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Latest Comments by CatKiller
Steam's Turn-Based RPG Fest is now live
1 October 2024 at 5:51 am UTC Likes: 2

Quoting: neolithOh, I should give them a try then. I've gotten two of them in a bundle I think, but I've never looked into them let alone on the Deck.
The trackpads are super comfy for it. I don't generally go for RPGs, but those ones grabbed me. In part, I suspect, because I could just do a bit as and when on the sofa rather than having it be a big time commitment. I realised partway through the second game that the character I'd created was basically Xena.

Steam's Turn-Based RPG Fest is now live
30 September 2024 at 9:09 pm UTC Likes: 5

I did really enjoy the Shadowrun games on the Deck, so I'd recommend picking those up to anyone that's interested. The individual games are in the sale but the trilogy bundle hasn't had that discount applied and so works out more expensive than getting the games separately.

Dome Keeper hits 1 million players - multiplayer and modding support to come
28 September 2024 at 10:42 pm UTC Likes: 2

Quoting: slaapliedjeThis just makes me think back to the early days of video games where a single dude in his basement, or the back of some store writes up a game that everyone wants.
Not just the early days, though.

LEGO Horizon Adventures launches November 14 on PC
25 September 2024 at 10:17 am UTC Likes: 3

It's a shame Sony are being so sloppy with their PC releases at the moment. The little one was intrigued by the setting of HZD but is too young to play it himself for now, so we built a Lego tallneck together. This would be a great alternative for him to play on the Deck if Sony weren't half-arsing their Deck support.

Chill diorama builder Tiny Glade is out now
24 September 2024 at 6:59 pm UTC Likes: 6

QuoteFor the nerds

I don't think we have any of those here. No, definitely not.

Steam breaks 38 million concurrent users for the first time
24 September 2024 at 5:36 am UTC Likes: 1

Quoting: Purple Library GuyThe big question there is always, how many of them are playing anything other than Fortnite?

I expect that most of the EGS CCUs aren't playing anything at all, just like with Steam - Steam had 38 M people on, but only 12 M of them were playing a game at the time.

But, yeah, in terms of revenue it's mostly Fortnight for EGS. $310 M for sales of third-party games out of $950 M total in 2023; we learned from the Epic vs Apple trial that Valve makes about the same amount from third-party games through Steam as they make from their own games.

Edit: the latest figure I've found says that 78% of Fortnite players are on console, so third-party PC games are an even smaller chunk of Epic's revenue than you'd see by just looking at PC EGS numbers.

Steam breaks 38 million concurrent users for the first time
23 September 2024 at 9:10 pm UTC Likes: 5

Quoting: Jarmerlol what on earth do all these acronyms mean!

Epic Games Store
Concurrent Users
Monthly Active Users

Steam breaks 38 million concurrent users for the first time
23 September 2024 at 5:53 pm UTC Likes: 1

For comparison, Epic last reported their EGS peak CCU as 13.2 M in 2021, when their MAU was 62 M and they had 194 M total users. They've got 2023 reports for MAU (75 M) and total users (270 M).

Valve last reported their MAU for 2021 as 132 M; they haven't reported on the total number of users in a long time.

Valve appear to be testing ARM64 and Android support for Steam on Linux
22 September 2024 at 5:14 pm UTC Likes: 4

QuoteSo it would make a lot of sense for Valve to be working on a system like this to extend Proton support to ARM64 and get Android-based apps / games working as well.

It was Steam on Chromebooks that made me think Valve were likely funding FEX.

Microsoft embraces more open standards with DirectX 12 adopting SPIR-V
20 September 2024 at 5:35 pm UTC Likes: 2

Quoting: dpanterMicrosoft Embracing open standards nEver fails to sEnd a chill down my spine.

"Direct3D’s SPIR-V" does sound like "Microsoft Java."

On the other hand, feature-completeness with Direct3D has been an explicit goal of Khronos for Vulkan, and I can't think of a way that that would be made harder by Microsoft being involved in the process.

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