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Latest Comments by Eike
Valve Plans A Big Steam Machine Presence At GDC 2015
21 November 2014 at 9:12 pm UTC Likes: 1

The artice says: "The veritable steam behind the Machines weakened as the year wore on". So true. I didn't hear anything about it for quite some time and am happy there's at least some news now...

A Linux Port Of Frozen Synapse Prime Is Unlikely
21 November 2014 at 9:07 am UTC

Quoting: tmtvlInstead of complaining anyone who wants the game can port it themselves. They're kinda giving you the go ahead there.

I e-mailed them, but I would have to do it in my spare time, and if it's as much work as they say, that's probably not feasible. There's been no answer (yet).

A Linux Port Of Frozen Synapse Prime Is Unlikely
17 November 2014 at 11:11 am UTC

Quoting: DMJCHonestly I'm not too surprised about this. I looked at Frozen Synapse and my first thought was "Great another Indie game I don't want to buy" It's sad but true. Steam is being flooded right now with lots of low end titles that I frankly can't be bothered to pickup outside of a Humble Bundle.

I liked XCom very much and played it for more than 120 hours.
Frozen Synapse (the "vanilla" one) made be play it more than 200 hours and that's the largest amount I dumped into a game since I'm using steam (and perhaps ever?).
I wouldn't have bought it, as yes, it looks ugly, but got it as a gift, and it is a extremely good game with a very nice multiplayer community.
If you're into multiplayer tactics, I recommend getting the original one.

Football Manager 2015 Released This Week
8 November 2014 at 10:03 pm UTC

Quoting: SeredFunny, 'cause it's untrue. It says "deutschsprachiger Raum", which means Germany, Austria and parts of Switzerland. In Austria I can buy the game, it's listed fine in steam, as is the predecessor :)

If you find some public source for that information, I can change the article.

Football Manager 2015 Released This Week
8 November 2014 at 3:51 pm UTC

Quoting: dudeNot available in Germany... does anyone know why?

Licences

The Talos Priniciple Public Test Released
7 November 2014 at 8:23 pm UTC

Wow, they already published an update...

Friday Livestream At 6 PM UTC
7 November 2014 at 3:38 pm UTC Likes: 1

The Talos Priniciple?

The Talos Priniciple Public Test Released
7 November 2014 at 1:59 pm UTC

Quoting: GuestRuns just fine so far on Mesa (r600g, latest kernel & Mesa, everything on max, vid card radeon 6950). I'll give radeonsi a go later (kaveri system).

Interestingly, though the scores are quite close, Mesa has the edge on fglrx: higher min, higher average, though lower max, fps. I know that's not exactly detailed data (e.g I don't have timings for every frame from the benchmark), but it's encouraging nonetheless.

When you run the benchmark, the game writes interesting stuff into its log file, like best 10% fps, worst 10% or something along these lines...

The Talos Priniciple Public Test Released
7 November 2014 at 6:57 am UTC

Quoting: Guest
Quoting: GuestHave you power governor set to "ondemand"? It's old, well known power management bug on Linux. Set the governor to "performance".
I doubt ondemand can cause pauses of several seconds, and it has been changed/fixed in a relatively recent kernel, too… (was it 3.12 ?)
In any case I’m playing with ondemand and it’s working fine. (I have tweaked a couple settings but in another game I measured the effect and it only changed the FPS very slightly.)

For whatever reason (I can't remember to ever have touched it), it was set to powersave, and ondemand is not even in the list of available governors. I set it to performance, the only other option, and in a short try I did not get the pauses.

But to be honest, I cannot understand that. Even with all 4 cores set to minimal frequency, the game should be able to at least play some sound. And it even happened in the menues!

The Talos Priniciple Public Test Released
6 November 2014 at 9:05 pm UTC

I got stops for 1-5 seconds, during the game and even once in a menue.
Anybody else experienced that?