Latest Comments
Please test our new website
By Hamish, 7 December 2012 at 10:50 pm UTC
By Hamish, 7 December 2012 at 10:50 pm UTC
Well, you do what you think is best. :)
Please test our new website
By Liam Dawe, 7 December 2012 at 10:49 pm UTC
By Liam Dawe, 7 December 2012 at 10:49 pm UTC
Well it wouldn't be hard to implement I will have a think on it, a lot has been improved already.
Cheese Talks To Desurium Contributors (about Desurium - what a surprise)
By Hamish, 7 December 2012 at 10:48 pm UTC
By Hamish, 7 December 2012 at 10:48 pm UTC
As much as I do not like any platform missing out for whatever reason (even if it is in this case because of honest lack of interest and not deliberate/malign intent), I must admit to deriving great pleasure from this! :D
Please test our new website
By Hamish, 7 December 2012 at 10:39 pm UTC
About that, I have a few concerns with that part of the new website in general. I usually much prefer websites where you get a base article and then go to a separate forum thread where you post comments rather than just a standard comment box. It tends to cut down on garbage posting and actually allows for more proper discussion on a topic (or in the case of Phoronix, it makes it so that the discussions are not 100% pure gobshite).
I like much of what is going on there, especially as an (occasional) content producer as what you are doing does make it look a lot more friendly and professional for potential article/review/interview writers. But that point does concern me a bit. I do not know if anyone is with me on that though.
By Hamish, 7 December 2012 at 10:39 pm UTC
Quoting: "liamdawe, post: 7016, member: 1"Agreed I will make the comments have stuff like avatars :)
About that, I have a few concerns with that part of the new website in general. I usually much prefer websites where you get a base article and then go to a separate forum thread where you post comments rather than just a standard comment box. It tends to cut down on garbage posting and actually allows for more proper discussion on a topic (or in the case of Phoronix, it makes it so that the discussions are not 100% pure gobshite).
I like much of what is going on there, especially as an (occasional) content producer as what you are doing does make it look a lot more friendly and professional for potential article/review/interview writers. But that point does concern me a bit. I do not know if anyone is with me on that though.
Cheese Talks To Desurium Contributors (about Desurium - what a surprise)
By Cheeseness, 7 December 2012 at 9:28 pm UTC
Oh, that's right, there's a section. Sorry about that.
As you can imagine, as Linux users, we're not that enthusiastic about the idea of installing Windows (we've not been able to get cross compiling happening - apparently Boost is notorious for being uncooperative there), so we're not really sure how broken the client is in Windows, but given that ignored problems generally compound, it's likely to be a bit more than just updating the build system.
All that said, karolherbst has made the sacrifice of installing Windows and is currently in the process of getting it building, but we'd still really benefit from some additional developers.
By Cheeseness, 7 December 2012 at 9:28 pm UTC
Quoting: "liamdawe, post: 7009, member: 1"Nice one but moved to correct section ;)
Oh, that's right, there's a section. Sorry about that.
Quoting: "Bumadar, post: 7025, member: 93"funny how they lacking windows developers, thinking about it a bit longer... it does makes sence, f/oss does not really live on windows, also add to that that desure got a lot of linux attention because they where the first steam-like thing for linux while on windows they are a lot more unknown.
As you can imagine, as Linux users, we're not that enthusiastic about the idea of installing Windows (we've not been able to get cross compiling happening - apparently Boost is notorious for being uncooperative there), so we're not really sure how broken the client is in Windows, but given that ignored problems generally compound, it's likely to be a bit more than just updating the build system.
All that said, karolherbst has made the sacrifice of installing Windows and is currently in the process of getting it building, but we'd still really benefit from some additional developers.
Please test our new website
By Liam Dawe, 7 December 2012 at 8:09 pm UTC
By Liam Dawe, 7 December 2012 at 8:09 pm UTC
Hmm thanks chrome bug it seems.
Edit > Fixed that now.
Edit > Fixed that now.
Please test our new website
By Xpander, 7 December 2012 at 7:57 pm UTC
By Xpander, 7 December 2012 at 7:57 pm UTC
also the marked "headers" could use some work:
https://dl.dropbox.com/u/28788188/Screenshot-562.png
maybe different color for text and slightly smaller cuz it seems too big atm.
https://dl.dropbox.com/u/28788188/Screenshot-562.png
maybe different color for text and slightly smaller cuz it seems too big atm.
