Latest Comments
Death Inc. Alpha now available after failed Kickstarter!
By muntdefems, 28 April 2013 at 9:42 pm UTC
By muntdefems, 28 April 2013 at 9:42 pm UTC
I don't get it. If they're shutting down it seems obvious that they won't keep developing Death Inc., however they only speak about refunding the alpha tiers/backers...
Worlds of Magic - A new classic 4X fantasy game
By Speedster, 28 April 2013 at 8:50 pm UTC
By Speedster, 28 April 2013 at 8:50 pm UTC
Thanks for posting this, since there is still time to pledge. Somehow I managed to completely overlook the section on supported platforms the previous time I looked at the project, and was assuming WoM would be windows-only!
Death Inc. Alpha now available after failed Kickstarter!
By Bumadar, 28 April 2013 at 2:06 pm UTC
By Bumadar, 28 April 2013 at 2:06 pm UTC
http://www.ambientstudios.co.uk/
pretty sad as I had loads of fun with the alpha and the 1st level......
QuoteSad News by Jonny, 25th April 2013
Hi all,
It’s time for a sad announcement: Ambient is shutting its doors. It’s been an amazing ride and we’ve produced some amazing products like Monster Meltdown and Death Inc. We’re super proud of what we achieved, but ultimately we didn’t manage to make enough money to keep the wolves from the door. And so we had to make the difficult decision that it is no longer feasible for Ambient to continue operating.
Thank you so much for all your support and encouragement along the way, we’ve got no regrets and have loved every minute of it.
- The Ambient team
A Note On The Death Inc. Alpha
Obviously we cannot deliver on the commitments we made in the various Death Inc. alpha tiers. If you’re one of the alpha backers, don’t worry – we will be issuing full refunds so you will not be in any way out of pocket.
pretty sad as I had loads of fun with the alpha and the 1st level......
Defense Grid 2 is happening and coming to Linux!
By Cheeseness, 28 April 2013 at 5:25 am UTC
Yeah, that video's probably not the most informative thing (so far as the recent DG2 announcement goes anyway).
If you can see this page, the video there has them talking about what's going on: http://www.kickstarter.com/projects/hiddenpath/defense-grid-2/posts/463516
I contacted them a couple of days ago regarding whether or not there were plans to bring the original game to Linux (which was included in the unreached stretch goals from the crowdfunding campaign), and it looks like that's not likely to happen at this stage. They're not against the idea, but shipping Defence Grid 2 is a higher priority than porting all the Defence Grid 1 content across.
By Cheeseness, 28 April 2013 at 5:25 am UTC
Quoting: YulikeGood for them and to be honest the kickstarter was really confusing. I especially hate cheesy videos >.<
Yeah, that video's probably not the most informative thing (so far as the recent DG2 announcement goes anyway).
If you can see this page, the video there has them talking about what's going on: http://www.kickstarter.com/projects/hiddenpath/defense-grid-2/posts/463516
I contacted them a couple of days ago regarding whether or not there were plans to bring the original game to Linux (which was included in the unreached stretch goals from the crowdfunding campaign), and it looks like that's not likely to happen at this stage. They're not against the idea, but shipping Defence Grid 2 is a higher priority than porting all the Defence Grid 1 content across.
Linux Gaming DRM Free promises: Do they stack up?
By berarma, 27 April 2013 at 11:34 pm UTC
By berarma, 27 April 2013 at 11:34 pm UTC
Even if Desura requires a client, it's open source and that means the service is open so that you can download the games yourself if you take the time to see how the client does it or you can build your own client. Of course, there's no reason to build your own client since you don't build your own web browser.
So you can download any game. You can't use a browser, but that's just an inconvenient, it's not any sort of DRM.
So you can download any game. You can't use a browser, but that's just an inconvenient, it's not any sort of DRM.
Left 4 Dead 2 Linux Beta Coming Next Week!
By Qantourisc, 27 April 2013 at 8:06 pm UTC
By Qantourisc, 27 April 2013 at 8:06 pm UTC
I could play it in Wine, i'm waiting though !
Defense Grid 2 is happening and coming to Linux!
By Yulike, 27 April 2013 at 8:01 pm UTC
By Yulike, 27 April 2013 at 8:01 pm UTC
Good for them and to be honest the kickstarter was really confusing. I especially hate cheesy videos >.<
Linux Gaming DRM Free promises: Do they stack up?
