTC
@DrMcCoy: Thanks for the update on the project.
Stranded, A Sci-Fi Point & Click Adventure Now Out For Linux, It's Odd
By DrMcCoy, 19 March 2014 at 11:12 pm UTC
By DrMcCoy, 19 March 2014 at 11:12 pm UTC
For some reason, today I'm very good at misunderstanding other people. :)
Stranded, A Sci-Fi Point & Click Adventure Now Out For Linux, It's Odd
By Liam Dawe, 19 March 2014 at 11:08 pm UTC
By Liam Dawe, 19 March 2014 at 11:08 pm UTC
Oh I know, it was meant more as a comment to let people know. As I know Linux users like the details.
Stranded, A Sci-Fi Point & Click Adventure Now Out For Linux, It's Odd
By DrMcCoy, 19 March 2014 at 11:06 pm UTC
Ren'Py is a visual novel game engine, build in Python. It's actually quite popular for these type of games, at least with non-Japanese developers.
It powers, for example, the Winter Wolves games, like Loren the Amazon Princess and Planet Stronghold, or the Hanako games like Long Live the Queen, and Christine Love's games, like Analogue: A Hate Story and Hate Plus. Also, Dysfunctional Systems, which just reached its Kickstarter goal for a second chapter.
By DrMcCoy, 19 March 2014 at 11:06 pm UTC
QuoteIt is built using "Ren'Py" looking at the .sh launcher script, if that means anything to you guys
Ren'Py is a visual novel game engine, build in Python. It's actually quite popular for these type of games, at least with non-Japanese developers.
It powers, for example, the Winter Wolves games, like Loren the Amazon Princess and Planet Stronghold, or the Hanako games like Long Live the Queen, and Christine Love's games, like Analogue: A Hate Story and Hate Plus. Also, Dysfunctional Systems, which just reached its Kickstarter goal for a second chapter.
The Witcher 2 Massive RPG Looks Like It Will Be On Linux
By DrMcCoy, 19 March 2014 at 10:53 pm UTC
I started changing the codebase to use Ogre (*) (ogrewip branch in the public repository on GitHub), but it's unfortunately stalled again at the moment, as my RL takes up time.
In either case, The Witcher is a potential target, yes, but it's not in anyway close to even consider the work to have been started. That said, resource loading works; videos, sound and music plays; and I even started reading the model files. But that's about it: currently, xoreos only shows a model and plays a sound when starting The Witcher.
(*) Something I'm still not all that happy about. I keep having to write around Ogre idiosyncracies, and apart from the general Ogre issues unrelated to OpenGL, I also lack the OpenGL knowledge to know whether what I'm doing makes sense there.
By DrMcCoy, 19 March 2014 at 10:53 pm UTC
Quoting: ShmerlHow is Xoreos project doing by the way? It was supposed to target Witcher 1 too.
I started changing the codebase to use Ogre (*) (ogrewip branch in the public repository on GitHub), but it's unfortunately stalled again at the moment, as my RL takes up time.
In either case, The Witcher is a potential target, yes, but it's not in anyway close to even consider the work to have been started. That said, resource loading works; videos, sound and music plays; and I even started reading the model files. But that's about it: currently, xoreos only shows a model and plays a sound when starting The Witcher.
(*) Something I'm still not all that happy about. I keep having to write around Ogre idiosyncracies, and apart from the general Ogre issues unrelated to OpenGL, I also lack the OpenGL knowledge to know whether what I'm doing makes sense there.
The Witcher 2 Massive RPG Looks Like It Will Be On Linux
By killx_den, 19 March 2014 at 10:41 pm UTC
By killx_den, 19 March 2014 at 10:41 pm UTC
Meh and I just got it running on wine 2 days ago :/
But this is awesome news, will wait and play it native then :)
But this is awesome news, will wait and play it native then :)
Unreal Engine 4 Announced With Linux Support Including The Editor, Source Code Access & More!
By , 19 March 2014 at 10:37 pm UTC
By , 19 March 2014 at 10:37 pm UTC
Quoting: Joe5% of revenue is actually a lot if you have a successful title. On the other hand a pricing model like this makes it affordable for individual developers or small teams to pick it up without worry.If I ever make 10 million dollars (Cartman style) from a game, I' ll gladly pay them 500 grand.
Unreal Engine 4 Announced With Linux Support Including The Editor, Source Code Access & More!