Cheese Talks To Desurium Contributors (about Desurium - what a surprise)
By Bumadar, 7 December 2012 at 7:44 pm UTC
By Bumadar, 7 December 2012 at 7:44 pm UTC
funny how they lacking windows developers, thinking about it a bit longer... it does makes sence, f/oss does not really live on windows, also add to that that desure got a lot of linux attention because they where the first steam-like thing for linux while on windows they are a lot more unknown.
Please test our new website
By Liam Dawe, 7 December 2012 at 7:02 pm UTC
By Liam Dawe, 7 December 2012 at 7:02 pm UTC
No need to say sorry for triple posting it's acceptable in this one I want to get it sorted ASAP and I think you are right the text is smaller but checking my style and this forum both have 13px so i don't get it hrmm.
I also removed the redundant Main Menu block as well since it didn't really serve a purpose as all other links are in the nav anyway now. Saves some nice space.
Text - changed to the same font we use here it's a bit bigger now and more familiar :)
Avatars for wrong people fixed on comments.
Dates are now parsed nicer as well - awesome idea.
I also removed the redundant Main Menu block as well since it didn't really serve a purpose as all other links are in the nav anyway now. Saves some nice space.
Text - changed to the same font we use here it's a bit bigger now and more familiar :)
Avatars for wrong people fixed on comments.
Dates are now parsed nicer as well - awesome idea.
Please test our new website
By , 7 December 2012 at 6:54 pm UTC
By , 7 December 2012 at 6:54 pm UTC
Sorry for triple posting, but just noticed a bug - the images are shown far too big to make any sense - the McDroid one takes more space outside the postbox than inside.
Please test our new website
By , 7 December 2012 at 6:53 pm UTC
Just an idea, maybe the background should be coloured according to the category? I can't say whether that'd look good, but might be something interesting to try and decide on.
By , 7 December 2012 at 6:53 pm UTC
Quoting: "liamdawe, post: 7020, member: 1"I changed article headers to the same style we have here now and i agree it looks loads better thanks for the tip!
Just an idea, maybe the background should be coloured according to the category? I can't say whether that'd look good, but might be something interesting to try and decide on.
Please test our new website
By , 7 December 2012 at 6:51 pm UTC
In posts it's smaller than here by about 2 points for me.
I do wait and it simply tells me to do the captcha first. Then I refresh and it's fine again. This only happens sometimes though, like one out of five.
Oh, and some thing’s wrong with the avatars for comments, they appear for the wrong person, the one behind. Although generally I don't like their look, but I've no idea what would be better.
And a small suggestion, a more human readable date?
By , 7 December 2012 at 6:51 pm UTC
Quoting: "liamdawe, post: 7019, member: 1"Font size is that an issue for everyone else? It's the same size as currently on here for me.
In posts it's smaller than here by about 2 points for me.
Quoting: "liamdawe, post: 7019, member: 1"Ads - yeah blame google :p, you must have looked up windows recently heh, captcha works for me everytime and i've tested it countless times, do you wait until you complete it and it tells you its okay until you hit enter?
I do wait and it simply tells me to do the captcha first. Then I refresh and it's fine again. This only happens sometimes though, like one out of five.
Oh, and some thing’s wrong with the avatars for comments, they appear for the wrong person, the one behind. Although generally I don't like their look, but I've no idea what would be better.
And a small suggestion, a more human readable date?
Please test our new website
By Liam Dawe, 7 December 2012 at 6:48 pm UTC
By Liam Dawe, 7 December 2012 at 6:48 pm UTC
I changed article headers to the same style we have here now and i agree it looks loads better thanks for the tip!
Please test our new website
By Liam Dawe, 7 December 2012 at 6:37 pm UTC
By Liam Dawe, 7 December 2012 at 6:37 pm UTC
Font size is that an issue for everyone else? It's the same size as currently on here for me.
Colouring - yeah i do actually agree there as well it does need some variation.
Ads - yeah blame google :P, you must have looked up windows recently heh, captcha works for me everytime and i've tested it countless times, do you wait until you complete it and it tells you its okay until you hit enter?
Colouring - yeah i do actually agree there as well it does need some variation.
Ads - yeah blame google :P, you must have looked up windows recently heh, captcha works for me everytime and i've tested it countless times, do you wait until you complete it and it tells you its okay until you hit enter?