By muntdefems, 27 April 2013 at 5:51 pm UTC
By muntdefems, 27 April 2013 at 5:51 pm UTC
Just to clarify some things that have been said: yes, the vast majority of Linux games on Desura can be downloaded from the web page without installing any client. I own more than... (let me check) 55 games on Desura and only one of them (Steel Storm: Burning Retribution) cannot be downloaded from either the webpage or the client. On the other hand, I think there's no way to tell if a game has a downloadable installer before purchasing it. :(
Apart from that, I inmensely prefer Desura above Steam, and I recommend it to everyone. I don't like the aforementioned practice of selling Steam keys, though. However, in many cases is just a consequence of including Steam-only games on Indie Royale bundles, whose games must be available on Desura (see for example the recent additions of Cargo Commander or Dungeon Hearts).
Apart from that, I inmensely prefer Desura above Steam, and I recommend it to everyone. I don't like the aforementioned practice of selling Steam keys, though. However, in many cases is just a consequence of including Steam-only games on Indie Royale bundles, whose games must be available on Desura (see for example the recent additions of Cargo Commander or Dungeon Hearts).
Linux Gaming DRM Free promises: Do they stack up?
By Kame, 27 April 2013 at 2:41 pm UTC
If you run that version without steam you won't get things like achievements (obviously), but the same version WILL run without steam though.
By Kame, 27 April 2013 at 2:41 pm UTC
Quoting: HamishQuoting: KameNot exactly, you can both use steamworks and still not have DRM. See: Dungeons of Dredmor.
There are versions of Dredmor that do not use Steamworks, yes. That does not mean you can use Steamworks and not have that version of the game tied to Steam.
If you run that version without steam you won't get things like achievements (obviously), but the same version WILL run without steam though.
Left 4 Dead 2 Linux Beta Coming Next Week!
By shaunix, 27 April 2013 at 12:54 pm UTC
By shaunix, 27 April 2013 at 12:54 pm UTC
Ya really looking forward to this. LFD2 is pretty fun. I'm playing it via wine all the time.
Linux Gaming DRM Free promises: Do they stack up?
By Hamish, 27 April 2013 at 6:13 am UTC
There are versions of Dredmor that do not use Steamworks, yes. That does not mean you can use Steamworks and not have that version of the game tied to Steam.
By Hamish, 27 April 2013 at 6:13 am UTC
Quoting: KameNot exactly, you can both use steamworks and still not have DRM. See: Dungeons of Dredmor.
There are versions of Dredmor that do not use Steamworks, yes. That does not mean you can use Steamworks and not have that version of the game tied to Steam.
Left 4 Dead 2 Linux Beta Coming Next Week!
By Orkultus, 26 April 2013 at 10:46 pm UTC
By Orkultus, 26 April 2013 at 10:46 pm UTC
Yeah TF2 is an awesome game. I first started actually playing TF2, when it came out in Linux. I play it to much now..lol.
Linux Gaming DRM Free promises: Do they stack up?
By s_d, 26 April 2013 at 10:42 pm UTC
And conversely, Steam carries games with third-party DRM which doesn't require Steamworks (like in Flibit's list: http://steamdrm.flibitijibibo.com/index.php?page=DRM_Lists/The_Big_DRM_List ), as does Desura (as mentioned by Hamish above).
By s_d, 26 April 2013 at 10:42 pm UTC
Quoting: KameQuoting: HamishAs someone who has willingly opted out of using Steam, I am surprised to be the first one to mention that it is only games using Steamworks that are tied to the Steam client, which Project: Eternity has already confirmed to use with regards to its Steam version. So if you see a game with achievements support, steamplay, and other such miscellania, it is going to be tied to the Steam client. If it does not boast these features, the game itself is probably DRM free.
Not exactly, you can both use steamworks and still not have DRM. See: Dungeons of Dredmor.
And conversely, Steam carries games with third-party DRM which doesn't require Steamworks (like in Flibit's list: http://steamdrm.flibitijibibo.com/index.php?page=DRM_Lists/The_Big_DRM_List ), as does Desura (as mentioned by Hamish above).
Linux Gaming DRM Free promises: Do they stack up?
By s_d, 26 April 2013 at 10:39 pm UTC
"Platform war"? Oi... mea culpa, friends.
