Latest Comments by Linas
Flipping tables and kicking ass in Enter the Gungeon now on Linux day-1
5 April 2016 at 10:10 pm UTC
5 April 2016 at 10:10 pm UTC
Looks great, and has local co-op. I'm definitely interested. On scale from "hell no" to "hell yeah" in your opinion how playable this is with a couple of drunk buddies? :)
Valve & HTC launch the Vive VR device, without Linux & SteamOS support
5 April 2016 at 9:31 pm UTC
5 April 2016 at 9:31 pm UTC
Quoting: 14Well, screw pre-orders then.This, along with many other things that don't work on Linux, go to my do-not-care-about-it section. If you cannot use it, why bother?
P·O·L·L·E·N, an incredible looking interactive first person sci-fi exploration game could come to Linux
5 April 2016 at 3:54 pm UTC
https://www.gamingonlinux.com/articles/a-chat-with-the-developer-of-quest-of-dungeons-about-their-linux-sales.6759
https://www.gamingonlinux.com/articles/brushfire-games-on-their-linux-sales-for-shipwreck-their-thoughts-on-linux.5615
https://www.gamingonlinux.com/articles/sales-statistics-for-linux-games-from-different-developers-part-4.5253
5 April 2016 at 3:54 pm UTC
Quoting: pommakI was honestly curious about the amount of people wanting the Linux port as we're a small indie team and we need to prioritize where to allocate our meagre development resources.Hi pommak, welcome. Judging from every number I have seen so far, you can expect around 2% of total sales on Linux. You can see examples here:
https://www.gamingonlinux.com/articles/a-chat-with-the-developer-of-quest-of-dungeons-about-their-linux-sales.6759
https://www.gamingonlinux.com/articles/brushfire-games-on-their-linux-sales-for-shipwreck-their-thoughts-on-linux.5615
https://www.gamingonlinux.com/articles/sales-statistics-for-linux-games-from-different-developers-part-4.5253
P·O·L·L·E·N, an incredible looking interactive first person sci-fi exploration game could come to Linux
4 April 2016 at 6:12 pm UTC
4 April 2016 at 6:12 pm UTC
QuoteI spoke to the developer, who said if there's a demand for it, they will seriously consider a Linux version.I demand a Linux version! Oh wait, that's not what you meant...
A rather funny developer got their fake game "Watch Paint Dry" on Steam without Valve seeing
1 April 2016 at 8:12 pm UTC Likes: 4
That's because it's a very niche market. Not sure if it will ever take off as a gaming platform.
1 April 2016 at 8:12 pm UTC Likes: 4
Quotegamingonwindows10.com seems to be unused.
That's because it's a very niche market. Not sure if it will ever take off as a gaming platform.
Gorky 17, another classic Topware published title now in beta for Linux, uses Wine
1 April 2016 at 8:04 pm UTC Likes: 1
1 April 2016 at 8:04 pm UTC Likes: 1
I have mixed feelings about Wine ports. On one hand it's nice to see these games on Linux, but then I think, you could already run them in Wine, so it's not like they have done anything I couldn't have done myself.
Xamarin announces Mono will be put under an MIT license
31 March 2016 at 9:59 pm UTC Likes: 1
They are open sourcing extensions to Mono, the runtime that runs Xamarin platform. As far as I can see, Xamarin itself is still very much proprietary.
Also Visual Studio is the only actual editor for Xamarin projects where you don't have to deal with severe handicap.
I don't really buy into this new Linux loving Microsoft. It all sounds good and nice, but reality is quite different. .Net is still proprietary and Windows-only. The open sourced CoreCLR that actually runs on Linux has a very limited functionality, and is not enough for many real life projects. Mono is another much more complete .Net implementation, but with subtle differences, and missing classes here and there.
There are many nice things in .Net platform, but cross platform compatibility is not one of them. Microsoft either does not know how to properly do cross-platform, or more likely is using open source to bait developers into switching to full .Net.
31 March 2016 at 9:59 pm UTC Likes: 1
Quoting: Natedawg...will now be able to make iOS and Android builds without the end user needing to pay Xamarin the $1500 yearly fee. Somebody please correct me if I'm misunderstanding the license change :)
They are open sourcing extensions to Mono, the runtime that runs Xamarin platform. As far as I can see, Xamarin itself is still very much proprietary.
Also Visual Studio is the only actual editor for Xamarin projects where you don't have to deal with severe handicap.
I don't really buy into this new Linux loving Microsoft. It all sounds good and nice, but reality is quite different. .Net is still proprietary and Windows-only. The open sourced CoreCLR that actually runs on Linux has a very limited functionality, and is not enough for many real life projects. Mono is another much more complete .Net implementation, but with subtle differences, and missing classes here and there.
There are many nice things in .Net platform, but cross platform compatibility is not one of them. Microsoft either does not know how to properly do cross-platform, or more likely is using open source to bait developers into switching to full .Net.
Steno Arcade launches on Steam Early Access alongside crowdfunding campaign!
30 March 2016 at 7:32 pm UTC
30 March 2016 at 7:32 pm UTC
I had to google for what a steno keyboard is, but now I am even more puzzled about how it works. Where would one even get such a thing?
Two Worlds II coming to GOG for Linux as well as Steam & switch from DRM to DLM
28 March 2016 at 8:05 pm UTC Likes: 1
Not surprising. DRM only punishes actual customers, not freeloaders.
When I was a student, my dorm mates were always playing the latest and the greatest video games, and did not pay for a single one of them. They did not have to worry about activations, serial numbers, authentication server outages, etc., because all of that was removed in the cracked versions. Heck, they even had their own servers for subscription-based games, where they could play with other freeloaders from all over the world.
Once in a while there would come a shiny new game with a brand new bend-over-please DRM that was not cracked yet. Would they pay for the game then? No, of course they would not. They would wait a week or two before it is cracked, and then download it. And to protect themselves from malware in cracked games they would use cracked antivirus software running on a cracked operating system. For them all software was free.
Luckily the game industry seems to be slowly realizing this. Slowly.
28 March 2016 at 8:05 pm UTC Likes: 1
Quoting: michaWell, more than half of their negative steam reviews are about DRM not the gameplay. Appreciate, the revert on their mistake. :-)
Not surprising. DRM only punishes actual customers, not freeloaders.
When I was a student, my dorm mates were always playing the latest and the greatest video games, and did not pay for a single one of them. They did not have to worry about activations, serial numbers, authentication server outages, etc., because all of that was removed in the cracked versions. Heck, they even had their own servers for subscription-based games, where they could play with other freeloaders from all over the world.
Once in a while there would come a shiny new game with a brand new bend-over-please DRM that was not cracked yet. Would they pay for the game then? No, of course they would not. They would wait a week or two before it is cracked, and then download it. And to protect themselves from malware in cracked games they would use cracked antivirus software running on a cracked operating system. For them all software was free.
Luckily the game industry seems to be slowly realizing this. Slowly.
Two Worlds II coming to GOG for Linux as well as Steam & switch from DRM to DLM
28 March 2016 at 6:59 pm UTC Likes: 3
28 March 2016 at 6:59 pm UTC Likes: 3
So you get both Steam and GOG versions with a single purchase, do not have to activate it or type anything in, it is coming to Linux, and you can actually sell the game? The force is strong with this one.
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