Latest Comments by CatKiller
EU court upholds fine against Valve for geo-blocking
28 September 2023 at 4:13 pm UTC Likes: 14
To be clear, it wasn't an action by Valve as such, and it wasn't sales on Steam. The publishers had their region restrictions on sales (which aren't allowed within the EU) and gave out Steam keys (for which Valve didn't get money); the publishers used Steam's region locks to prevent activation of those EU keys elsewhere within the EU, and Valve let them. That's why Valve got fined, but that's also why the fine is quite small. Valve subsequently fixed their tools so that publishers can't prevent activation within the EU of something sold within the EU, so it's just that historical breach.
28 September 2023 at 4:13 pm UTC Likes: 14
QuoteTo sum up Valve tried blocking people buying games in different EU regions to get them cheaper, which is a breach of EU rules.
To be clear, it wasn't an action by Valve as such, and it wasn't sales on Steam. The publishers had their region restrictions on sales (which aren't allowed within the EU) and gave out Steam keys (for which Valve didn't get money); the publishers used Steam's region locks to prevent activation of those EU keys elsewhere within the EU, and Valve let them. That's why Valve got fined, but that's also why the fine is quite small. Valve subsequently fixed their tools so that publishers can't prevent activation within the EU of something sold within the EU, so it's just that historical breach.
The Talos Principle 2 from Croteam launches November 2
28 September 2023 at 12:19 am UTC Likes: 1
28 September 2023 at 12:19 am UTC Likes: 1
Quoting: M@GOidNice. Loved the first game. Finished it about 3 times. It scratched my itch for a new puzzle game after Portal 2.Same. And it was one of the first games that my now-seven-year-old loved. But we'll be waiting either till it gets native support or gets 75% off (assuming it gets the Deck Verified green tick) - whichever happens first.
But without Linux native support, I would only take it on a Steam sale when it will be heavily discounted, a couple years from launch.
Valve overhauled Steam Deck 'As Mouse' Gyro option in new Beta
23 September 2023 at 5:42 pm UTC
We agree, and apparently so now does Valve: the orientation of a device with a screen - which defines the other axes - has into the screen as forwards (the front of the plane in the image above).
They aren't pointing up so much as pointing towards you. Modern controller grips fit into the palm so that the controller is oriented in a way that means that they're facing you wherever they are in a circle centred on your head/shoulders, which means they're generally going to be oriented at around 45° to the ground. You're looking at the face of the controller, not the bottom of the controller. So there's no reason to define the axes of a controller without a screen any differently to the one correct way of defining the axes of a controller with a screen: the forward direction is into the controller's face. That's what I mean by "more upright than flat." The N64 controller was different, in that the shape of the grips did orient the controller away from the user so that it was mostly parallel to the ground.
23 September 2023 at 5:42 pm UTC
Quoting: tuubiBut forwards in a 3D game is "into" the screen, along the z-axis, not towards the top of the screen. And on the Deck that would mean towards the bottom or back of the device. It would be different if the screen flipped up like one of those laptop-shaped GPD devices. Or the Nintendo thingies with the flip screen. (Handhelds and consoles in general aren't my cup of tea.)
We agree, and apparently so now does Valve: the orientation of a device with a screen - which defines the other axes - has into the screen as forwards (the front of the plane in the image above).
Quoting: tuubiMaybe I don't quite grasp what you mean, but I don't see how I could hold any of my modern gamepads in an upright position, as in the bumpers / shoulder buttons facing the ceiling, unless I pull the controller right up to my chin. I hold them on my lap, thumbsticks pointing up.
They aren't pointing up so much as pointing towards you. Modern controller grips fit into the palm so that the controller is oriented in a way that means that they're facing you wherever they are in a circle centred on your head/shoulders, which means they're generally going to be oriented at around 45° to the ground. You're looking at the face of the controller, not the bottom of the controller. So there's no reason to define the axes of a controller without a screen any differently to the one correct way of defining the axes of a controller with a screen: the forward direction is into the controller's face. That's what I mean by "more upright than flat." The N64 controller was different, in that the shape of the grips did orient the controller away from the user so that it was mostly parallel to the ground.
Valve overhauled Steam Deck 'As Mouse' Gyro option in new Beta
23 September 2023 at 12:11 am UTC
23 September 2023 at 12:11 am UTC
Quoting: MennenthThis is being corrected. A Valve dev in one of the communities AL2009man mentioned posted this:Yay!