I agree. That one seemed particularly beyond the pale, when I first saw it. I actually sifted through the forum to see if anyone else had noticed, and there was in fact a thread going with iNtense & Henley, in which they stated that this is what the customers wanted. That may be true, but it is a huge disappointment.
By s_d, 26 April 2013 at 10:39 pm UTC
Quoting: HamishAs for the whole platform war here, I must admit to Desura being my favourite for most of the reasons s_d described.
"Platform war"? Oi... mea culpa, friends.
Quoting: Hamish..they willingly sell games that consist of nothing more than Steam keys, which just galls me...
I agree. That one seemed particularly beyond the pale, when I first saw it. I actually sifted through the forum to see if anyone else had noticed, and there was in fact a thread going with iNtense & Henley, in which they stated that this is what the customers wanted. That may be true, but it is a huge disappointment.
Linux Gaming DRM Free promises: Do they stack up?
By Kame, 26 April 2013 at 10:33 pm UTC
Not exactly, you can both use steamworks and still not have DRM. See: Dungeons of Dredmor.
By Kame, 26 April 2013 at 10:33 pm UTC
Quoting: HamishAs someone who has willingly opted out of using Steam, I am surprised to be the first one to mention that it is only games using Steamworks that are tied to the Steam client, which Project: Eternity has already confirmed to use with regards to its Steam version. So if you see a game with achievements support, steamplay, and other such miscellania, it is going to be tied to the Steam client. If it does not boast these features, the game itself is probably DRM free.
Not exactly, you can both use steamworks and still not have DRM. See: Dungeons of Dredmor.
Linux Gaming DRM Free promises: Do they stack up?
By Hamish, 26 April 2013 at 10:05 pm UTC
By Hamish, 26 April 2013 at 10:05 pm UTC
Take some advice jlibster - when you are in a hole, try and stop digging. ;)
As someone who has willingly opted out of using Steam, I am surprised to be the first one to mention that it is only games using Steamworks that are tied to the Steam client, which Project: Eternity has already confirmed to use with regards to its Steam version. So if you see a game with achievements support, steamplay, and other such miscellania, it is going to be tied to the Steam client. If it does not boast these features, the game itself is probably DRM free.
As for the whole platform war here, I must admit to Desura being my favourite for most of the reasons s_d described. No games depend on the client for anything other than potentially purchasing and the first download, but even that is rare thanks to the Purchased Downloads feature.
That being said, there are still a few problems I have with it - namely the fact that some games are being sold without proper labelling for their independent DRM (see Majesty) and the fact they willingly sell games that consist of nothing more than Steam keys, which just galls me. And I am not talking about merely having the Steam key as a side option with the main download as is the case with Postal 2, but having it as the only option, such as with Serious Sam 3 (although at least then it was clearly marked).
Gameolith suffers from that last one as well, although it seems more appropriate for them to be doing it somehow. Seems less like an assault on their own dignity.
As someone who has willingly opted out of using Steam, I am surprised to be the first one to mention that it is only games using Steamworks that are tied to the Steam client, which Project: Eternity has already confirmed to use with regards to its Steam version. So if you see a game with achievements support, steamplay, and other such miscellania, it is going to be tied to the Steam client. If it does not boast these features, the game itself is probably DRM free.
As for the whole platform war here, I must admit to Desura being my favourite for most of the reasons s_d described. No games depend on the client for anything other than potentially purchasing and the first download, but even that is rare thanks to the Purchased Downloads feature.
That being said, there are still a few problems I have with it - namely the fact that some games are being sold without proper labelling for their independent DRM (see Majesty) and the fact they willingly sell games that consist of nothing more than Steam keys, which just galls me. And I am not talking about merely having the Steam key as a side option with the main download as is the case with Postal 2, but having it as the only option, such as with Serious Sam 3 (although at least then it was clearly marked).
Gameolith suffers from that last one as well, although it seems more appropriate for them to be doing it somehow. Seems less like an assault on their own dignity.
The Realm (including platform survey) UPDATED
By jlibster, 26 April 2013 at 9:52 pm UTC
By jlibster, 26 April 2013 at 9:52 pm UTC
That IS an improvement. Maybe I'll pledge. (budget streched a little thin...but it looks worth it)
Linux Gaming DRM Free promises: Do they stack up?
