Latest Comments
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 12 November 2012 at 3:31 pm UTC
You might just as well expect id (and Carmack) to realize that the almost non-existent Linux usage of their ports (in their eyes) is not due to the small amounts of Linux users but due to releasing shoddy ports that don't work for anyone and are mostly hosted on other sites (thus making them harder to track).
I just wish that if such a situation were to happen again, at least there will be a proper reason given, not the 'we won't release it' crap with no explanations.
By , 12 November 2012 at 3:31 pm UTC
Quoting: "liamdawe, post: 6307, member: 1"Yes it was done piss poorly in my eyes but hopefully they will learn from their mistakes.
You might just as well expect id (and Carmack) to realize that the almost non-existent Linux usage of their ports (in their eyes) is not due to the small amounts of Linux users but due to releasing shoddy ports that don't work for anyone and are mostly hosted on other sites (thus making them harder to track).
I just wish that if such a situation were to happen again, at least there will be a proper reason given, not the 'we won't release it' crap with no explanations.
Killing Floor and Red Orchestra on Steam for non-BETA users
By Liam Dawe, 12 November 2012 at 11:20 am UTC
By Liam Dawe, 12 November 2012 at 11:20 am UTC
Yes it was done piss poorly in my eyes but hopefully they will learn from their mistakes.
Killing Floor and Red Orchestra on Steam for non-BETA users
By Cheeseness, 12 November 2012 at 6:05 am UTC
Rumour based on some of Ryan's comments (which were pretty vague - to be expected as he is/was most likely under an NDA) pointed towards it being to do with some middleware that had been ported, but couldn't be licenced. I've seen SpeedTree, GameSpy, Microsoft, and a few others suggested, but it's all speculation, which only highlights that Epic didn't step in to a) clarify the situation, b) look after their contractor, who shouldn't have been in a position where he the only person fielding questions, or c) officially axe the project or choose to migrate to some different tech.
By Cheeseness, 12 November 2012 at 6:05 am UTC
Quoting: "Anon, post: 6305"Hm, I always thought I read somewhere that it was because of a deal with MS, but reading wikipedia I see it is unclear. Well, we'll see.
Rumour based on some of Ryan's comments (which were pretty vague - to be expected as he is/was most likely under an NDA) pointed towards it being to do with some middleware that had been ported, but couldn't be licenced. I've seen SpeedTree, GameSpy, Microsoft, and a few others suggested, but it's all speculation, which only highlights that Epic didn't step in to a) clarify the situation, b) look after their contractor, who shouldn't have been in a position where he the only person fielding questions, or c) officially axe the project or choose to migrate to some different tech.
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 12 November 2012 at 5:26 am UTC
By , 12 November 2012 at 5:26 am UTC
Hm, I always thought I read somewhere that it was because of a deal with MS, but reading wikipedia I see it is unclear. Well, we'll see.
Killing Floor and Red Orchestra on Steam for non-BETA users
By Cheeseness, 11 November 2012 at 11:46 pm UTC
Actually, there's not enough information available to point blame at anybody. From what's available, it could just as easily be Gamespy as Microsoft.
That's beside the point though, Epic could have announced that there were holdups without revealing who was responsible. There were no official statements until a year or two ago that said anything other than "It's still coming," and after promises that it would be on the disc, online in time for launch, etc. etc., that lack of communication is something they should have to atone for.
What little we were told came from Ryan (who wasn't even an employee/representative of Epic), which I imagine put some pretty uncool pressure on him as well. Also, if anybody's not aware, they got somebody else to do the Mac port that eventually got released from scratch according to a brief discussion I had with him, so I imagine that if a Linux port were to be made, the previous porting work wouldn't be used either.
It's sad, but likely :(
By Cheeseness, 11 November 2012 at 11:46 pm UTC
Quoting: "Anon, post: 6302"Thank Microsoft for that, they're the ones responsible.
Actually, there's not enough information available to point blame at anybody. From what's available, it could just as easily be Gamespy as Microsoft.
That's beside the point though, Epic could have announced that there were holdups without revealing who was responsible. There were no official statements until a year or two ago that said anything other than "It's still coming," and after promises that it would be on the disc, online in time for launch, etc. etc., that lack of communication is something they should have to atone for.
What little we were told came from Ryan (who wasn't even an employee/representative of Epic), which I imagine put some pretty uncool pressure on him as well. Also, if anybody's not aware, they got somebody else to do the Mac port that eventually got released from scratch according to a brief discussion I had with him, so I imagine that if a Linux port were to be made, the previous porting work wouldn't be used either.
Quoting: "Anon, post: 6302"I do expect that most won't complain about their behaviour though, unfortunately.
It's sad, but likely :(
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 11 November 2012 at 10:00 pm UTC
Thank Microsoft for that, they're the ones responsible.
I won't support them for doing so, but I'll be happy to finally play some of those games. I do expect that most won't complain about their behaviour though, unfortunately.
