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Latest Comments by CatKiller
Metro Exodus arrives for Linux on April 14
27 March 2021 at 12:57 am UTC Likes: 2

Quoting: ShabbyXFinally a native release that happened because of Stadia.

I'm not sure that this counts as that, tbh. Yes, it was released on Stadia before it was released for Linux, but the prior Metro games were also released for Linux. We do now know that a Stadia release doesn't prevent a Linux release, though.

Metro Exodus arrives for Linux on April 14
26 March 2021 at 12:34 am UTC

Quoting: sciroccoThere is no DLSS on linux sadly, ray tracing is possible tho.

The means to do DLSS has been included with the Nvidia driver for ages. There just hasn't been a native game that's used it, and Wine (or any other open source project) can't.

Metro Exodus arrives for Linux on April 14
26 March 2021 at 12:33 am UTC Likes: 3

Quoting: scratchi
Quoting: CatKiller
Quoting: sonic
Quoting: scratchiGOG is having a sale on it right now, 66% off for the standard edition and 70% off for the gold edition. Buy now, play later...if they don't change their mind before 14th :X

Aren't all GoG versions of Metro Windows only?
Yep.

Yea, but when they release the Linux version GOG will probably make the Linux installer available too, no? At least that's my assumption... or does GOG not work like this? I'm waiting to see what happens on the 14th, didn't buy it yet since have no time to play it anytime soon anyway :)

There's no real reason why they'd put the Linux version on GOG: they didn't put the others there, even though Linux versions are available on Steam. GOG makes it a pain for devs to manage multiple releases, so quite a lot just don't bother.

Metro Exodus arrives for Linux on April 14
25 March 2021 at 8:59 pm UTC

Quoting: sonic
Quoting: scratchiGOG is having a sale on it right now, 66% off for the standard edition and 70% off for the gold edition. Buy now, play later...if they don't change their mind before 14th :X

Aren't all GoG versions of Metro Windows only?
Yep.

Windows 'not an emulator' compatibility tool Wine 6.4 out now
14 March 2021 at 11:09 am UTC

If Wine meant "Windows emulator" (which is totally why it's called what it is) then there would be potential trademark heat from 90s Microsoft on top of potential heat from the merits of Wine's functionality. Using the fashionable-at-the-time recursive acronym and actuallying the name by the 90s terminology meant that they got to keep the project name and not use anyone else's trademark.

Windows 'not an emulator' compatibility tool Wine 6.4 out now
13 March 2021 at 12:16 pm UTC

Quoting: Liam DaweMost of what you're saying isn't different to what I am saying, other than splitting hairs over the exact way to word it.
Yes?

That the .0 stable releases get support and the dev releases don't is a distinction that I didn't think was conveyed by your wording which, to me, made the yearly releases seem like another point release. So I flagged it up, with caveats in case I was wrong, so that you could consider alternative wording, or so that it would at least be clarified in the comments. Both of which, I assume, have now been done.

Windows 'not an emulator' compatibility tool Wine 6.4 out now
13 March 2021 at 11:18 am UTC

I'm posting it as a comment rather than a correction because I may well be completely wrong, so I'd welcome discussion, but
QuoteOnce a year or so, all the development is bundled into a stable release.
By my understanding, this is actually backwards. My understanding of the Wine development process is that they produce a major version at the beginning of the year, which may get a handful of maintenance updates. Every two weeks Wine gets a point release that's moving towards the major release at the start of the next year. So it's not that the major version bundles up the changes, but rather that that release was the target for the previous year's development work. Much like the non-LTS releases of Ubuntu are test versions for the next LTS. release. But I could be wrong.

VKD3D-Proton works towards Ray Tracing, new small Proton Experimental build up
12 March 2021 at 5:52 pm UTC

Quoting: ShmerlDLSS is DOA being Nvidia only. AMD are working on cross GPU solution that will work everywhere. Once that is ready may be Wine can pick it up.

I think it's this: https://www.amd.com/en/technologies/vsr

I think you're right that AMD are working on some kind of upscaling thing, but that isn't it. That's rendering at higher resolutions and then scaling down - "get the clarity of 1080p and the framerate of 4K!" - rather than the other way round, which is what people want.

VKD3D-Proton works towards Ray Tracing, new small Proton Experimental build up
12 March 2021 at 3:15 pm UTC Likes: 2

Quoting: fabry92we only miss dlss now right?

Depending on how you count it, we either already have it, or we're never going to get it.

It's been included with Nvidia's driver for ages, so Linux-native games on Nvidia hardware can use it, no problem. Except we don't get many Linux-native games that are so desperate for the performance and the pretties that they'll use it, and it's hard to justify spending much dev time on something that can only be used by a subset of ~half of a tiny market. Maybe Metro Exodus will use it?

The far bigger market is Windows games running through Wine, and that's not going to happen. Nvidia could put it into Wine, since they can control which parts they disclose, but the Wine devs can't sign an NDA and then put out open source software based on what they learn even if they wanted to.

Sofa gaming Linux distro GamerOS version 23 is out continuing to fill the gap of SteamOS
12 March 2021 at 7:38 am UTC Likes: 1

Quoting: ronnocWondering if it would be easy to launch Steam in BPM from within Kodi? I haven't used Kodi in a while, but am looking to make a Linux streaming / medium gaming box for the family room. In my use-case, I'd rather boot into Kodi and launch Plex and Steam from there.
When I set my HTPC NUC up a few years ago it was pretty straightforward. I got an add-on for Kodi that runs a script to stop Kodi, launch Steam BPM, and then relaunch Kodi when Steam exits. The particular add-on I used stopped working after a recent Kodi version change, so I can't point you to a particular one; I'd been gaming exclusively on my desktop for a while before that so I haven't looked at the particulars but I'm sure someone could adapt existing solutions to current versions, and I suspect that somewhere someone already has.

I control Kodi with my TV remote control through HDMI CEC, and used my Steam Controller to control Steam. There's no mouse or keyboard attached - I administer it over SSH, generally from my phone - which is why it's been a low priority to look at again. But it worked well in the past.