By jlibster, 26 April 2013 at 9:49 pm UTC
By jlibster, 26 April 2013 at 9:49 pm UTC
A "Shill"?...sorry I have no idea what that means.(If it mean an employee who is out there help PR..no didn't mean that guess I'm not up to date on the language these days) As I said before, I'll take another look. I wasn't terribly concerned about the $10 and didn't ask for a refund. Experience comes at a price and its not like they denied me my purchase;I just didn't want to install anything I didn't ask for and figured 'my bad' for not double checking. You feel Desura is worth your support and I've read enough of your comment to not dismiss what are probably valid reasons. I Believe in options and not adding things to my machines they don't need.And most people don't have the time/patience to even consider any of this. Anyway, I hope these issues gets the guys and Steam and gog.com (may not apply to Desura) to take actions that will make it easier to just purchase our games worry free. I would LOVE to be fan of theirs as there selection for Linux is excellent. I've mentioned them to gog.com in my arguments to get them to stop ignoring use. We'll see how game developers and vendors react to these discussions...
Linux Gaming DRM Free promises: Do they stack up?
By s_d, 26 April 2013 at 9:19 pm UTC
By s_d, 26 April 2013 at 9:19 pm UTC
*sigh*
NO, I don't work for Desura. I can e-mail a developer like anyone else. I am not a shill. The Desura guys (there are ~4 of them), do respond to my e-mails directly on multiple occasions, including the founder, Scott. Not always, but it has happened multiple times.
Be aware that if your information is old or out of date, or in fact if there is a stand-alone download for that game which you missed, then misinformation could hurt the hard work of the volunteer community contributing to Desura and it's open-source community around the desktop client (for example, Cheese, an editor and frequent contributor here, is quite involved in the "Desurium" client as a community member). If you're still correct, and your game is "desktop client only"... well, maybe they'll just refund you the $10 if you ask (???). I have only beta-tested the client, and purchased games. I feel strongly about supporting them because nobody else offers their users a choice of a desktop client to keep games quickly, easily, and efficiently in sync and up-to-date, as well as offering direct downloads off the website.
Yes, I wish all games had both options, but this is extra work for the developer, and irate gamers rarely ask developers for these sorts of important changes. Every time the developer patches a bug or adds content to a game, they can create a patch with (basically) the differences, and the desktop client only fetches what is out of date (and does a final checksum over the game files to ensure they are intact). This saves a great deal of money and bandwidth for our friends in other countries with metered bandwidth (and quite a few in North America as well). So, what some see as nefarious, I see as a potential driver of efficiency. If it is done correctly, and with respect for the user/customer.
That said... I do, myself, keep copies of the stand alone downloads.
A thorough privacy/security reviewer for the Desurium code-base could be a welcome addition to the community. I would do so myself, but instead, I'm busy working to bring more cool, niche, indie games to Linux. I hope that somebody steps up, and has the credibility to do so, so that in the future, Desura doesn't have to be branded as "DRM as bad as Origin", which it seems that some are bent on implying.
NO, I don't work for Desura. I can e-mail a developer like anyone else. I am not a shill. The Desura guys (there are ~4 of them), do respond to my e-mails directly on multiple occasions, including the founder, Scott. Not always, but it has happened multiple times.
Be aware that if your information is old or out of date, or in fact if there is a stand-alone download for that game which you missed, then misinformation could hurt the hard work of the volunteer community contributing to Desura and it's open-source community around the desktop client (for example, Cheese, an editor and frequent contributor here, is quite involved in the "Desurium" client as a community member). If you're still correct, and your game is "desktop client only"... well, maybe they'll just refund you the $10 if you ask (???). I have only beta-tested the client, and purchased games. I feel strongly about supporting them because nobody else offers their users a choice of a desktop client to keep games quickly, easily, and efficiently in sync and up-to-date, as well as offering direct downloads off the website.
Yes, I wish all games had both options, but this is extra work for the developer, and irate gamers rarely ask developers for these sorts of important changes. Every time the developer patches a bug or adds content to a game, they can create a patch with (basically) the differences, and the desktop client only fetches what is out of date (and does a final checksum over the game files to ensure they are intact). This saves a great deal of money and bandwidth for our friends in other countries with metered bandwidth (and quite a few in North America as well). So, what some see as nefarious, I see as a potential driver of efficiency. If it is done correctly, and with respect for the user/customer.
