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Valve overhauled Steam Deck 'As Mouse' Gyro option in new Beta
22 September 2023 at 3:37 pm UTC

QuoteYaw vs. Roll Blend: you can now blend between "Yaw" or "Roll" mode.

Hey, maybe they could get round to not labelling them the wrong way round in the settings.

Steam Deck a 'stable target for a couple years' so no Steam Deck 2 for a while
22 September 2023 at 3:32 pm UTC Likes: 10

Quotebut also work on the hardware side supply chain, retail presence, work with distributors to get the Deck available worldwide and expand it's audience so we're going to be focusing on that short term

That's really been the biggest flaw with the Deck so far: that huge chunks of the world that might want the Deck can't get one.

Robot Gentleman dev of 60 Seconds! blasts Unity, switches to Godot and increases funding
22 September 2023 at 3:06 am UTC Likes: 1

Quoting: benstor214Anyway, should I install Godot from Steam or from the repository?
There's no "install," it's just a bare binary, so you can just grab it from the website Windows-style if you want.

Valve put up dates for 2024 Steam sales and events
21 September 2023 at 2:13 pm UTC Likes: 2

QuoteAnd just so you know, we aren't the pirate or ninja police

Robot Gentleman dev of 60 Seconds! blasts Unity, switches to Godot and increases funding
21 September 2023 at 6:44 am UTC Likes: 2

Quoting: Pyreticthe developers themselves are saying that the traffic has been far bigger than ever.

Yeah, sorry, I have to keep looking up the documentation.

Robot Gentleman dev of 60 Seconds! blasts Unity, switches to Godot and increases funding
20 September 2023 at 7:29 pm UTC Likes: 9

Quoting: Purple Library GuyI'm actually starting to feel sorry for some other open source projects that don't have as much name recognition and momentum as Godot. Everyone's reacting by supporting Godot (and in Terraria's case, FNA, which is cool) but Liam had an article listing quite a few other alternatives, some of which are both open source and seem pretty neat, and I hope some of those get a bit of love too.

"The reputation-game analysis has some more implications that may not be immediately obvious. Many of these derive from the fact that one gains more prestige from founding a successful project than from cooperating in an existing one. One also gains more from projects that are strikingly innovative, as opposed to being `me, too' incremental improvements on software that already exists. On the other hand, software that nobody but the author understands or has a need for is a non-starter in the reputation game, and it's often easier to attract good notice by contributing to an existing project than it is to get people to notice a new one. Finally, it's much harder to compete with an already successful project than it is to fill an empty niche.

"Thus, there's an optimum distance from one's neighbors (the most similar competing projects). Too close and one's product will be a ``me, too!'' of limited value, a poor gift (one would be better off contributing to an existing project). Too far away, and nobody will be able to use, understand, or perceive the relevance of one's effort (again, a poor gift). This creates a pattern of homesteading in the noosphere that rather resembles that of settlers spreading into a physical frontier - not random, but like a diffusion-limited fractal. Projects tend to get started to fill functional gaps near the frontier (see [NO] for further discussion of the lure of novelty).

"Some very successful projects become `category killers'; nobody wants to homestead anywhere near them because competing against the established base for the attention of hackers would be too hard. People who might otherwise found their own distinct efforts end up, instead, adding extensions for these big, successful projects. The classic `category killer' example is GNU Emacs; its variants fill the ecological niche for a fully-programmable editor so completely that no competitor has gotten much beyond the one-man project stage since the early 1980s. Instead, people write Emacs modes."


Eric S. Raymond, 1999.

Edit: I forgot to say why I was citing that essay; additional funding for Godot will shuffle the prominence of different projects, but they'll still exist to fill whichever ecological niches remain.

Unity apologises for the new runtime fee, say they will make changes
19 September 2023 at 9:24 pm UTC Likes: 5

Quoting: scaineHuh, so I didn't realise that they'd started their own funding platform, which explains why the patreon contributions are in decline. They're still making $10K/month on Patreon too, but it's on the way down, definitely. I was contributing there and must have missed their announcement that they were setting up on their own. Link is here if you're interested: https://fund.godotengine.org.

There's this site where I find out about this stuff 😉

https://www.gamingonlinux.com/2023/07/godot-engine-has-a-new-funding-platform-and-theyre-calling-for-help/

Unity Considers Tentative Changes To Controversial Policies
18 September 2023 at 8:41 pm UTC Likes: 8

QuoteDeath threats were sent in which forced an office closure.

It's worth being aware that they decided to close their offices after a Unity employee in a different state posted on social media, rather than because of any external game dev ire.

From the linked article:
QuoteOn September 14, 2023, at approximately 0930am, San Francisco Police Officers assigned to Central Station responded to the unit block of 3rd Street regarding a threats incident.

When officers arrived on scene, they met with a reporting party who informed them that an employee made a threat towards his employer using social media. The reporting party also said that the employee works at an out of state location for the company, but that they had been unable to reach the outside jurisdiction to make a report.

The reporting party was advised to contact the jurisdiction in which the incident occurred, and officers took a courtesy report.

Unity apologises for the new runtime fee, say they will make changes
18 September 2023 at 8:32 pm UTC Likes: 3

Quoting: LoftyIs it that once you join a corporation you become a gas lighting narcissist or do you only get employed if you are a gas lighting narcissist.

The people at the top have been to gas lighting narcissism school. Some - like former EA CEO now Unity CEO John Riccitiello - have spent additional years honing their craft subsequently.

People that aren't at or near the top that are employed by a corporation have no special powers in that regard.

Unity apologises for the new runtime fee, say they will make changes
18 September 2023 at 11:59 am UTC Likes: 21

Quoting: MayeulCI also hope that the studios that complained start donating to Godot, at least a token amount.

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