Latest Comments by mrdeathjr
NVIDIA GeForce are teasing something for August 31, likely RTX 3000
10 August 2020 at 6:37 pm UTC
Actual huang sadness about opensource collaboration
Back to topic if ampere is successfull maybe big navi could dont be out and leave for rdna 3 next year
10 August 2020 at 6:37 pm UTC
Quoting: WorMzyI'm going to go out on a limb and guess they aren't going to announce that they're open sourcing their Linux driver and/or co-operating fully with the nouveau developers to make the open source driver feature complete.
Would be nice to be surprised....
Actual huang sadness about opensource collaboration
Back to topic if ampere is successfull maybe big navi could dont be out and leave for rdna 3 next year
PlayStation 2 emulator PCSX2 continues to show improvements in latest progress report
30 July 2020 at 2:21 pm UTC
30 July 2020 at 2:21 pm UTC
In my case lastest version 1.6.0 runs very good
https://www.youtube.com/watch?v=_N9O3xdIpBM
https://www.youtube.com/watch?v=qvMBSbHEhfU
System Specs
Nvidia Drivers 440.66.12 (run package)
Lubuntu 20.04 x64 - Kernel 5.4.0-14 generic (ubuntu mainline) - CPUFreq: Performance
CPU: Core i3 8350K Tri-Core (Coffelake 14nm) 5.0Ghz + Zalman CNPS 10x Performa+ + MasterFan Pro Air Balance 83 CFM
MEMORY: 12GB DDR4 2400mhz (8x1 - 4x1) Mushkin (dual channel - flex mode: 37.5 gb/s)
GPU: Gigabyte Nvidia Geforce GTX 1050 OC (GP107 14nm: 640 Shaders / 40 TMUS / 32 ROPS) Windforce 2GB DDR5 7000Mhz 128Bit (110Gb/s)
MAINBOARD: ASUS Z370-P
https://www.youtube.com/watch?v=_N9O3xdIpBM
https://www.youtube.com/watch?v=qvMBSbHEhfU
System Specs
Nvidia Drivers 440.66.12 (run package)
Lubuntu 20.04 x64 - Kernel 5.4.0-14 generic (ubuntu mainline) - CPUFreq: Performance
CPU: Core i3 8350K Tri-Core (Coffelake 14nm) 5.0Ghz + Zalman CNPS 10x Performa+ + MasterFan Pro Air Balance 83 CFM
MEMORY: 12GB DDR4 2400mhz (8x1 - 4x1) Mushkin (dual channel - flex mode: 37.5 gb/s)
GPU: Gigabyte Nvidia Geforce GTX 1050 OC (GP107 14nm: 640 Shaders / 40 TMUS / 32 ROPS) Windforce 2GB DDR5 7000Mhz 128Bit (110Gb/s)
MAINBOARD: ASUS Z370-P
No 10nm-based Intel CPUs for desktop users until 2021, 7nm-based CPUs delayed
25 July 2020 at 6:08 pm UTC
25 July 2020 at 6:08 pm UTC
Them stay suffer consequences of dont innovate own cpus, only use same core with more frecuencies at max
But now actual development is cleary insufficient
Personally stay waiting for zen 3 and possible jump to amd in next cpu
But now actual development is cleary insufficient
Personally stay waiting for zen 3 and possible jump to amd in next cpu
Linux distro Fedora 33 may get DXVK as the default for Wine
23 July 2020 at 11:47 am UTC Likes: 1
Wine devs normally are very closed circle, is difficult allow entry to new developers (specially when can affect in many ways some parts case wined3d with dxvk)
But actually them dont accept dxvk (wine programming standar issue, dxvk use C++ and wine dont accept that)
However package is optional, but as gamer wined3d is a dead horse and d9vk/dxvk is possible use many games with very good performance and features case vsync (this give troubles in wined3d)
Another thing is d9vk/dxvk use cpu in better way (better multithreading) than wined3d
Without forget time to resolve bugs in wined3d compared dxvk, dxvk is more proactive in this matter, personally i dont want give support to wined3d for wait years to solve bugs or in other cases stay as non resolved or abandonen
Actually them stay working on own vulkan solution but when appear will be late because dxvk stay some time ago without forget performance (possible worst in wine vulkan implementation)
23 July 2020 at 11:47 am UTC Likes: 1
Quoting: Alm888It is nice that after a year he decided to lend a hand to WINE team (especially considering the team have tragically lost its key graphics developer), but DXVK is still his pet-project and wine-dxvk is a fork. And I am against forks.