(also, maybe this would mean Dishonored! then again, Dishonored isn't even on Mac)
By , 11 November 2012 at 10:00 pm UTC
Quoting: "Cheeseness, post: 6298, member: 122"I honestly hope that Linux users would not be satisfied with that unless it were accompanied with a very sincere and gracious apology for their massively disrespectful behaviour regarding the status of the original Linux port. There's too little accountability with regards to Linux support as it is. To say as a community that we're happy to be treated like that would be incredibly demeaning :/
Thank Microsoft for that, they're the ones responsible.
I won't support them for doing so, but I'll be happy to finally play some of those games. I do expect that most won't complain about their behaviour though, unfortunately.
(also, maybe this would mean Dishonored! then again, Dishonored isn't even on Mac)
Killing Floor and Red Orchestra on Steam for non-BETA users
By Hyeron, 11 November 2012 at 1:57 pm UTC
By Hyeron, 11 November 2012 at 1:57 pm UTC
Ten to one that's exactly what happens.
Oh well.
Real happy to see Killing Floor running. It has a few graphical glitches here and there, but other than that... It runs super smooth. :)
Oh well.
Real happy to see Killing Floor running. It has a few graphical glitches here and there, but other than that... It runs super smooth. :)
Killing Floor and Red Orchestra on Steam for non-BETA users
By Cheeseness, 11 November 2012 at 1:54 pm UTC
I honestly hope that Linux users would not be satisfied with that unless it were accompanied with a very sincere and gracious apology for their massively disrespectful behaviour regarding the status of the original Linux port. There's too little accountability with regards to Linux support as it is. To say as a community that we're happy to be treated like that would be incredibly demeaning :/
By Cheeseness, 11 November 2012 at 1:54 pm UTC
Quoting: "Anon, post: 6284"I hope that since Epic eventually ported UE3 again to Mac, maybe they'll actually release the Linux port now.
I honestly hope that Linux users would not be satisfied with that unless it were accompanied with a very sincere and gracious apology for their massively disrespectful behaviour regarding the status of the original Linux port. There's too little accountability with regards to Linux support as it is. To say as a community that we're happy to be treated like that would be incredibly demeaning :/
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 11 November 2012 at 6:49 am UTC
By , 11 November 2012 at 6:49 am UTC
Hello, everybody! There is another [URL='http://openite.com/en/games_en/2012/11/11/beginning-of-expansion-critically-acclaimed-company-tripwire-interactive-on-the-linux-platform.html']news about Red Orchestra and Killing Floor [/URL]on openite site, for that people who interested in additional info about these games.
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 11 November 2012 at 5:01 am UTC
I was playing Steel Storm all day yesterday via steam. Yes it works fine.
By , 11 November 2012 at 5:01 am UTC
Quoting: "motorsep, post: 6292, member: 154"Can someone who owns Steel Storm on Steam verify that they also have it on Linux (cos Valve told me it suppose to be on it, regardless if person is in beta program or not, however I haven't seen any Linux resource, including this one, ever mentioning it) ?
I was playing Steel Storm all day yesterday via steam. Yes it works fine.
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 11 November 2012 at 3:28 am UTC
Uhh, no. No they are not. But in my experience it was sometimes really glitchy about perk level.
Do note that only certain maps and mutators are "Whitelisted" for experience gain. Any map the game comes with and a fair portion of community maps are whitelisted. Most mutators are not whitelisted.
By , 11 November 2012 at 3:28 am UTC
Quoting: "Kame, post: 6294, member: 102"On killing floor: Maybe I just don't understand how this game works, but are your perk/skill things supposed to reset after every game?
Uhh, no. No they are not. But in my experience it was sometimes really glitchy about perk level.
Do note that only certain maps and mutators are "Whitelisted" for experience gain. Any map the game comes with and a fair portion of community maps are whitelisted. Most mutators are not whitelisted.
Killing Floor and Red Orchestra on Steam for non-BETA users
By Kame, 11 November 2012 at 12:30 am UTC
Works fine.
On killing floor: Maybe I just don't understand how this game works, but are your perk/skill things supposed to reset after every game?
By Kame, 11 November 2012 at 12:30 am UTC
Quoting: "motorsep, post: 6292, member: 154"Can someone who owns Steel Storm on Steam verify that they also have it on Linux (cos Valve told me it suppose to be on it, regardless if person is in beta program or not, however I haven't seen any Linux resource, including this one, ever mentioning it) ?
Works fine.
On killing floor: Maybe I just don't understand how this game works, but are your perk/skill things supposed to reset after every game?
Killing Floor and Red Orchestra on Steam for non-BETA users
By motorsep, 11 November 2012 at 12:12 am UTC
By motorsep, 11 November 2012 at 12:12 am UTC
Can someone who owns Steel Storm on Steam verify that they also have it on Linux (cos Valve told me it suppose to be on it, regardless if person is in beta program or not, however I haven't seen any Linux resource, including this one, ever mentioning it) ?
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 10 November 2012 at 11:28 pm UTC
By , 10 November 2012 at 11:28 pm UTC
Yep, I was misinterpreting what you meant by non-Beta user. I have no interest in bypassing the beta limitations, because if they wanted everyone just diving in they would've just let everyone dive in. So I guess I'll wait for now. I'm hearing it has great performance though, which is awesome. Hopefully it won't be long until I'll join all you Beta-users and By-passers in some Zombie slaying fun!