That said... I do, myself, keep copies of the stand alone downloads.
A thorough privacy/security reviewer for the Desurium code-base could be a welcome addition to the community. I would do so myself, but instead, I'm busy working to bring more cool, niche, indie games to Linux. I hope that somebody steps up, and has the credibility to do so, so that in the future, Desura doesn't have to be branded as "DRM as bad as Origin", which it seems that some are bent on implying.
Linux Gaming DRM Free promises: Do they stack up?
By jlibster, 26 April 2013 at 8:48 pm UTC
By jlibster, 26 April 2013 at 8:48 pm UTC
@s_d "hard core" meant "programmer level linux user" so I'm not sure what you thought I meant. (I'm bad at using these phrases). You mentioned "we could check". I honestly don't remember which game it was right now. It was a number of months ago.Something to do with a promo they did I think. I don't suppose you work for Desura by any chance? Anyway, I'll take a look later as I'm in the middle of several things at the moment. (I rarely have time to play my purchases these days ironically). To be clear and on the record, I never said gog.com was an alternative for either Desura or Steam in terms of Linux gaming. I merely used their default download model (no client required) as an example I'd like to see others follow (and if Desura does, great, first I've heard...) I've been sending "hate" mail at gog.com for ignoring the Linux community for some time (and I'll keep doing so). So gog.com is not an alternative for Linux users (yet). Absolutely not. It has one good point (have to check Desura again) that I haven't seen others follow yet who have Linux options.
Linux Gaming DRM Free promises: Do they stack up?
By s_d, 26 April 2013 at 8:35 pm UTC
By s_d, 26 April 2013 at 8:35 pm UTC
I'm just curious; which game was it? About how long ago was it that you bought a game?
It may well be one that doesn't have a stand-alone download, but most do. Also, it may well have been before the feature was introduced! Desura customers (and some devs) asked for the feature, and they listened (it also lets them support Mac by offering standalone Mac downloads... in fact, the desktop client hasn't been ported to Mac, so the entire catalog of Mac games is essentially GOG-style).
I see no reason for you to log into an account you've dispensed with, when you could just tell us what game it was, and we could check on it for you. Why waste your time further?
If there is a stand-alone download, we can walk you through downloading it without the desktop client.
I am not "hardcore", but I do not accept GOG as an alternative. They do not to Linux, so I won't buy from them. Why reward that business decision? Desura has some stand-alone downloads (GOG-style). That immediately elevates the service above the others (to me, personally).
It may well be one that doesn't have a stand-alone download, but most do. Also, it may well have been before the feature was introduced! Desura customers (and some devs) asked for the feature, and they listened (it also lets them support Mac by offering standalone Mac downloads... in fact, the desktop client hasn't been ported to Mac, so the entire catalog of Mac games is essentially GOG-style).
I see no reason for you to log into an account you've dispensed with, when you could just tell us what game it was, and we could check on it for you. Why waste your time further?
If there is a stand-alone download, we can walk you through downloading it without the desktop client.
I am not "hardcore", but I do not accept GOG as an alternative. They do not to Linux, so I won't buy from them. Why reward that business decision? Desura has some stand-alone downloads (GOG-style). That immediately elevates the service above the others (to me, personally).
Linux Gaming DRM Free promises: Do they stack up?
By jlibster, 26 April 2013 at 8:26 pm UTC
By jlibster, 26 April 2013 at 8:26 pm UTC
I'll take a 2nd look since I know you are "hard core" but when I tried before I honestly couldn't find a way around not having a Desura client installed. Spent 30 minutes looking before I gave up (and threw away ~$10). I'll ask them as well. Don't get me wrong, as I said open source is a BIG improvement, but people like Ubuntu have taken advantage of trust. In the USA, their new health care bill while it looks cool on paper has so many ways to hide the restrictions (I've been told by an leading expert) it is still possible to befuddle/confuse people into getting plans they cost them more, give less than they need, and limited requirement for transparency in the language. Ironically it was LEGAL to give someone a health care plan that effectively had no coverage until late last year around October or November when that loophole was filled in. In credit card agreements in the USA we all know the story about "trees hidden in a forest" and even in programming, I remember reviewing code that was written with variable names nobody could understand (we discovered the original coder was hiding a backdoor so we rewrote the code). I guess we in IT will have to start becoming lawyers as well, because we potentially have more tricks to hide things than they do. ;-) (Does GPL3 have any stipulations on clarity of code style? Hmmm....)