Please test our new website
By , 7 December 2012 at 6:22 pm UTC
By , 7 December 2012 at 6:22 pm UTC
After thinking about this a bit more, here's the styling stuff that bugs me:
If I think of anything else I'll mention it. But generally, it just seems to loose a bit aesthetically.
And a separate issue, the captcha here/there sometimes doesn't work, and I have to copy the text I wrote and refresh the page for it to take.
- font size - it seems to small generally, and also I think there's an issue with quotes there
- colouring - too uniform, it's all blue! - I thin a little variance could go far, for example categories, headers. Perhaps a slightly darker shade of blue (closer to what's now)
- the side bars seem mostly unimportant - a bit different ordering and such, remove the redundant ones (why a second menu?) and maybe slightly more colours - to emphasize headers, activity on articles and important links (e.g. submit articles). Also, the width seems to make some of them useless (twitter)
- top bar's links are not the clearest because it's white on light blue
- nothing you can do anything about, but I'm getting Windows ads, so I'm placing the blame on Google and their lack of targeting
If I think of anything else I'll mention it. But generally, it just seems to loose a bit aesthetically.
And a separate issue, the captcha here/there sometimes doesn't work, and I have to copy the text I wrote and refresh the page for it to take.
Please test our new website
By Alex V.Sharp, 7 December 2012 at 6:18 pm UTC
By Alex V.Sharp, 7 December 2012 at 6:18 pm UTC
If you want, I could try my hand at some re-skinning and send you a draft?
Please test our new website
By Liam Dawe, 7 December 2012 at 6:09 pm UTC
By Liam Dawe, 7 December 2012 at 6:09 pm UTC
Agreed I will make the comments have stuff like avatars :)
Please test our new website
By Hamish, 7 December 2012 at 5:19 pm UTC
By Hamish, 7 December 2012 at 5:19 pm UTC
Regarding how the comments work - will you still be able to post them from the forum interface, or will it just be a regular type comment section?
EDIT: I see me and Xpander were having the same thoughts at the same time...
EDIT: I see me and Xpander were having the same thoughts at the same time...
Please test our new website
By Xpander, 7 December 2012 at 5:16 pm UTC
By Xpander, 7 December 2012 at 5:16 pm UTC
i dont like the comments in news... too small or something dunno. News should be integrated with the forum like we currently have.
other than that.. looks clean and solid.
other than that.. looks clean and solid.
Please test our new website
By Liam Dawe, 7 December 2012 at 3:42 pm UTC
By Liam Dawe, 7 December 2012 at 3:42 pm UTC
You are the first one to say they feel it is going backwards so far everyone has said it's cleaner and easier to use. What exactly would you miss from the current setup? If you are going to say it doesn't look as good there has to be reasons.
I have implemented a lot of suggestion on it over the past week so if you can give feedback regarding styling I do appreciate it.
Thanks for the bug report - now fixed :D
I have implemented a lot of suggestion on it over the past week so if you can give feedback regarding styling I do appreciate it.
Thanks for the bug report - now fixed :D
Please test our new website
By , 7 December 2012 at 3:27 pm UTC
By , 7 December 2012 at 3:27 pm UTC
Just regarding the look, I feel like it's a step back compared to this. I can't say how to improve it, but the current site just looks better.
Regarding bugs, clicking on the GoL link at the top doesn't take me back to the homepage but to ./index.php, which means that if I'm in forum it doesn't work.
Regarding bugs, clicking on the GoL link at the top doesn't take me back to the homepage but to ./index.php, which means that if I'm in forum it doesn't work.
Cheese Talks To Desurium Contributors (about Desurium - what a surprise)
By Liam Dawe, 7 December 2012 at 1:17 pm UTC
By Liam Dawe, 7 December 2012 at 1:17 pm UTC
Nice one but moved to correct section ;)
iBomber games coming to Steam for Linux! Steam also expands the Beta!
By Xpander, 7 December 2012 at 8:51 am UTC
By Xpander, 7 December 2012 at 8:51 am UTC
i got into the beta also finally.
and everyone should buy SS3 who still haven't and ofc who like this type of gmae - its so cheap also atm
and everyone should buy SS3 who still haven't and ofc who like this type of gmae - its so cheap also atm
Cheese Talks To Desurium Contributors (about Desurium - what a surprise)
By Cheeseness, 7 December 2012 at 7:01 am UTC
These are good questions. I imagine that these things case-by-case basis. As for the actual qualifiers, I have no idea, but I suspect that LGP's stuff would be overlooked because they have the potential to bring a decent Linux catalogue in (not to mention their customers).