Killing Floor and Red Orchestra on Steam for non-BETA users
By Liam Dawe, 10 November 2012 at 10:48 pm UTC
By Liam Dawe, 10 November 2012 at 10:48 pm UTC
Well you buy it and its then in your Steam library.
See above comment.
See above comment.
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 10 November 2012 at 10:48 pm UTC
By , 10 November 2012 at 10:48 pm UTC
Hello, you can currently use steam without beta access. You need to use the work around by launching steam via typing in the terminal "steam steam://games,"
If you own the game, it'll show up in your library and you can install it from there.
If you own the game, it'll show up in your library and you can install it from there.
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 10 November 2012 at 10:45 pm UTC
As in, I don't see WHERE in Steam or on their Website I can get it as a non-Beta user. Unless I'm misinterpreting what you mean by non-Beta user.
By , 10 November 2012 at 10:45 pm UTC
Quoting: "liamdawe, post: 6286, member: 1"From steam...
As in, I don't see WHERE in Steam or on their Website I can get it as a non-Beta user. Unless I'm misinterpreting what you mean by non-Beta user.
Killing Floor and Red Orchestra on Steam for non-BETA users
By Liam Dawe, 10 November 2012 at 10:41 pm UTC
From steam...
By Liam Dawe, 10 November 2012 at 10:41 pm UTC
Quoting: "Spummy, post: 6285"Where does one acquire this binary? It'd be great to finally not have to use WINE for this game.
From steam...
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 10 November 2012 at 10:37 pm UTC
By , 10 November 2012 at 10:37 pm UTC
Where does one acquire this binary? It'd be great to finally not have to use WINE for this game.
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 10 November 2012 at 7:50 pm UTC
By , 10 November 2012 at 7:50 pm UTC
I hope that since Epic eventually ported UE3 again to Mac, maybe they'll actually release the Linux port now.
Anyone else getting texture errors in KF though? Some levels are fine, others are half-white.
Anyone else getting texture errors in KF though? Some levels are fine, others are half-white.
Steam Closed Beta Now Live!
By Liam Dawe, 10 November 2012 at 7:00 pm UTC
By Liam Dawe, 10 November 2012 at 7:00 pm UTC
It's annoying I've no idea why apps won't scale but get boxed out.
Steam Closed Beta Now Live!
By , 10 November 2012 at 2:18 pm UTC
Ah, it just letter-boxed it on my laptop and scaled on my desktop, I never really experienced any issues of this kind.
By , 10 November 2012 at 2:18 pm UTC
Quoting: "liamdawe, post: 6279, member: 1"At such a low resolution half the screen gets cut off so i couldnt get to the settings.
Ah, it just letter-boxed it on my laptop and scaled on my desktop, I never really experienced any issues of this kind.
2 new Kickstarts to whet your appetite!
By , 10 November 2012 at 2:18 pm UTC
By , 10 November 2012 at 2:18 pm UTC
And now it's readable on smaller screens (1024x?).
Steam Closed Beta Now Live!
By Liam Dawe, 10 November 2012 at 1:58 pm UTC
By Liam Dawe, 10 November 2012 at 1:58 pm UTC
At such a low resolution half the screen gets cut off so i couldnt get to the settings.
Steam Closed Beta Now Live!
By , 10 November 2012 at 1:56 pm UTC
By , 10 November 2012 at 1:56 pm UTC
I changed it fine from the settings, why look for the config?
Annoyingly there are some texture bugs (surfaces completely white).
Also, why can't devs just use the bloody XDG specs? Even just hardcoding it to .local/share/ is better than dumping everything in the home directory...
Annoyingly there are some texture bugs (surfaces completely white).
Also, why can't devs just use the bloody XDG specs? Even just hardcoding it to .local/share/ is better than dumping everything in the home directory...
Humble Bundle For Android 4!
By , 10 November 2012 at 11:48 am UTC
By , 10 November 2012 at 11:48 am UTC
Yep, waking mars tends to hang sometimes on seed interaction. Had one right after game load as well. Didn't stop me though. Almost completed the game.
2 new Kickstarts to whet your appetite!
By Liam Dawe, 10 November 2012 at 11:21 am UTC
By Liam Dawe, 10 November 2012 at 11:21 am UTC
Done, looks much better!
Steam Closed Beta Now Live!
By Liam Dawe, 10 November 2012 at 11:20 am UTC
By Liam Dawe, 10 November 2012 at 11:20 am UTC
Okay so Killing Floor on intel HD4000 at 1920x1080 resolution = good performance, awesome work!
Steam Closed Beta Now Live!
By Liam Dawe, 10 November 2012 at 11:17 am UTC
By Liam Dawe, 10 November 2012 at 11:17 am UTC
Yup and even though it installs with a resolution of 800x600 (lolqut) i managed to find the config to change it, haven't tested performance yet though.
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