Latest Comments by Sslaxx
Make way for an $80 handheld that runs Ubuntu with the ODROID-Go Super
28 December 2020 at 1:07 pm UTC Likes: 1

Powerful enough to run OpenMW maybe? There was a video of the Retroid Pocket 2 (an Android device) running it, for example: https://www.youtube.com/watch?v=CmzlQtdl64k

Godot Engine getting plenty of major 2D advancements for the 4.0 release
2 December 2020 at 1:32 pm UTC

Quoting: KimyrielleThe tile-set system in Godot really needs some love. Right now, you can't even assign properties to tiles, which means that entire genres such as 2D RPGs or RTS are practically infeasible to implement with Godot. I am so happy to see that they're not just trying to catch up with the 3D leaders out there, but still improve the 2D part as well. I am really looking forward to the 4.0 release. It can't come soon enough! :)
Being worked upon. https://twitter.com/gr0ud/status/1333810426501615616

Bevy seems like an impressive upcoming free and open source game engine made with Rust
21 September 2020 at 10:07 am UTC

Godot seems to be inspiring a lot of similar engines lately. Let's see if they can actually compete with it.

The Bridge Constructor series is now up on GOG with a nice big sale
7 August 2020 at 10:35 am UTC

Always thought the Portal one was a Steam exclusive...

The fantastic deck-builder Dicey Dungeons has a big bug-fix update, plus a new modding tool is out
3 February 2020 at 3:34 pm UTC

Curious, Dicey Dungeons is Haxe and its mod tool in Godot. Would be interesting to see more use of Godot for general application development (beyond game-modding tools like Dicey Modgens) like Pixelorama...

Godot Engine was approved for an Epic MegaGrant
3 February 2020 at 3:20 pm UTC Likes: 1

Quoting: Eike
Quoting: rkfgGood publicity (they really need it), competition is good for everyone. To name a few.

I never heard the thoery that competition is good for one of the competitors.
Having a monopoly is good for a competitor (which then stops to be a competitior, of course.)
Understand that it's not really about benefiting Godot, but about harming Unity. Clearly they feel the risk that some users might use Godot over Unity (and not UE4 over Unity) is outweighed by the benefits.

Godot Engine was approved for an Epic MegaGrant
3 February 2020 at 3:06 pm UTC Likes: 13

How bizarre. Why would Epic want to support a rival project, commercial or not, open source or not?

Unless they're going by the "enemy of my enemy is my friend" principle to hurt Unity...

Move over Sonic, Surge has arrived with Open Surge - a game engine and retro platformer
17 January 2020 at 10:06 am UTC Likes: 3

Considering Open Surge was once Open Sonic... it's nice to see this get more exposure, for a long time it's been pretty obscure.