Latest Comments by CatKiller
Steam has a Summer of Pride 2020 sale and event going on
10 June 2020 at 3:04 pm UTC Likes: 4
The Windows Power User problem is real.
It's really uncomfortable to learn that you don't really know anything about computers, you just know about Windows. When confronted by that lack of knowledge it's easy to lash out at the thing that highlighted it.
Unfortunately for us, the people that are most likely to try installing an OS are the Power Users.
10 June 2020 at 3:04 pm UTC Likes: 4
Quoting: EikeI found those few who were most interested in talking Linux down were those that had tried it and didn't succeed. Kind of unrequited love...
The Windows Power User problem is real.
It's really uncomfortable to learn that you don't really know anything about computers, you just know about Windows. When confronted by that lack of knowledge it's easy to lash out at the thing that highlighted it.
Unfortunately for us, the people that are most likely to try installing an OS are the Power Users.
The Plasma 5.19 desktop from KDE has released
10 June 2020 at 12:46 pm UTC
10 June 2020 at 12:46 pm UTC
Quoting: MohandevirI really do like KDE... I might be alone on my planet, but there is tearing all over the place, even while gaming with Vsync ON. What have I done to deserve such a treatment?!I've never had any tearing with KDE on my Nvidia desktop or my Intel laptop, which both have standard fixed refresh rate displays. So neither AMD graphics nor variable refresh rates are necessary requirements. There is a triple buffering option somewhere, but you've probably already tried that.
Linux Mint votes no on Snap packages, APT to block snapd installs
7 June 2020 at 6:29 am UTC
You really should read the link that Liam gave. There is exactly one package that does that, which was widely publicised, and the reason for picking that package for dogfooding snaps is
If Mint don't like Ubuntu's packages they can maintain their own.
7 June 2020 at 6:29 am UTC
Quoting: Neverthelesswho think they just installed an apt package
You really should read the link that Liam gave. There is exactly one package that does that, which was widely publicised, and the reason for picking that package for dogfooding snaps is
QuoteIn summary: there are several factors that make Chromium a good candidate to be transitioned to a snap:as given in Liam's link.
- It’s not the default browser in Ubuntu so has lower impact by virtue of having a smaller user-base
- Snaps are explicitly designed to support a high frequency of stable updates
- The upstream project has three release channels (stable, beta, dev) that map nicely to snapd’s default channels (stable, beta, edge). This enables users to easily switch release of Chromium, or indeed have multiple versions installed in parallel
- Having the application strictly confined is an added security layer on top of the browser’s already-robust sand-boxing mechanism
If Mint don't like Ubuntu's packages they can maintain their own.
Steam Play Proton 5.0-8 has released (update: 5.0-9 too)
6 June 2020 at 7:21 pm UTC Likes: 4
Yeah, not impossible.
For Nvidia's part they did everything fine: the DirectX and Vulkan paths are vendor-neutral and open spec, they've structured the paths similarly to make it easier to use whichever, they've provided tools to automatically go from DirectX to Vulkan, and they've even provided a GPL tech demo for people to play with to get familiar with how it works. They don't actually care if people use DirectX or Vulkan, though, since they push things forward and get the cred either way, so it's down to what the game devs prefer, and lots of them like using DirectX.
Hopefully AMD will release something with hardware acceleration for it, game devs will implement it in their Vulkan (and Linux-native) games, and VKD3D will get round to doing the translation for the DXR ones, and then we'll all get to play with all the toys.
6 June 2020 at 7:21 pm UTC Likes: 4
Quoting: lejimsterWith the next gen consoles just around the corner containing Navi 2. Ray tracing could be a thing finally on AMD. Also, we saw a Ray Tracing demo on Vega 56 quite some time ago.. And since Google are using Vega in their Stadia servers (last time I checked)... It's not impossible that they'll support it.
Yeah, not impossible.
For Nvidia's part they did everything fine: the DirectX and Vulkan paths are vendor-neutral and open spec, they've structured the paths similarly to make it easier to use whichever, they've provided tools to automatically go from DirectX to Vulkan, and they've even provided a GPL tech demo for people to play with to get familiar with how it works. They don't actually care if people use DirectX or Vulkan, though, since they push things forward and get the cred either way, so it's down to what the game devs prefer, and lots of them like using DirectX.
Hopefully AMD will release something with hardware acceleration for it, game devs will implement it in their Vulkan (and Linux-native) games, and VKD3D will get round to doing the translation for the DXR ones, and then we'll all get to play with all the toys.
Vulkan SDK 1.2.141 is out with GFXReconstruct to improve Vulkan dev
6 June 2020 at 2:03 pm UTC Likes: 1
6 June 2020 at 2:03 pm UTC Likes: 1
I'm sure that there's stuff that's really exciting, but the part I find most interesting is this:
That just seems like a really good idea.
QuoteVersions of the Vulkan Specification have been generated that results in VUIDs being visible within the specification text. Errors from the Validation Layers included with this SDK will provide links to the appropriate VUID section within this VUID annotated specification. This improves usability of deciphering a validation error. The specifications are included with the SDK documentation online at vulkan.lunarg.com
That just seems like a really good idea.
