Latest Comments by tuubi
New major version of OBS Studio recording and livestreaming software released
25 April 2016 at 5:28 pm UTC Likes: 2
And they lived happily ever after.
25 April 2016 at 5:28 pm UTC Likes: 2
Quoting: aFoxNamedMorris*fliptable* I'm not a developer, but a SysAdmin. This is one time I will say: BSD's ports system makes this so much easier. You pick your poison at configure time, and it always rebuilds from source.aFoxNamedMorris, please meet Gentoo. Gentoo, this is aFoxNamedMorris.
And they lived happily ever after.
Solar Division, a blend of RTS and Tower Defence in space out now for Linux
25 April 2016 at 7:54 am UTC
Not that this game is my kind of fun.
25 April 2016 at 7:54 am UTC
Quoting: BeamboomIt's not like games are the epitome of realism anyway, but FFS: If they want a space theme, at least place the two dimensions onto a planet surface? Or a star base?Realism doesn't always trump fun. :)
Not that this game is my kind of fun.
GOL SteamOS & Linux Survey results for March 2016
25 April 2016 at 7:49 am UTC
25 April 2016 at 7:49 am UTC
Quoting: HamishI am actually kind of surprised by the amount of people with gamepads, but then I already knew that I was the odd one out for having barely ever used a console in my life, and pretty much never using one as a kid.I've never owned a console, but some games are simply much more enjoyable with a controller or some sort. I remember the first driving game I had on the Amiga with real 3d graphics and analog control (the title eludes me), and driving with the mouse was doable but unwieldy as heck. And now that I do pretty much all my gaming on the sofa, using a mouse and a keyboard is simply uncomfortable. Of course there are entire genres of games that I'd prefer playing with a keyboard and mouse as well. (A steam controller might bridge the gap somewhat. I hope I'll have the opportunity try one at some point.)
For me gaming has always been a keyboard and mouse affair.
Virtual Programming have setup github issue trackers for their Saints Row Linux ports
25 April 2016 at 7:26 am UTC
25 April 2016 at 7:26 am UTC
Quoting: crazyg4merzIt's better to let them know though, whether they are going to fix it or not at least it shows that we care about their games. There's no such things as bombarding when the issue is really happening :)I'm not sure this is what you mean, but bug spam is a thing. If the bug is already reported and known, only comment if you have useful information to add. Duplicate reports help no one and saying "me too" is rarely useful. But by all means, please do report a bug if it's not already on the tracker, even if you think it might be trivial and/or obvious. Just check existing reports first and follow any guidelines set by the developer.
Some early The Talos Principle Vulkan benchmarks
24 April 2016 at 9:32 am UTC
24 April 2016 at 9:32 am UTC
Quoting: GuestFor me too Talos is slower with Vulkan: 49 FPS instead of 65 FPS in OpenGL.You've got a 660 just like Nel above, and he gets much better performance using Vulkan, with a slightly older beta driver from the same series. Does the Vulkan implementation use more video memory (and you've got less than him), or maybe your settings are different somehow? Oh, or maybe you're running the game from a slower drive and their new Vulkan backend doesn't do asset/shader loading/caching/compiling as efficiently as the OpenGL backend? I also assume you might not be running Debian Jessie with an older kernel like him. The possibilites are endless. :)
Nvidia 364.19, GTX 660, i5 4690K, Steam overlay disabled, 1920×1200, Xfce (no compositing).
GOL SteamOS & Linux Survey results for March 2016
24 April 2016 at 9:13 am UTC
To answer your question, I don't know if any of the wheels have full support out of the box, but there are third party tools for Logitech wheels at least (LTWheelConf which enable features like 900 degree rotation. So be prepared to fiddle with your system if you want it all now. Many of them have most of their features working OOTB on modern kernels though.
24 April 2016 at 9:13 am UTC
Quoting: Psycic101I've been wanting to get a racing wheel for a while now but I've been holding it off until the Formula 1 Linux release (which looks like it will be coming quite soon, as Feral have updated it's position on their release radar). Any suggestions as to which racing wheels work well with Linux. I'm keen for a mid to high range wheel.I've been lusting after one of the better Logitech wheels for what seems like half my life, but they've always seemed a bit too expensive for an occasional desktop racer like me. It's not like I can't play and enjoy driving games with my joypad. I'd love a good wheel but I don't think It'll fit in my budget any time soon.
To answer your question, I don't know if any of the wheels have full support out of the box, but there are third party tools for Logitech wheels at least (LTWheelConf which enable features like 900 degree rotation. So be prepared to fiddle with your system if you want it all now. Many of them have most of their features working OOTB on modern kernels though.
GOL SteamOS & Linux Survey results for March 2016
24 April 2016 at 6:34 am UTC Likes: 2
24 April 2016 at 6:34 am UTC Likes: 2
Quoting: lvlarkNot sure if you should split Debian tbh. It would break the continuity of the graph, but that might not be too important. I suppose a dev would want to know which platform to focus on? When the Debian-group is split up, Arch might come out on top and that would be kinda misleading.I agree about not splitting them up, but it would be interesting to see an additional graph in the lines of "Which Debian-based distro are you using" with Ubuntu, Mint, Debian, SteamOS and "other Debian derivatives" as options. Well, anything that works on an Ubuntu LTS is pretty much guaranteed to work on Mint, but not necessarily on Debian or SteamOS. Maybe there could be another one for Arch and its derivatives, but this might be of more interest to users than developers. It's pretty hard to explicitly target a rolling release distro after all.
Virtual Programming have setup github issue trackers for their Saints Row Linux ports
23 April 2016 at 6:50 pm UTC Likes: 3
23 April 2016 at 6:50 pm UTC Likes: 3
Quoting: Guestwhy do they do it on github if they dont post the source code...Why not? The service provides a rather nice bug tracker. They're not the first company to make use of github for stuff like this.
Feral Interactive release the Linux system requirements for Tomb Raider (updated)
23 April 2016 at 6:47 pm UTC
Feral does "real" ports, but that doesn't automatically mean performance parity.
23 April 2016 at 6:47 pm UTC
Quoting: Comandante oardoThose requirements tells me that this release will NOT be a NATIVE Linux port, just a windows wrapped game.If they tell you that, they are lying. ;)
Feral does "real" ports, but that doesn't automatically mean performance parity.
The new Master of Orion is now on Linux
23 April 2016 at 3:05 pm UTC
23 April 2016 at 3:05 pm UTC
Quoting: BoldosAlthough it is great to have this game within Linux portfolio too, it is hard to imagine it might - success-wise - stand a chance in front of Star Ruler 2, Stardrive 2 and, mainly, Stellaris...That doesn't mean it'll be a failure. There's enough room on the market for all of these IMHO, and many fans of the genre will most likely buy more than one of them. Personally I'm happy to wait for final releases and reviews instead of deciding on hyperbole.
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