Latest Comments by mrdeathjr
Wine 8.13 is out now with plenty of bug fixes
22 July 2023 at 6:35 pm UTC Likes: 3
in good news at least compiling bi-arch is possible now in my case:
./configure --enable-archs=i386,x86_64
and works curiously dont show icons in folders on appetizer
32bits app
64bits app
almost forget using this method wine binaries are installed in usr/local/bin and wine64 dont stay anymore, only wine and run both apps 32bit and 64bits
22 July 2023 at 6:35 pm UTC Likes: 3
Quoting: whizseIn this case I think it refers to the new experimental WoW64 mode. So no changes unless you build Wine with --enable-archs which isn't used by default yet, I think.
in good news at least compiling bi-arch is possible now in my case:
./configure --enable-archs=i386,x86_64
and works curiously dont show icons in folders on appetizer
32bits app
64bits app
almost forget using this method wine binaries are installed in usr/local/bin and wine64 dont stay anymore, only wine and run both apps 32bit and 64bits
Wine 8.13 is out now with plenty of bug fixes
22 July 2023 at 4:52 pm UTC Likes: 2
thanks i testing some titles with wmv cinematics and dont have changes
22 July 2023 at 4:52 pm UTC Likes: 2
Quoting: whizseIn this case I think it refers to the new experimental WoW64 mode. So no changes unless you build Wine with --enable-archs which isn't used by default yet, I think.
thanks i testing some titles with wmv cinematics and dont have changes
Wine 8.13 is out now with plenty of bug fixes
22 July 2023 at 12:00 pm UTC Likes: 1
22 July 2023 at 12:00 pm UTC Likes: 1
This wine version comes with Wow64 support in WineGStreamer (could affect cinematics), however once stay avalaible ubuntu packages add more info
Wine 8.12 brings more Wayland work and performance improvements
12 July 2023 at 12:16 pm UTC
Yeah this error stay affecting staging in my case since 8.10 for now
meanwhile wine staging fix this error stay using 8.12 devel, this fix various issues like steam and some input issues in some games
12 July 2023 at 12:16 pm UTC
Quoting: ShmerlJust tried in the Debian build, no dice either:
00fc:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
00fc:err:winediag:nodrv_CreateWindow L"Make sure that your X server is running and that $DISPLAY is set correctly."
Yeah this error stay affecting staging in my case since 8.10 for now
meanwhile wine staging fix this error stay using 8.12 devel, this fix various issues like steam and some input issues in some games
Wine 8.12 brings more Wayland work and performance improvements
9 July 2023 at 2:43 pm UTC
9 July 2023 at 2:43 pm UTC
wine staging 8.12 stay avalaible but in my case......
Wine 8.12 brings more Wayland work and performance improvements
9 July 2023 at 2:23 am UTC Likes: 1
9 July 2023 at 2:23 am UTC Likes: 1
Update
In my case also fix keyboard input on atelier sophie non dx version aka DX9
In before wine versions only work space and 0 but dont keyboard arrows and for before dont be possible played with keyboard
In my case also fix keyboard input on atelier sophie non dx version aka DX9
In before wine versions only work space and 0 but dont keyboard arrows and for before dont be possible played with keyboard
Wine 8.12 brings more Wayland work and performance improvements
8 July 2023 at 3:06 pm UTC Likes: 2
8 July 2023 at 3:06 pm UTC Likes: 2
With this wine version in my case steam..................
Back to work
Also can use depth bias control too
However in my case needs wait for staging 8.12 for see fix launching programs case appetizer
Back to work
Also can use depth bias control too
However in my case needs wait for staging 8.12 for see fix launching programs case appetizer
AMD RADV gets feature to help emulation and translation layers
30 June 2023 at 11:16 am UTC
30 June 2023 at 11:16 am UTC
In my case with intel anv appear sometime ago but hardware is too weak (just cause 3 stay around 25fps)
Wine 8.11 and vkd3d 1.8 are out now
25 June 2023 at 7:31 pm UTC Likes: 2
this wine version have various things can affect dxvk for example
before enable VK_EXT_depth_bias_control and now with last oibaf mesa drivers anv and radv have support
in my case with anv
this apply to dx9 titles
stay related to this
https://github.com/doitsujin/dxvk/pull/3501
this affect some DX9 titles like: Assassin's Creed Brotherhood (shadows) - FarCry 2 (character) - FEAR (some transparency effects) - The Saboteur (texture flickering) maybe others
almost forget wine staging 8.10 in my case dont begin in virtual desktop but wine 8.11 in virtual desktop work ok
in my case steam client dont working in this wine version and show this error
also staging 8.11 still crashing in my case like 8.10 with same error
back to staging 8.9 for secure area
25 June 2023 at 7:31 pm UTC Likes: 2
this wine version have various things can affect dxvk for example
Quotewinevulkan: Update to VK spec version 1.3.254.
https://source.winehq.org/git/wine.git/commit/7eb75124e74804f56813ef371193d0db97e12e9c
before enable VK_EXT_depth_bias_control and now with last oibaf mesa drivers anv and radv have support
in my case with anv
this apply to dx9 titles
stay related to this
https://github.com/doitsujin/dxvk/pull/3501
this affect some DX9 titles like: Assassin's Creed Brotherhood (shadows) - FarCry 2 (character) - FEAR (some transparency effects) - The Saboteur (texture flickering) maybe others
almost forget wine staging 8.10 in my case dont begin in virtual desktop but wine 8.11 in virtual desktop work ok
in my case steam client dont working in this wine version and show this error
Quote[0625/075106.289:ERRORplatform_font_skia.cc(343)] Could not find any font: Tahoma, sans. Falling back to the def
ault
also staging 8.11 still crashing in my case like 8.10 with same error
QuoteError: Can't create window of class wxWindowClassNR
back to staging 8.9 for secure area
DevilutionX continues improving classic Diablo and Hellfire
25 June 2023 at 5:46 pm UTC Likes: 1
Very interesting but personally stay more interested on this cited for 1.7.0:
GPU rendering
25 June 2023 at 5:46 pm UTC Likes: 1
Quoting: CyrilYeap, Liam wrote it in the news dude!
But seriously, maybe you mean something else by "more gamepad friendly"... as "Improved Gamepad UI" is planned for the 1.7.0 release, so you'll have to wait a bit longer I think, to have the best experience.
Very interesting but personally stay more interested on this cited for 1.7.0:
GPU rendering
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