What are you clicking on this weekend? Come tell us
6 June 2020 at 12:31 pm UTC Likes: 5
6 June 2020 at 12:31 pm UTC Likes: 5
No One Lives Forever.
With the Moderniser mod and using dgVoodo2/DXVK it's working really well except that the framerate is terrible when zoomed in, so I might be playing NOLF Troubleshooting rather than NOLF itself.
Plus whatever the little one wants to play. (edit: the verdict is in for this category. Contraption Maker it is.)
With the Moderniser mod and using dgVoodo2/DXVK it's working really well except that the framerate is terrible when zoomed in, so I might be playing NOLF Troubleshooting rather than NOLF itself.
Plus whatever the little one wants to play. (edit: the verdict is in for this category. Contraption Maker it is.)
Steam Play Proton 5.0-8 has released (update: 5.0-9 too)
6 June 2020 at 12:19 pm UTC
It's unlikely.
They're using Vulkan for their Stadia build, but Stadia uses AMD hardware so there's no reason to make it work.
If they were going to release a Linux-native version (which they won't) they could put the effort in to use Vulkan's ray tracing extensions for that.
If they use Vulkan on Windows (I haven't managed to find anything that says they will) then the Vulkan ray tracing stuff will pass through, and it should work.
If they're using DirectX on Windows it won't work. VKD3D doesn't translate those extensions yet, and it doesn't seem to be a high priority. Maybe at some point.
So if they release a Linux-native version and/or use Vulkan on Windows then maybe. Otherwise no.
6 June 2020 at 12:19 pm UTC
Quoting: TheRiddickI wonder if we will be able to play Cyberpunk 2077 WITH RTX when that comes around via proton? will be interesting.
It's unlikely.
They're using Vulkan for their Stadia build, but Stadia uses AMD hardware so there's no reason to make it work.
If they were going to release a Linux-native version (which they won't) they could put the effort in to use Vulkan's ray tracing extensions for that.
If they use Vulkan on Windows (I haven't managed to find anything that says they will) then the Vulkan ray tracing stuff will pass through, and it should work.
If they're using DirectX on Windows it won't work. VKD3D doesn't translate those extensions yet, and it doesn't seem to be a high priority. Maybe at some point.
So if they release a Linux-native version and/or use Vulkan on Windows then maybe. Otherwise no.
AMD Wattman-like open source app CoreCtrl adds NAVI support
5 June 2020 at 1:53 pm UTC Likes: 1
Ah, then yes: companies that use LVFS 👍 Companies that don't 👎
It would be really good if Nvidia got on board, since GPUs often benefit from a firmware upgrade, but Nvidia gotta Nvidia.
5 June 2020 at 1:53 pm UTC Likes: 1
Quoting: omer666Actually I was referring to firmware updates through LVFS.
Ah, then yes: companies that use LVFS 👍 Companies that don't 👎
It would be really good if Nvidia got on board, since GPUs often benefit from a firmware upgrade, but Nvidia gotta Nvidia.
elementary OS now allows updates without admin permission
5 June 2020 at 1:32 pm UTC Likes: 1
5 June 2020 at 1:32 pm UTC Likes: 1
QuoteOne idea they came up with, which appears to be integrated into elementary OS 5.1.5 'Hera', is the removal of needing to enter the admin password when you're doing updates with the AppCenter.Ubuntu already did this, somewhere around the 12.04 cycle.
AMD Wattman-like open source app CoreCtrl adds NAVI support
5 June 2020 at 4:19 am UTC
If the "it" here refers to Piper, the supported devices are not restricted to wireless mice. I've used it for both my old Rival and my current Rival 310.
They list an MX518, but I don't know if it's the same model as your MX518. If it is different you could help them to add your device.
5 June 2020 at 4:19 am UTC
Quoting: omer666I thought it was only for wireless desktop mice though, not gaming peripherals, like my MX518 Legendary. Either way, never had a problem with it. My former Rival 300 had to be updated because it froze 1h after boot.
If the "it" here refers to Piper, the supported devices are not restricted to wireless mice. I've used it for both my old Rival and my current Rival 310.
They list an MX518, but I don't know if it's the same model as your MX518. If it is different you could help them to add your device.
- Fedora KDE gets approval to be upgraded to sit alongside Fedora Workstation
- Steam gets new tools for game devs to offer players version switching in-game
- Palworld dev details the patents Nintendo and The Pokemon Company are suing for
- Sony say their PSN account requirement on PC is so you can enjoy their games 'safely'
- GOG launch their Preservation Program to make games live forever with a hundred classics being 're-released'
- > See more over 30 days here
-
Classic Unreal Tournament and Unreal now easier to down…
- _wojtek -
The latest from Prime Gaming - November 14 edition - lo…
- MrDerby -
EA Anti-Cheat arrives for Battlefield 1 breaking it on …
- Scattershot -
Old Skies from Wadjet Eye Games looks like one to remem…
- crabel -
Old Skies from Wadjet Eye Games looks like one to remem…
- whizse - > See more comments
- Steam and offline gaming
- Snak30 - Does Sinden Lightgun work?
- helloCLD - No more posting on X / Twitter
- Liam Dawe - Weekend Players' Club 10/11/2024
- Pengling - Upped the limit on article titles
- eldaking - See more posts