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A contender to Unity for Linux appears, enter Leadwerks
By Liam Dawe, 18 June 2013 at 7:42 pm UTC

Personally I just hope one day we have something like Construct 2 or Multimedia Fusion on Linux as of yet nothing even comes close.

Oddworld: New 'n' Tasty is coming to Linux!
By berarma, 18 June 2013 at 7:30 pm UTC

Quoting: HamishIs this game going to be Steam only, or will it be more generously spread?

Sorry for coming late to this particular party, been very busy.

I hope so. Steam has already made it into Debian SID but I couldn't run it successfully past the main menu, and even if I made it I don't like the service so far. Why do big companies mess it so much while little indies can do it right from the start? Nah, I'm complaining again, though big kudos to those indies, keep doing it!

Quoting: oddworldincOne HUGE factor in deciding to port to Linux is that Unity3D makes it very easy to port to lots of platforms.

I missed this sentence and I fully agree. Unity3D has probably ported more games to GNU/Linux than anything else, maybe the second best thing after the HIB. And they did it right unlike other big names. Steam is big and influencing but it hasn't done that much yet, IMHO.

Introducing The Humble Bundle with Android 6!
By Mike Frett, 18 June 2013 at 7:26 pm UTC

Oh yeah, I'm there. Frozen Synapse and Organ trail look fun.

A contender to Unity for Linux appears, enter Leadwerks
By s_d, 18 June 2013 at 7:18 pm UTC

Quoting: AnonymousI'm more interested in the open source contender... http://www.polycode.org

Holy crap, dude, where did that come from?! It looks awesome! Wonder why I've never heard of it... is it new?

Oddworld: New 'n' Tasty is coming to Linux!
By Hamish, 18 June 2013 at 3:42 pm UTC

Is this game going to be Steam only, or will it be more generously spread?

Sorry for coming late to this particular party, been very busy.

Welcome to the new site for GOL.com see inside for details!
By Hamish, 18 June 2013 at 3:35 pm UTC

If there is a darker theme made, I may consider using it. This one does feel a tad too bright for my personal taste.

A contender to Unity for Linux appears, enter Leadwerks
By , 18 June 2013 at 2:41 pm UTC

I'm more interested in the open source contender... http://www.polycode.org

The Funding Crowd 6 (Jun 11th - 17th)
By Sabun, 18 June 2013 at 11:58 am UTC

The image of futurama and spongebob is the best thing I've seen all day! :D

A contender to Unity for Linux appears, enter Leadwerks
By Sabun, 18 June 2013 at 11:57 am UTC

QuoteIf that happens, then GarageGames could partner with an investor, or similar, to bring their editor over.
I definitely hope something that good would happen in the future for them. I had no idea about the demo being done by only four people! You raise some good points, I hope Leadwerks won't fall into the same pits of doom. 100$ for the licence is very reasonable, so I hope that it's doable in the time frame they've set up.

Welcome to the new site for GOL.com see inside for details!
By muntdefems, 18 June 2013 at 8:08 am UTC

Quoting: KamilThe currencies in Game Sales are not padded correctly, often dollars showing up in the pound column.

Set up a Flattr button and I'll subscribe.

Sales page almost sorted out, save for some currency convertions.

I've got a couple of requests/bug reports, but I'm posting them on their appropriate threads in the forums.

A contender to Unity for Linux appears, enter Leadwerks
By s_d, 17 June 2013 at 11:04 pm UTC

Quoting: SabunI have to agree with Mirv on the importance of the Editor itself coming to Linux. I hope Leadwerks succeed.
By the way, whatever happened to Torque3d? Looks like they're interest in bringing their editor to the Linux platform was just fluff... which is depressing. Their Github shows last commit as being a month ago for Linux, unless I'm looking in the wrong place.

No, you're totally correct.  GarageGames has committed to bringing the editor to Linux, but they needed a little help (the company is in rough shape, but is staying in business).  They ran an ill-fated IndieGoGo project to do exactly what Leadwerks is doing, but they needed $30K, and ran a fixed-funding campaign (Kickstarter-style).  I pledged to their campaign to help out.

The campaign would have benefited from a number of tweaks... in addition to very light interactivity with the backers (by today's crowd-funding standards), they also didn't even brag about Torque's clients' products' until late in the campaign!  For example, there's the demo video from BeamNG, creators of an awesome soft-body physics engine... aside from obvious YouTube compression artifacts, the graphics may not seem too amazing until you realize that BeamNG are only two programmers & two artists, and they're only doing enough graphics to show off their physics engine!

It's pretty obvious that a larger, better funded, indie team with environment & texture artists could pull off AAA-quality with Torque3D... but GarageGames didn't sell that crucial point, unfortunately.  It's already hard enough to put up, essentially, a free software project crowd-funding campaign, but I feel like they shot themselves in the foot on this one.  Also, their campaign suffered the "IndieGoGo effect" (i.e., ~25% of the potential crowd-funding audience of Kickstarter).

Basically, when it ended, they said this was still important to them, but that they couldn't fund the port full-time.  You know what that means... it's nights & weekends (and poking in a fix, here and there, between other features & deadlines), from the couple of folks willing to do it on their own.  I hope that others (like Leadwerks) succeed and show there is a market for game creation on Linux with tools similar to that which Unity Technology provides.  If that happens, then GarageGames could partner with an investor, or similar, to bring their editor over.

