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Latest Comments by CatKiller
Railway Empire goes to the southern hemisphere in the Down Under DLC out now
13 May 2020 at 6:17 am UTC

Quoting: eldakingIt's not the entire southern hemisphere, it is Australia in particular which is known as "the land down under".
Where women glow and men plunder.

Happy hour has arrived at bar GOL with the Wine 5.8 release and it's a real corker
8 May 2020 at 9:32 pm UTC Likes: 7

Quoting: TheSHEEEPI prefer cider, personally. But we don't really have that as software.

TransGaming's proprietary "Wine for Apples" was called Cider.

Unreal Engine 4.25 is up with tons of Linux improvements and Vulkan API fixes
5 May 2020 at 9:11 pm UTC

Quoting: elmapulis that the SteamOS logo or steam logo? because i dont see the logo for other stores, including their own store, so why its there mixed with a lot of platform logos...

Weirdly, I think it's likely to be neither, but "Steam Machines" instead, as a platform. And likely mostly so they didn't have a visual gap. Although it does means that the Steam logo gets to be on there twice, which is funny coming from Epic.

That selection of icons is really odd in general: they've clearly put the wide icons with text on one side and the mostly square icons on the other so that they all line up visually, which is fair enough, but what's going on with the ordering? Steam gets the top row and Windows is down slumming it with Linux & Android. Very strange.

Steam Play Proton 5.0-7 is officially out - Street Fighter V and more now playable on Linux
2 May 2020 at 1:19 am UTC Likes: 2

Quoting: ShmerlLooking forward to that. They are already investing in Stadia release, so making a proper Linux release on GOG won't be hard for them.

Not hard, but they won't.

Valve drops support for SteamVR on macOS to focus on Linux & Windows
1 May 2020 at 4:53 pm UTC Likes: 5

Quoting: CreakI am mostly worried about the reason why they dropped VR for an entire platform that has more users than Linux's. Obviously, financially, it makes little sense.

We can speculate as much as we want.

OK :D

Valve have been the primary driver behind Vulkan, from the glNext days. Apple aren't the least bit interested in Vulkan, using Metal exclusively. When Ubuntu wanted to drop maintenance of 32-bit libraries without a robust containerisation system already in place, Valve opted to only support those distros that could keep everything working. In the same situation, Apple just said "too bad, so sad." Linux doesn't bring Valve a lot of money, but makes Valve's job a lot easier. Apple doesn't bring Valve a lot of money, and makes Valve's job a lot harder. Valve wanted a backup plan should Windows ever be untenable; Apple have made it clear that macOS isn't going to be it. If Valve are going to create a VR future, and they seem to be interested in that, it's too much of an uphill struggle to involve macOS in that.

Assassin's Creed Valhalla announced, will release on Stadia but no Steam release (EGS)
30 April 2020 at 8:09 pm UTC

I lost interest in the series after the few I played on the PS3, but this does seem like the worst possible way of doing things: go through the effort of porting the game to Linux & Vulkan, but then go specifically with Linux-hostile methods so they couldn't sell it to Linux customers even if they could be bothered to.

Reminder: Update your PC info for the next round of statistics updates
25 April 2020 at 8:45 pm UTC

Quoting: x_wingNever mentioned it but: The driver selection for AMD GPUs is debatable. You can actually use proprietary and OSS drivers at the same time. Anyway, I can't remember the last time that I used proprietary for gaming (normally I just stick on it for OpenCL).

The proprietary driver question is essentially just restating the GPU question again.

The 32-bit question is not super relevant any more, either. I'm sure that each of those 3 people using 32-bit gaming machines are doing so for a very good reason, but it's not like that number is ever going to trend upwards.

Reminder: Update your PC info for the next round of statistics updates
25 April 2020 at 5:24 pm UTC Likes: 4

Quoting: Duke TakeshiAlso I wouldn't have thought that KDE plasma is the most popular DE, since I personally think it's more for power users who know how to handle all the customisation stuff that you can do there without breaking anything :D

KDE means that you can do all the customisation that you want without breaking anything. No fiddling around with text files, no searching around for extensions, no cryptic commands, just flick a switch in the GUI. If you don't like the result, just flick it back. Nice and easy, nice and discoverable.

Distro News - Ubuntu 20.04 'Focal Fossa', Ubuntu MATE and other flavours released
25 April 2020 at 4:09 pm UTC

Quoting: UltraVioleti hope 'Fractional Scaling' is refined sooner rather than later as i would love to scale my display to 125%

That's... one of the features that's included in 20.04 for Gnome. The other desktop environments have had it for a long time already.

Distro News - Ubuntu 20.04 'Focal Fossa', Ubuntu MATE and other flavours released
24 April 2020 at 12:05 am UTC Likes: 1

Quoting: The_AquabatI also use chromium pa, some little annoying thing is that every time I launch it , I get a message of chromium missing Google API dev keys. Do you know a way of getting rid of those messages?

I remember seeing that message, and I don't see that message any more, so I guess I did something to make it go away. (It's my mostly-watching-Netflix-in-bed laptop that uses chromium rather than my main rig). Hang on, I'll see if I can remember.

The PPA lists an elaborate song-and-dance to get API keys, and I definitely didn't do that. Maybe I just turned off whichever service needed the API keys? Sorry, I can't remember. If anything jogs my memory I'll post it.

Edit: it was possibly Google Sync that I turned off.