Linux Gaming DRM Free promises: Do they stack up?
By s_d, 26 April 2013 at 8:15 pm UTC
Which game? Are you sure?
Nearly all of mine do not require the desktop client at all. And, I only say "nearly" because I quit looking after ~20 games in my library (all of which have stand-alone installers) and assume that there must be one somewhere, but I'm still at the office now, and haven't the time to check every one of them right this moment.
Point taken that not everybody is going to scour the code with a fine-toothed comb. GPL3 does not equal DRM-free, but it does equal transparency. We have to rely on our community to look, themselves, come to a consensus, and report the results to everyone else. Then, we have to rely on them to contribute back to the project, and help "steward" a proper path forward.
By s_d, 26 April 2013 at 8:15 pm UTC
Quoting: jlibsterI actually tried Desura once, but couldn't download anything without a client. So I left it alone. While Desura is probably better than Steam, they still require a client (as far as I could tell) to get your purchase. Why require a client if its truly DRM free?
Which game? Are you sure?
Nearly all of mine do not require the desktop client at all. And, I only say "nearly" because I quit looking after ~20 games in my library (all of which have stand-alone installers) and assume that there must be one somewhere, but I'm still at the office now, and haven't the time to check every one of them right this moment.
Point taken that not everybody is going to scour the code with a fine-toothed comb. GPL3 does not equal DRM-free, but it does equal transparency. We have to rely on our community to look, themselves, come to a consensus, and report the results to everyone else. Then, we have to rely on them to contribute back to the project, and help "steward" a proper path forward.
Linux Gaming DRM Free promises: Do they stack up?
By jlibster, 26 April 2013 at 8:11 pm UTC
By jlibster, 26 April 2013 at 8:11 pm UTC
Oh, and to be clear so there is no confusion. When I downloaded my games from gog.com I didn't use any "installer" to download. I did direct downloads from their servers via my web browser once I've logged into the website. The only way I will trust a 3rd party software seller is if I can download the program I purchased using my clean browser (after logging in to establish my session) or sftp/ftp client. Anything else, requires an additional component and I don't have the time to double check the code (even if it open source which is an big improvement) to be sure no "bonuses" are there. Call me paranoid, but its served me well. My XP gaming machine still boots in under 10 seconds.
Linux Gaming DRM Free promises: Do they stack up?
By s_d, 26 April 2013 at 8:09 pm UTC
It's also worth noting that we can (within Desura) vote with our wallets, as well. We can choose to further support developers who refuse to "wine-wrap" in favor of native Linux builds, and those who offer stand-alone downloads. Still, no other platform has that capability.
Further, as I mentioned, the desktop client is GPL3, and hosted on github (called "Desurium"). Why not go read the sources and see how "invasive" the "tracking" really is? Why not hook up a "don't track me, bro" option in the settings dialogues, and build one's own binary executable desktop client? Nobody is stopping us! :-)
By s_d, 26 April 2013 at 8:09 pm UTC
Quoting: liamdaweQuoting: s_dIndeed it's up to the developers of the games if they have stand alone downloads, client downloads or both on Desura.Quoting: jlibster because all require you to install a client
Wrong. Desura does not. I just explained that. :-(
It's also worth noting that we can (within Desura) vote with our wallets, as well. We can choose to further support developers who refuse to "wine-wrap" in favor of native Linux builds, and those who offer stand-alone downloads. Still, no other platform has that capability.
Further, as I mentioned, the desktop client is GPL3, and hosted on github (called "Desurium"). Why not go read the sources and see how "invasive" the "tracking" really is? Why not hook up a "don't track me, bro" option in the settings dialogues, and build one's own binary executable desktop client? Nobody is stopping us! :-)
Linux Gaming DRM Free promises: Do they stack up?