You'll also be able to change that on a whim using the new "Tilt Angle" setting, which virtually offsets the yaw axis to accommodate any handheld or controller and in any (pitch) orientation they are being held.
Valve overhauled Steam Deck 'As Mouse' Gyro option in new Beta
22 September 2023 at 11:59 pm UTC
While that might be mathematically true, looking into the screen is definitely forwards. Anything else is ridiculous.
And with controllers that don't have a perfectly clear, perfectly well defined, entirely-consistent-with-game-conventions-forever forward direction, it's only really the N64 controller that's commonly likely to be held horizontally; modern controllers are much more upright than flat.
22 September 2023 at 11:59 pm UTC
Quoting: tuubiQuoting: CatKillerWhat it should be is that "roll only" means turning it like a steering wheel, and "yaw only" means pointing the Deck around the room to aim.
Their definitions kind of make sense if they consider the base orientation of the deck to be horizontal or flat on its back, whereas you (and I'm inclined to agree) think that it is upright, with the screen facing you. That would swap the axes like you're describing. I guess they forgot that the Deck isn't a gamepad.
While that might be mathematically true, looking into the screen is definitely forwards. Anything else is ridiculous.
And with controllers that don't have a perfectly clear, perfectly well defined, entirely-consistent-with-game-conventions-forever forward direction, it's only really the N64 controller that's commonly likely to be held horizontally; modern controllers are much more upright than flat.
Valve overhauled Steam Deck 'As Mouse' Gyro option in new Beta
22 September 2023 at 8:31 pm UTC
22 September 2023 at 8:31 pm UTC
Quoting: Purple Library GuyLooking at that picture, the roll axis is clear, but which of pitch and yaw are which seems to kind of change depending how I look at it. One moment it looks like the Yaw stick goes down and the Pitch stick goes sideways, next it looks like the Pitch stick goes up and the Yaw stick goes sideways.Pitch up and pitch down are up and down. Yaw is side to side. Nodding and shaking your head, as another way to think of it.
Valve overhauled Steam Deck 'As Mouse' Gyro option in new Beta
22 September 2023 at 8:08 pm UTC Likes: 1
Valve have it the wrong way round, so setting it to "roll only" takes input from the yaw axis, and vice versa.
What it should be is that "roll only" means turning it like a steering wheel, and "yaw only" means pointing the Deck around the room to aim.
22 September 2023 at 8:08 pm UTC Likes: 1
Quoting: AL2009manQuoting: CatKillerQuoteYaw vs. Roll Blend: you can now blend between "Yaw" or "Roll" mode.
Hey, maybe they could get round to not labelling them the wrong way round in the settings.
My community circles has been arguing about this for an week now, and we still haven't agree on which label is correct.
Valve have it the wrong way round, so setting it to "roll only" takes input from the yaw axis, and vice versa.
What it should be is that "roll only" means turning it like a steering wheel, and "yaw only" means pointing the Deck around the room to aim.
Valve overhauled Steam Deck 'As Mouse' Gyro option in new Beta
22 September 2023 at 6:35 pm UTC
22 September 2023 at 6:35 pm UTC
Quoting: PhiladelphusIt's either that they bought a filter that only cost them €1... or it's mojibake for a "first order filter." They have had mojibake in their patch notes before.Quote1€ Filter: Smoothed low level gyro noise without adding delay.What does a "1€ Filter" mean? Is that some technical term I haven't heard of?
Microsoft - keep your filthy hands off Valve, leak shows MSFT would buy Valve
22 September 2023 at 5:02 pm UTC Likes: 25
22 September 2023 at 5:02 pm UTC Likes: 25
They did try to buy Nintendo in 1999.
"Steve [Ballmer, ex-Microsoft CEO] made us go meet with Nintendo to see if they would consider being acquired. They just laughed their asses off. Like, imagine an hour of somebody just laughing at you. That was kind of how that meeting went."
— Kevin Bachus, former director of third-party relations at Microsoft
"Steve [Ballmer, ex-Microsoft CEO] made us go meet with Nintendo to see if they would consider being acquired. They just laughed their asses off. Like, imagine an hour of somebody just laughing at you. That was kind of how that meeting went."
— Kevin Bachus, former director of third-party relations at Microsoft
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