By Kristian, 19 March 2014 at 10:36 pm UTC
By Kristian, 19 March 2014 at 10:36 pm UTC
It is far from FLOSS but for what it is it has decent terms, the EULA can be found here: https://unrealengine.com/eula
The Witcher 2 Massive RPG Looks Like It Will Be On Linux
By Shmerl, 19 March 2014 at 10:22 pm UTC
By Shmerl, 19 March 2014 at 10:22 pm UTC
How is Xoreos project doing by the way? It was supposed to target Witcher 1 too.
Toribash On Steam Beta Access, 15 Keys To Give Away
By crackhash, 19 March 2014 at 10:21 pm UTC
By crackhash, 19 March 2014 at 10:21 pm UTC
got the key. :)
The Witcher 2 Massive RPG Looks Like It Will Be On Linux
By DrMcCoy, 19 March 2014 at 10:12 pm UTC
With my somewhat vested interested in games based on BioWare's Aurora engine, I'd be quite interested in that as well. :P
I'd especially like to see how they'll handle the Lua scripts. The Windows version was released with compiled Lua scripts, which are quite icky to work with.
By DrMcCoy, 19 March 2014 at 10:12 pm UTC
Quoting: GuestIf they could release The Witcher 1 too
With my somewhat vested interested in games based on BioWare's Aurora engine, I'd be quite interested in that as well. :P
I'd especially like to see how they'll handle the Lua scripts. The Windows version was released with compiled Lua scripts, which are quite icky to work with.
Octodad: Dadliest Catch Has sold 90K Copies, Linux Sales Info Inside
By , 19 March 2014 at 10:07 pm UTC
Has this game gone on sale on Steam yet or are all the LTD sales at full price? I'd assume it will move a lot more when it is going for $5 or less.
By , 19 March 2014 at 10:07 pm UTC
Quoting: tigerI find this game overpriced for what it is. Also, it's not an AAA game, so don't expect great sales.
Just curious, what are the sales for Mac?
Has this game gone on sale on Steam yet or are all the LTD sales at full price? I'd assume it will move a lot more when it is going for $5 or less.
Unreal Engine 4 Announced With Linux Support Including The Editor, Source Code Access & More!
By DrMcCoy, 19 March 2014 at 10:03 pm UTC
Keep in mind though, that despite what other news sites have reported, while this might technically be "open source", you're not getting free (as in speech) software. It will not be GPL (nevermind any more permissive licenses), and earlier engines won't be GPL'd either.
From what I've read, there's no info yet on how exactly the license will look or how code contributions will be handled.
By DrMcCoy, 19 March 2014 at 10:03 pm UTC
Quoteand get access everything, including the full source code
Keep in mind though, that despite what other news sites have reported, while this might technically be "open source", you're not getting free (as in speech) software. It will not be GPL (nevermind any more permissive licenses), and earlier engines won't be GPL'd either.
From what I've read, there's no info yet on how exactly the license will look or how code contributions will be handled.
Octodad: Dadliest Catch Has sold 90K Copies, Linux Sales Info Inside
By , 19 March 2014 at 10:00 pm UTC
By , 19 March 2014 at 10:00 pm UTC
I find this game overpriced for what it is. Also, it's not an AAA game, so don't expect great sales.
Just curious, what are the sales for Mac?
Just curious, what are the sales for Mac?
Steam Has Greenlit Another 37 Linux Games
By , 19 March 2014 at 9:42 pm UTC
By , 19 March 2014 at 9:42 pm UTC
Pro Pinball!!!!!! OMG OMG! A must buy for me!
Unreal Engine 4 Announced With Linux Support Including The Editor, Source Code Access & More!
By Ivancillo, 19 March 2014 at 9:24 pm UTC
Me too. But now the circumstances are different than before.
PS : Now that I recall, the Unreal 3 thing was a very strange episode yet to clarify.
I remember to see in-game images and interviews with Icculus where he stated the game develoupment was almost complete. But the game never saw the light for not explained reasons.
And giving more wood to the fire, 3 or 4 years later, was released a Linux version of game that uses UE3 : Dungeon Defenders. Strange.
By Ivancillo, 19 March 2014 at 9:24 pm UTC
Quoting: PlayXI hope this time they say the truth.
I still remember UT3.
Me too. But now the circumstances are different than before.
PS : Now that I recall, the Unreal 3 thing was a very strange episode yet to clarify.
I remember to see in-game images and interviews with Icculus where he stated the game develoupment was almost complete. But the game never saw the light for not explained reasons.
And giving more wood to the fire, 3 or 4 years later, was released a Linux version of game that uses UE3 : Dungeon Defenders. Strange.
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