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1 November 2021 at 9:30 pm UTC Likes: 6
1 November 2021 at 9:30 pm UTC Likes: 6
I'm drinking from a GOL mug right now.
Steam and GOG both have their big Halloween Sale live
28 October 2021 at 7:28 pm UTC Likes: 9
28 October 2021 at 7:28 pm UTC Likes: 9
None of the Windows-only games that I'm currently interested in are discounted enough for me for a purchase with zero support, and Linux-native games I'd prefer to pay full price for anyway.
Looking through the list, Two Point Hospital, Slime Rancher, Northgard, and The Talos Principle are all good games with bigger discounts. You can also get all the Metro games for £16.42, which seems like a pretty good deal.
Looking through the list, Two Point Hospital, Slime Rancher, Northgard, and The Talos Principle are all good games with bigger discounts. You can also get all the Metro games for £16.42, which seems like a pretty good deal.
Prepare your wallet for the next confirmed Steam Sale dates
27 October 2021 at 2:04 am UTC Likes: 1
27 October 2021 at 2:04 am UTC Likes: 1
Quoting: scaineProbably the closest to a "scottish" jedi I'm gonna get!Obi-Wan was Scottish until Anakin's transition to Darth Vader inexplicably made him English.
NVIDIA 495.44 stable driver is out for Linux, adds in GBM API support
26 October 2021 at 5:30 pm UTC Likes: 4
26 October 2021 at 5:30 pm UTC Likes: 4
Quoting: scaineIt feels like the technology that's permanently "just around the corner". I just wish it had some kind of selling point - something that made me want to try it, other than vague "better architecture" back-end stuff that I'm meant to care about, but don't, on my single-user system.In principle, the idea is that you'd get better performance (you save a round trip between the display server and the compositor if your compositor is your display server), much better security, and ditch a bunch of cruft so maintaining it is way easier and bugfixes can happen more quickly. In practice, the spec was rather half-baked, relied on everyone having to independently reinvent the wheel, and gave Gnome devs an excuse for their CSD lunacy, and it's only now (years later) getting to the point that it's a moderately viable replacement for what we had before.
Star Labs introduce the small and mighty StarLite Mk IV
22 October 2021 at 4:58 pm UTC Likes: 2
22 October 2021 at 4:58 pm UTC Likes: 2
Quoting: natis1I feel bad for these lowend laptop makers considering the deck is about to come out. They're not bad devices and for pure productivity the larger and higher res screen is nice but I imagine if the deck gets accessories that make it more into a convertible laptop it could swallow most of this lowend marketThe sector that's challenged by the Steam Deck isn't laptops (cheap or otherwise), but gaming laptops with their terrible ergonomics. There are lots of computer tasks that you really need a keyboard for, and laptops will still continue to be fine for them.
Valve launches Deck Verified, to show off what games will work well on the Steam Deck
20 October 2021 at 2:44 am UTC Likes: 3
20 October 2021 at 2:44 am UTC Likes: 3
Quoting: JauIt's really interesting for us, small indies, who are not sure we will be able to provide native Win / Linux builds but would like to support Proton. It will be written. Right now, people only see "windows" even if we can guarantee 100% compatibility. (I'm not sure yet about a native build. Lots of issues, mostly time...)I would suggest that if you're officially testing and supporting running your game through Proton (and you'll hold back and rework any updates that don't work in Proton) that you announce that properly and shout it from the rooftops. For me that would make the difference between waiting till your game goes 50% off and waiting till your game goes 90% off. Native games I'll pay full price for.
Project : strandedinouterspace.chezjau.studio
Valve launches Deck Verified, to show off what games will work well on the Steam Deck
19 October 2021 at 7:47 pm UTC Likes: 1
Just so you know, they're counted from the top as you're holding the controller, although the 2 buttons are bigger than the 1s. 3 is pressing in the sticks. That numbering scheme continues with the Steam Deck, with 4 and 5 running down the back.
19 October 2021 at 7:47 pm UTC Likes: 1
Quoting: CybolicAt least "LT/LB" can be figured out, "L1/L2" has to be taught.The PlayStation controllers (and I think the Steam Controller, but it's upstairs and I can't be bothered to go and check) have the numbers embossed on the buttons.