By Cheeseness, 7 December 2012 at 7:01 am UTC
Quoting: "Hamish, post: 7006, member: 6"About that comment by Scott Reismanis - what kind of pretext do they use to decide what is acceptable when it comes to DRM to allow it to be sold on Desura and what is not? Why is LGP's copy protection on Majesty and Sacred okay, for instance?
And yes, I know I am asking questions you do not have answers to. :p
These are good questions. I imagine that these things case-by-case basis. As for the actual qualifiers, I have no idea, but I suspect that LGP's stuff would be overlooked because they have the potential to bring a decent Linux catalogue in (not to mention their customers).
Cheese Talks To Desurium Contributors (about Desurium - what a surprise)
By Hamish, 7 December 2012 at 6:49 am UTC
By Hamish, 7 December 2012 at 6:49 am UTC
About that comment by Scott Reismanis - what kind of pretext do they use to decide what is acceptable when it comes to DRM to allow it to be sold on Desura and what is not? Why is LGP's copy protection on Majesty and Sacred okay, for instance?
And yes, I know I am asking questions you do not have answers to. :p
And yes, I know I am asking questions you do not have answers to. :p
Cheese Talks To Desurium Contributors (about Desurium - what a surprise)
By Cheeseness, 7 December 2012 at 6:39 am UTC
This is the nature of F/OSS development - different people have different motivation :D
At the end of the day, the Desura guys will decide what they do and don't implement on the servers (which aren't open). I don't imagine that any of the community contributors would authorise a pull request to bring DRM mechanisms into the Desurium codebase, so any client side stuff would be added downstream as part of the Desura client (future releases of the official client will be based on the Desurium codebase). Based on INtense's comments about them turning down games that use DRM, that too seems fairly unlikely.
By Cheeseness, 7 December 2012 at 6:39 am UTC
Quoting: "Hamish, post: 7001, member: 6"I am a bit confused about the DRM comments - none of the contributors seem to be singing the same tune.
This is the nature of F/OSS development - different people have different motivation :D
At the end of the day, the Desura guys will decide what they do and don't implement on the servers (which aren't open). I don't imagine that any of the community contributors would authorise a pull request to bring DRM mechanisms into the Desurium codebase, so any client side stuff would be added downstream as part of the Desura client (future releases of the official client will be based on the Desurium codebase). Based on INtense's comments about them turning down games that use DRM, that too seems fairly unlikely.
A round-up of all things Steam right now!
By aaannz, 6 December 2012 at 11:06 pm UTC
By aaannz, 6 December 2012 at 11:06 pm UTC
Yeah! I didn't receive any email yet, but Steam stopped kicking me without option "hack" and I also can post to beta forums. So it seems I'm too riding on this wave. :D
Edit: ...and the email arrived!
Edit: ...and the email arrived!
Cheese Talks To Desurium Contributors (about Desurium - what a surprise)
By , 6 December 2012 at 10:18 pm UTC
I'd be happy to read anything that has to do with development of games on Linux or porting. Please keep those things coming, as I really enjoy reading your interviews and overviews. and I'm sure many others do as well!
By , 6 December 2012 at 10:18 pm UTC
Quoting: "Cheeseness, post: 7000, member: 122"Thanks!
I have something that may be of interest in the works at the moment which looks at some porting stuff. I don't expect I'll have anything that I could specifically call an interview with a porter within the next few months though.
I'd be happy to read anything that has to do with development of games on Linux or porting. Please keep those things coming, as I really enjoy reading your interviews and overviews. and I'm sure many others do as well!
iBomber games coming to Steam for Linux! Steam also expands the Beta!
By Agmenor, 6 December 2012 at 9:45 pm UTC
By Agmenor, 6 December 2012 at 9:45 pm UTC
Congratulations on being part of the beta !
Oh, I didn't understand that Serious Sam 3 was temporarily free because of the beta. So I suppose I won't be able to play it any more, unless I buy it.
Oh, I didn't understand that Serious Sam 3 was temporarily free because of the beta. So I suppose I won't be able to play it any more, unless I buy it.
Cheese Talks To Desurium Contributors (about Desurium - what a surprise)
By Hamish, 6 December 2012 at 9:40 pm UTC
By Hamish, 6 December 2012 at 9:40 pm UTC
I am a bit confused about the DRM comments - none of the contributors seem to be singing the same tune.
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