Wine devs normally are very closed circle, is difficult allow entry to new developers (specially when can affect in many ways some parts case wined3d with dxvk)
But actually them dont accept dxvk (wine programming standar issue, dxvk use C++ and wine dont accept that)
However package is optional, but as gamer wined3d is a dead horse and d9vk/dxvk is possible use many games with very good performance and features case vsync (this give troubles in wined3d)
Another thing is d9vk/dxvk use cpu in better way (better multithreading) than wined3d
Without forget time to resolve bugs in wined3d compared dxvk, dxvk is more proactive in this matter, personally i dont want give support to wined3d for wait years to solve bugs or in other cases stay as non resolved or abandonen
Actually them stay working on own vulkan solution but when appear will be late because dxvk stay some time ago without forget performance (possible worst in wine vulkan implementation)
NVIDIA Vulkan Beta Driver 450.56.01 out, Ray Tracing and bug fixes
13 July 2020 at 2:22 am UTC
in my case use this:
Video Codec SDK 10
https://developer.nvidia.com/nvidia-video-codec-sdk/download
What's new in Video Codec SDK 10
New NVENC presets (H.264 - HEVC) for improved flexibility and granularity
Finer control of rate control modes
Use-case Setting (also referred to as Tuning information)
NVDEC Support for GA100
13 July 2020 at 2:22 am UTC
Quoting: massatt212Does it have New Nvenc on Linux ?
in my case use this:
Video Codec SDK 10
https://developer.nvidia.com/nvidia-video-codec-sdk/download
What's new in Video Codec SDK 10
New NVENC presets (H.264 - HEVC) for improved flexibility and granularity
Finer control of rate control modes
Use-case Setting (also referred to as Tuning information)
NVDEC Support for GA100
NVIDIA Vulkan Beta Driver 450.56.01 out, Ray Tracing and bug fixes
10 July 2020 at 7:52 pm UTC
for vulkan this driver is better than stable
doutsujin from discord:
10 July 2020 at 7:52 pm UTC
Quoting: Beamboom... and yet another bloody weird case of Nvidia versioning.
Just recently they released a new STABLE driver version 450.57. Subversion 57 of the 450 driver.
... And now they continue with a new beta, version 450.56.01?! So like, this is a new driver that's a beta of the version prior to the stable 450.57??
WTF?
for vulkan this driver is better than stable
doutsujin from discord:
Quotecan confirm that the vertex buffer stuff is fixed
NVIDIA Vulkan Beta Driver 450.56.01 out, Ray Tracing and bug fixes
10 July 2020 at 11:47 am UTC Likes: 1
10 July 2020 at 11:47 am UTC Likes: 1
This driver give with more updated vulkan version according json file:
{
"file_format_version" : "1.0.0",
"ICD": {
"library_path": "libGLX_nvidia.so.0",
"api_version" : "1.2.145"
}
}
Almost forget this driver works with cuda 11 - nvenc sdk 10 and lastest ffmpeg git
{
"file_format_version" : "1.0.0",
"ICD": {
"library_path": "libGLX_nvidia.so.0",
"api_version" : "1.2.145"
}
}
Almost forget this driver works with cuda 11 - nvenc sdk 10 and lastest ffmpeg git
PSP emulator PPSSPP has a big new release out
28 June 2020 at 3:42 pm UTC
28 June 2020 at 3:42 pm UTC
This PPSSPP version works with vulkan but cinematics runs odd
https://www.youtube.com/watch?v=KnVeerCdm1k
More later up OpenGL test
https://www.youtube.com/watch?v=tH69QkbTe3E
Almost forget for ubuntu users, this ppa by Xu Zhen works
https://launchpad.net/~xuzhen666/+archive/ubuntu/ppsspp
https://www.youtube.com/watch?v=KnVeerCdm1k
More later up OpenGL test
https://www.youtube.com/watch?v=tH69QkbTe3E
Almost forget for ubuntu users, this ppa by Xu Zhen works
https://launchpad.net/~xuzhen666/+archive/ubuntu/ppsspp
NVIDIA released a big new mainline Linux Beta Driver 450.51
24 June 2020 at 7:22 pm UTC Likes: 6
What is it?
24 June 2020 at 7:22 pm UTC Likes: 6
Quoting: kokoko3kThanks nvidia, but not yet.
* Wayland?
What is it?
NVIDIA released a big new mainline Linux Beta Driver 450.51
24 June 2020 at 7:20 pm UTC Likes: 1
according nvidia json file lastest driver stay a bit outdated compared vulkan beta driver:
450.51
"file_format_version" : "1.0.0",
"ICD": {
"library_path": "libGLX_nvidia.so.0",
"api_version" : "1.2.133"
440.66.17
"file_format_version" : "1.0.0",
"ICD": {
"library_path": "libGLX_nvidia.so.0",
"api_version" : "1.2.145"
24 June 2020 at 7:20 pm UTC Likes: 1
Quoting: jensI would love to know which version of the Vulkan branch got merged into this one.
Is `VK_EXT_extended_dynamic_state` already included (from 440.66.17)? If not, is this version suitable for RDR2 (like 440.66.15)?
according nvidia json file lastest driver stay a bit outdated compared vulkan beta driver:
450.51
"file_format_version" : "1.0.0",
"ICD": {
"library_path": "libGLX_nvidia.so.0",
"api_version" : "1.2.133"
440.66.17
"file_format_version" : "1.0.0",
"ICD": {
"library_path": "libGLX_nvidia.so.0",
"api_version" : "1.2.145"
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