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Latest Comments by CatKiller
Get a closer look at the Steam Deck's Trackpad and Gyroscopic controls
28 July 2021 at 4:22 am UTC

Quoting: LoftyI see the same thing with the steam deck, the need for two haptics is limited.. one i can see for use as a mouse but two i don't really get..
Mostly, I suspect, because having a big chunk of blank space there on an otherwise symmetric control scheme would be weird, but you can restrict either touchpad to particular regions of the screen so you could use the left mouse just for minimaps, mini-menus, macros, and things like that, while the right mouse does right mouse things.

Feral no longer porting A Total War Saga: TROY to Linux, citing less demand since Proton
27 July 2021 at 6:34 pm UTC Likes: 9

Quoting: GuestI tried some Total War games using wine. I explicitly say wine, because "Proton" never worked with them for me. And then neither did wine. So native ports was the only option I had to play those games (and Rome Remastered is next on my to-play list when I get some free time again).

Furthermore, same problem for the Tomb Raider series. I couldn't play any of those via wine. Native versions though, they run perfectly fine, particularly Rise of the Tomb Raider (owing to 6 cores being highly beneficial).

So this news is, for me, unwelcome and pretty sad.
Feral's ability to take some other company's after-the-fact code dump and beat it, batter it, and polish it into an excellent Linux game, while seemingly magical, wasn't even the best thing about them. Their customer support was way better than any first-party game developer. I'm certain that they made much less money from their Linux ports than from their Mac or Switch ports, but dealing with them you'd always get the impression that your platform was absolutely the most important one in the world.

From other devs we're going to get a response that varies from "get Valve to fix it" to "go stick your head in a pig."

Feral no longer porting A Total War Saga: TROY to Linux, citing less demand since Proton
27 July 2021 at 4:22 pm UTC Likes: 5

Quoting: Horiwhy pay for developing a new version when the already-existing one works just fine?
In my case, because they'd get 2-10 times as much money from me. But they won't particularly notice just my money, or even if all of us did it, because we're dwarfed my the hordes of Windows users.

Valve talks performance of the Steam Deck, Big Picture UI being replaced and Gamescope
27 July 2021 at 1:47 pm UTC

Quoting: slaapliedjeHa, I would interpret it as being for full sized adults, and not kids that would drop it. I mean we should face the fact that the Switch, and Nintendo in general targets more of kids and grown kids... the joy-cons are absolutely too small for my hands to comfortably use, and I have to use my Pro controller to play games on it (at least it is one of the nicest controllers I have.) Gabe probably has the same complaint about the joy-cons as I do. They are made for smaller hands.

If anything he is implying that the Steam Deck is for men and women, not boys and girls.
Sure, intending it to mean "this is a premium product made from premium materials, offering premium performance at a premium price, for grown-up gaming," is also a perfectly plausible interpretation, and is likely what he was consciously intending.

We all know of PC gaming's widespread reputation for welcoming inclusiveness, of course.

Valve talks performance of the Steam Deck, Big Picture UI being replaced and Gamescope
26 July 2021 at 10:23 pm UTC Likes: 3

Quoting: CatKillerGabe Newell should probably try to avoid implying that the hardware is only for boys, though.
In case anyone thinks I'm just being random here, it was an interview with IGN, talking about the Deck and the Switch, where he said
QuoteSo I think Nintendo does a great job targeting the audience they do with the content that they have. And that's going to be different. Like when you pick this up, it feels much more like the ergonomics for somebody who's used to playing with an expensive game controller, right? Because it's bigger and it's bulkier than a Switch. And if we're right, that's the right trade-off to be making for the audience that we're going after
A perfectly reasonable interpretation of his thought process here (although not the only one) is that "the Switch is for filthy casuals with their childlike and girly hands, but the Deck is for PCMR with their big manly hands."

I doubt it was a conscious thought, but biases rarely are. The Valve promo videos show girls being allowed to play, at least.

Valve talks performance of the Steam Deck, Big Picture UI being replaced and Gamescope
26 July 2021 at 9:36 pm UTC Likes: 2

Quoting: Eike
Quoting: elmapuldigital foundry did an framerate count on some of the footage of games running on steam deck

I guess I found the wrong video, but still quite interesting:
Valve Steam Deck Spec Analysis: Can It Really Handle AAA PC Gaming?
("Proton really needs to deliver!")
This is the one you're after.

Valve talks performance of the Steam Deck, Big Picture UI being replaced and Gamescope
26 July 2021 at 8:10 pm UTC Likes: 6

They've been working on cutscenes for a while. They've implemented enough so that games no longer crash when they're trying to play something that they can't (that's what the test-screen in-game videos are about) and they're working on getting the video to appear instead. I heard a rumour that they were doing that by re-encoding every video on their end into a more sensible format, and then swapping it in as needed; I haven't investigated whether that's actually true, though.

Valve talks performance of the Steam Deck, Big Picture UI being replaced and Gamescope
26 July 2021 at 7:00 pm UTC Likes: 4

Quoting: subBut not communicating that openly will cause major damage to the project.
If they're sensible (which they normally are), and they're intending to be transparent (which they've given every indication they are), they'll have both SteamOS 3 and the anti-cheat (and any other) improvements squared away and released for public testing well in advance of the hardware release.

Release early, release often.

Gabe Newell should probably try to avoid implying that the hardware is only for boys, though.

DXVK 1.9.1 is out for translating Direct3D 9/10/11 to Vulkan
26 July 2021 at 2:25 pm UTC Likes: 5

Quotethe game frequently turning vertical synchronization on and off between frames
That's insane.

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