Latest Comments by CatKiller
Grand Theft Auto V gets BattlEye anti-cheat, breaks online play on Steam Deck / Linux
18 September 2024 at 8:41 pm UTC Likes: 1

Quoting: Liam DaweValve have now changed #TAV rating for Steam Deck to Unsupported.
It's feasible that they'll be more sympathetic to refund requests after that, should one be going through the non-automatic route and if it had been primarily played on the Deck (which we know they track).

Valve heads to PAX Australia for the first time, maybe they'll finally get the Steam Deck
18 September 2024 at 8:38 pm UTC Likes: 4

Quoting: WMan22...Assuming it has the same control scheme as SD1, that is. I'm extremely worried that Valve is going to remove things because certain people think they don't need the touchpads and 4 grip triggers while I can't go back to not having those on a controller.

I don't think there's much risk of that. Valve did loads of ergonomics testing for the design of the Deck, and their objective is to comfortably control every PC game even when the game dev hasn't put in any controller support. They aren't going to be swayed from that approach by random ranters on Reddit, nor by other manufacturers just throwing a Microsoft layout and a Microsoft OS on their handheld and calling it a day.

Stealing good ideas, like Hall Effect hardware or extra controls on the rings of the sticks, is feasible - they've already done that by lifting things from the mod community and integrating them into the OOTB experience.

PlayStation 1 emulator DuckStation changes license for no commercial use and no derivatives
18 September 2024 at 2:24 am UTC Likes: 4

Quoting: Purple Library GuySecond, the BSD and MIT licenses are not more restrictive--to the contrary, they are more permissive. They do, particularly the BSD licenses, make it easier to fork a project to a different, more restrictive one . . . but the original code in the permissive license would remain.
See, for example, Mac OS and PlayStation's OS: both using FreeBSD and both absolutely making plenty of money for those companies without any control by anyone involved with the FreeBSD project.

Steam Deck Verified - your game highlights for mid-September 2024
16 September 2024 at 11:26 pm UTC Likes: 1

QuoteWhat have you been playing recently?
We've decided that the little one's allowed to have a Microsoft account to be able to play Minecraft, so my Deck play recently has been doing multiplayer Minecraft on our home server with him on my desktop. It took some getting used to, but multiplayer Minecraft is always fun.

Valve make even more changes for Steam store pages
16 September 2024 at 4:35 pm UTC Likes: 3

Quoting: Vortex_AcheronticI really would like to see a more Steam Deck friendly store front. Maybe it is just me but browsing the Store on Deck feels a bit uncomfortable.

Store and Wishlist both. Although the automatic fullscreen of trailers is nice on the Deck, since it gives you an easy demonstration of what things like text size will look like there.

Microsoft Windows kernel changes don't suddenly mean big things for Linux gaming
16 September 2024 at 8:31 am UTC Likes: 11

Quoting: Cyba.CowboyMany modern Linux-based operating systems are just as easy to use as a typical Microsoft Windows operating system these days (certain distros could probably even claim they're easier to use!)

Way easier. Linux is what you give your parents so that you don't need to do Windows tech support.

Microsoft Windows kernel changes don't suddenly mean big things for Linux gaming
16 September 2024 at 5:17 am UTC Likes: 2

Quoting: pleasereadthemanualBut is the anticheat as effective as the Windows' counterpart? This has consistently been the reason companies provide for not enabling Linux support.

It's also exactly what you'd say if you couldn't be bothered to do something for a small audience and had necessarily-secret software to use as an excuse.

Maybe it isn't as effective; maybe it could be made as effective with sufficient effort; maybe they're repeating what their software vendor who can't be bothered told them. "We can't be bothered to do things because reasons" isn't by itself trustworthy.

Microsoft Windows kernel changes don't suddenly mean big things for Linux gaming
15 September 2024 at 4:51 pm UTC Likes: 28

QuoteThere's really no easy answer to the anti-cheat problem for Linux / Steam Deck gaming right now, aside from perhaps developers having things done server-side where the platform you're playing on is less of an issue, or cloud gaming where the game isn't even on your machine.

That was one of the things about Stadia: game devs made Linux-native games for it, and it didn't need client-side anti-tamper because everything was running server-side. Destiny 2 had a Linux-native build for it.

But the business model was pretty terrible, and Google has ADHD, so it ded.

European Consumer Organization goes after multiple publishers for their in-game currency
14 September 2024 at 3:14 am UTC Likes: 4

Quoting: PenglingIndeed - hell, credit cards were barely even a widespread thing, at the time.

Still, I assumed that the numbers were due to kids spending their own money (and if it is, that average is still a lot higher than I got back in my day ), and hadn't even considered the issue of them using credit cards without permission!

It's not exactly "without permission." The kid's account (or the parent's account if it's a shared device) gets access to the payment method for getting the game in the first place (or other applications if it's a F2P). The parent doesn't notice, and the kid has no idea - they just press the "get more jellybeans" button. Maybe the parent will notice come the end of the month, followed by a firm talking to, but perhaps not.

Game publishers have exploited this inexperience ruthlessly. Platform holders try to intervene and regulators try to curb the excesses, but there are fresh victims every day and there's money to be made.

European Consumer Organization goes after multiple publishers for their in-game currency
13 September 2024 at 9:33 pm UTC Likes: 4

Quoting: Pengling
QuoteData shows that children in Europe are spending on average €39 per month on in-game purchases.
Good lord, I never even got close to being given that much pocket-money in a month when I was a kid! That's a lot to spend on items that don't exist!
That's because, back in your day, you'd have some money that you'd be given or save up, and you'd spend a fixed amount of that in exchange for specific goods at the toy shop or sweet shop or wherever. You wouldn't have had invisible obfuscated access to your parents' credit cards for ephemera.