Just so you know, they're counted from the top as you're holding the controller, although the 2 buttons are bigger than the 1s. 3 is pressing in the sticks. That numbering scheme continues with the Steam Deck, with 4 and 5 running down the back.
Valve launches Deck Verified, to show off what games will work well on the Steam Deck
19 October 2021 at 7:27 pm UTC
So far, enthusiasm for the Deck (for developers, the media, and customers) seems very high, so I don't think they'll feel the need to do much. If interest from developers slackens off they might start surfacing some of the data about hours played - on Linux, with a controller, on a handheld - in their reports that they send to developers. I expect their 2022 year in review report to have lots of information about the Steam Deck and how they feel it's going, either way.
19 October 2021 at 7:27 pm UTC
Quoting: SalvatosWe know that Valve can track how many sessions are played with a controller (maybe that's synonymous in their stats with people using BPM?) because they've given that information in their annual reviews. I don't know that they pass that information on to developers.Quoting: CatKillerThe platform sales situation is already messy, and Valve have already picked their solution: a sale counts as a particular platform if that platform has the most playtime at the end of the refund period, falling back to the platform the sale was made on, falling back to Windows. Until Linux has more than 50% market share, that last step isn't going to change.And considering that a lot of customers will be playing mostly games they already own for the near future, which are already written down as Windows sales for the most part, I imagine Valve will want a very clear picture of the Deck’s usage both in terms of play time and what is getting played – both for their own R&D and to incentivize developers to support Linux or Proton compatibility. So I’m curious to see what changes they make to the surveys or other forms of telemetry towards that end.
If they want the Deck to be seen as successful, they can’t miss out on the numbers "wasted" on past sales and stats being skewed in favor of Windows based on where the sale was made or the ratio of Windows/Deck play time in the first two weeks alone.
So far, enthusiasm for the Deck (for developers, the media, and customers) seems very high, so I don't think they'll feel the need to do much. If interest from developers slackens off they might start surfacing some of the data about hours played - on Linux, with a controller, on a handheld - in their reports that they send to developers. I expect their 2022 year in review report to have lots of information about the Steam Deck and how they feel it's going, either way.
Valve launches Deck Verified, to show off what games will work well on the Steam Deck
19 October 2021 at 5:46 pm UTC Likes: 3
19 October 2021 at 5:46 pm UTC Likes: 3
I hope the Steam Deck does get included in the Hardware Survey. BPM doesn't, because it was a separate thing and rather unmaintained post-release, but the Steam Deck (as another view of the normal client) should be able to have a confirmation to be included. It's a hardware survey, so if someone has a desktop machine and a Deck they should both be included. If a whole bunch of people are using a low-res display and integrated graphics, that's something that developers will want to know so they can set appropriate performance targets; missing out the Deck would skew that data.
The platform sales situation is already messy, and Valve have already picked their solution: a sale counts as a particular platform if that platform has the most playtime at the end of the refund period, falling back to the platform the sale was made on, falling back to Windows. Until Linux has more than 50% market share, that last step isn't going to change.
The platform sales situation is already messy, and Valve have already picked their solution: a sale counts as a particular platform if that platform has the most playtime at the end of the refund period, falling back to the platform the sale was made on, falling back to Windows. Until Linux has more than 50% market share, that last step isn't going to change.
Valve launches Deck Verified, to show off what games will work well on the Steam Deck
19 October 2021 at 3:02 pm UTC Likes: 1
19 October 2021 at 3:02 pm UTC Likes: 1
Quoting: CFWhitman*(I know it would apply to anything that ran Steam OS and generally to Linux, but that wouldn't matter to the general public at first.)They're related but separate things. Obviously if a game can't be made to run on Linux, it won't run on the Deck and so won't get the tick, but there are going to be plenty of games that do run on Linux but are bad without KB/M, or are unreadable on a tiny screen, or whatever, and also won't get the tick. But Valve (and hopefully developers) are going to want games to have the runs on Linux part of the "Playable" popup sorted: on Valve's side because games working on Linux is their strategic goal, and on the developer's side in case a customer docks their Deck.
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