Also, the Linux version of their engine needs some love, but it's supposedly quite capable in the hands of a good video game programmer, albeit somewhat inflexible.  Don't quote me on that, as I haven't used it personally, and am relaying what other developers have stated.

Welcome to the new site for GOL.com see inside for details!
By s_d, 17 June 2013 at 10:02 pm UTC

Hey, Alex V. Sharp... the new logo is absolutely ace!  Thanks!! :D

Welcome to the new site for GOL.com see inside for details!
By , 17 June 2013 at 6:53 pm UTC

The currencies in Game Sales are not padded correctly, often dollars showing up in the pound column.

Set up a Flattr button and I'll subscribe.

Welcome to the new site for GOL.com see inside for details!
By , 17 June 2013 at 5:57 pm UTC

Nice design. The tags should appear below the text and not messing with it (IMHO).

Welcome to the new site for GOL.com see inside for details!
By Liam Dawe, 17 June 2013 at 5:32 pm UTC

Quoting: SuperuserI like it compared to the previous, but...

... Twitter Bootstrap? Seriously? It is painfully overused. At least do a little bit to remove the obvious Twitter-like theming. It's friggin' everywhere (in the OSS world, at least) these days.
There's always one...

I actually love it and have been asking via twitter and g+ for feedback for 2 months (there has also been a thread in up the forum about it)...I am working on possibly including a dark theme but depends how hard it's going to be.

Welcome to the new site for GOL.com see inside for details!
By muntdefems, 17 June 2013 at 4:43 pm UTC

The new design looks great! But that means a lot of work to do in the game sales page as well... :S:
 
I'm getting to it once I finish my part of tonight's crowdfunding article! :)

Welcome to the new site for GOL.com see inside for details!
By , 17 June 2013 at 4:34 pm UTC

Wow, what a great surprise. Very nice looking site!

Welcome to the new site for GOL.com see inside for details!
By Superuser, 17 June 2013 at 4:34 pm UTC

I like it compared to the previous, but...

... Twitter Bootstrap? Seriously? It is painfully overused. At least do a little bit to remove the obvious Twitter-like theming. It's friggin' everywhere (in the OSS world, at least) these days.

Welcome to the new site for GOL.com see inside for details!
By Liam Dawe, 17 June 2013 at 3:35 pm UTC

Quoting: Xpanderdesign is good, but i would like to request a darker theme possibility.
maybe an option to choose.

too much white just kills my eyes a lot
It's on my list don't worry :D

Welcome to the new site for GOL.com see inside for details!
By Xpander, 17 June 2013 at 3:34 pm UTC

design is good, but i would like to request a darker theme possibility.
maybe an option to choose.

too much white just kills my eyes a lot

A contender to Unity for Linux appears, enter Leadwerks
By Liam Dawe, 17 June 2013 at 12:57 pm UTC

Quoting: GuestThe real news here isn't the engine; the news is the editor. Engines are one thing, but are ultimately useless without the editor to create and import content.
This exactly.

Unity's editor doesn't support Linux but the Engine does. So this gives Leadwerks a bit in it's favour!

I have also heard Unigine isn't easy to work with and it's high price tag as well is probably why next to one in the indie scene uses it!

Welcome to the new site for GOL.com see inside for details!
By Liam Dawe, 17 June 2013 at 12:54 pm UTC

Thanks for the kind words guys!

Unepic RPG game will head to Linux!
By , 17 June 2013 at 12:43 pm UTC

QuoteYou can donate towards a Linux version on this page as well. Apparently that gives you a key to the Windows version for now.
A find it odd it doesn't state on that page you get a key if you donate.

How much money do you need to donate to receive a key? It would be a nice benefit. Is there some threshold you need to reach?

Welcome to the new site for GOL.com see inside for details!
By xeranas, 17 June 2013 at 12:36 pm UTC

Great job! it really looks good.

A contender to Unity for Linux appears, enter Leadwerks
By Mike Frett, 17 June 2013 at 12:30 pm UTC

I should have included it in my comment, but I wrote it while standing and was in a rush. Yes, totally true the real story is the editor, but what's the point if the games created run badly and make customers angry?. Apparently a Unity pro license is $1500 for all platforms and a Unigine license is something like $30,000 but as I said, I read about Indie devs being able to negotiate the price down to around $2000.

Of course none of this is helpful to Indie devs just starting out with little to no money. Which is why I noted Ogre. The more the merrier I say, right?.

Welcome to the new site for GOL.com see inside for details!
By Projectile Vomit, 17 June 2013 at 12:14 pm UTC

I kin diggit! Nice work! Unfortunately, I can not give you all of my monies. It's mostly tied up in bills and rent- mostly. I look forward to coming here daily and seeing what's going on in the Linux gaming world.

Welcome to the new site for GOL.com see inside for details!
By , 17 June 2013 at 11:54 am UTC

Looking good :)Nice to have the new design just after I come back from holiday!

A contender to Unity for Linux appears, enter Leadwerks
By Cheeseness, 17 June 2013 at 11:47 am UTC

Quoting: Kristian"Personally I like Unigine (Oil Rush) It's a little more expensive than Unity but it runs great and looks wonderful even on older machines."

A little more expensive? Doesn't it cost $1000s, IIRC a source code license is something like $50000!
What's a source licence for Unity worth though? It's probably worth noting that the Leadwerks source licence appears to be separate from what's included in the pledge rewards.

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