By jlibster, 26 April 2013 at 8:03 pm UTC
By jlibster, 26 April 2013 at 8:03 pm UTC
@s_d (Trust you've been well...missed ya). You've explained that the Desura client is GPL3, not that is DRM free. We all get so used to believing that Open Source = Free or Open Source = No hidden strings attached. s_d from what I know is an advanced coder and he might be able/willing to examine the source.Most of us are so busy with our everyday stuff that we don't have time to personally examine the code of everything we install. We often rely (sometimes too much) on other people to be the "Watchmen". While Desura client may be GPL3, I've yet to see verification that it doesn't leave a trail of breadcrumbs when it is uninstalled. The biggest example of Open Source != Hidden Agendea free is the later versions of Ubuntu, which sell out the users to Amazon on Desktop searches (i.e. it sends the results to Amazon without telling you openly...a MS Game where the options to change it is "there" but they don't openly tell you that). Ubuntu has actually used open source and trust to dupe people into sending data to Amazon unwittingly. (They probably tell you in hidden fine print). I actually tried Desura once, but couldn't download anything without a client. So I left it alone. While Desura is probably better than Steam, they still require a client (as far as I could tell) to get your purchase. Why require a client if its truly DRM free?
Linux Gaming DRM Free promises: Do they stack up?
By Liam Dawe, 26 April 2013 at 7:54 pm UTC
By Liam Dawe, 26 April 2013 at 7:54 pm UTC
Quoting: s_dIndeed it's up to the developers of the games if they have stand alone downloads, client downloads or both on Desura.Quoting: jlibster because all require you to install a client
Wrong. Desura does not. I just explained that. :-(
Linux Gaming DRM Free promises: Do they stack up?
By s_d, 26 April 2013 at 7:52 pm UTC
Wrong. Desura does not. I just explained that. :-(
By s_d, 26 April 2013 at 7:52 pm UTC
Quoting: jlibster because all require you to install a client
Wrong. Desura does not. I just explained that. :-(
Linux Gaming DRM Free promises: Do they stack up?
By s_d, 26 April 2013 at 7:51 pm UTC
No, I disagree.
There is a difference between your local Steam library, and someone else's folder full of game installers. Valve could go out of business (I hope not), or offline, and you could continue play games in your local library.
What if you change gaming machines? Say, you buy a new one, and want to sell or gift the old one? If you still want to play your games, you'd have to transplant your Steam library from one machine to another manually, if you were unable to log in. They must keep their service running indefinitely for you to have proper access to all of your games, indefinitely, on whatever future machine you wish to play them on.
With GOG, and most Desura games, simply keep a copy of the installer. No matter which distributor goes out of business, you've still got a version of the game installer. Yes, it may be unpatched (update clients are nice for that), yes, there may be content unavailable, like Steam workshop mods, but the basic game is yours in 15 years from now.
If we choose not to download all of our games, then yes, that risk is the same. If we do choose to download all of them, I contend there is still a difference. :-)
It is completely fair to say "well, I don't care about that risk", but not so fair to say "that risk doesn't exist".
By s_d, 26 April 2013 at 7:51 pm UTC
Quoting: KameQuoting: liamdaweQuoting: KameI don't know about you but I don't have every game I own on Steam downloaded, what would happen if it went down - I wouldn't be able to download my games and play them.Quoting: liamdaweActually the difference here is that gog.com's downloaders once downloaded will still work (you could backup your collection).
If Steam went down you don't have that choice since your game downloads are tied directly to their client?
Not exactly sure what you're saying here? If steam went down you'd still be able to play any games which the devs didn't put drm into.
It's a risk we all take and it is a risk.
Right, which is no different from GOG, which is the point I was trying to make.
(and yes actually, I do have all of my steam games downloaded :p)
No, I disagree.
There is a difference between your local Steam library, and someone else's folder full of game installers. Valve could go out of business (I hope not), or offline, and you could continue play games in your local library.
What if you change gaming machines? Say, you buy a new one, and want to sell or gift the old one? If you still want to play your games, you'd have to transplant your Steam library from one machine to another manually, if you were unable to log in. They must keep their service running indefinitely for you to have proper access to all of your games, indefinitely, on whatever future machine you wish to play them on.
With GOG, and most Desura games, simply keep a copy of the installer. No matter which distributor goes out of business, you've still got a version of the game installer. Yes, it may be unpatched (update clients are nice for that), yes, there may be content unavailable, like Steam workshop mods, but the basic game is yours in 15 years from now.
If we choose not to download all of our games, then yes, that risk is the same. If we do choose to download all of them, I contend there is still a difference. :-)
It is completely fair to say "well, I don't care about that risk", but not so fair to say "that risk doesn't exist".
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