Latest Comments by tuubi
Logitech F310 Gamepad Review On Linux
19 May 2015 at 8:35 am UTC
19 May 2015 at 8:35 am UTC
I bought mine when I built my Linux gaming box in the living room more than a year ago, and I can't say I've had any regrets. Although it does sound like there's something tiny rattling loose inside the controller if I shake it and the right trigger has made a rather worrying grindy sound a couple of times. Also I'd argue the a, b, x and y buttons are a bit noisy, which can be slightly annoying in games that require button mashing. Then again, I'm probably more sensitive than most to background noise.
To the kb/mouse advocates: Any tips on playing without a controller sitting on a sofa in front of the tv without killing either my back - if the kb/mouse are on the coffee table - or my shoulders and arms - if I try to keep 'em on my lap or beside me on the sofa. This wouldn't have been a problem a few years back, but now I've reached the point where only pensioners call me young and decades of servitude to our computer overlords has proved detrimental to my physical well-being.
To the kb/mouse advocates: Any tips on playing without a controller sitting on a sofa in front of the tv without killing either my back - if the kb/mouse are on the coffee table - or my shoulders and arms - if I try to keep 'em on my lap or beside me on the sofa. This wouldn't have been a problem a few years back, but now I've reached the point where only pensioners call me young and decades of servitude to our computer overlords has proved detrimental to my physical well-being.
Quoting: liamdaweI’m not sure if it’s due to being brand new or not, but the triggers feel really quite stiff. It’s not a big issue though, as they are still perfectly usable, but I do hope they become a little less stiff over time, with enough use they might, so I will just have to keep an eye on it.Yeah, my fingers ached like crazy when the controller was new, but either my fingers got used to the "exercise" (never really had a controller before) or the triggers loosened up in a few weeks. Can't say which.
Spec Ops: The Line Released For Linux, Initial Port Report Included
17 May 2015 at 10:49 pm UTC
PS: fftest shows support for the effects here as well despite my controller's lack of motors. As expected, nothing happens when I select a test to run.
PPS: Everyone else, sorry about going off topic... once again.
17 May 2015 at 10:49 pm UTC
Quoting: dubigrasuWell, I don't know about your particular controller, but this one has force-feedback capabilities and two motors.There must be different versions of the F310 then. Even Logitech's website or my copy of the manual have no mention of this feature. As I wrote before, the lack of force feedback was the only real difference to the more expensive F510 back when I bought mine. Maybe they simply sell the F510 rebranded as F310 now, and it was the old F310 that was discontinued instead? If they did, I'm glad I got one without the annoying vibrators. Useless extra weight I'd disable anyway.
As you can see above both Strong and Weak Rumble can be played. When certain effects are not available it simply says: No such effects.
PS: fftest shows support for the effects here as well despite my controller's lack of motors. As expected, nothing happens when I select a test to run.
PPS: Everyone else, sorry about going off topic... once again.
Spec Ops: The Line Released For Linux, Initial Port Report Included
17 May 2015 at 7:22 pm UTC
17 May 2015 at 7:22 pm UTC
Quoting: dubigrasuYour point being what exactly? The controller doesn't actually vibrate unless it has a force feedback motor to produce the vibration. And my F310 definitely has none. There used to be the wired Logitech F510 that had ff though (seems to be discontinued), and the wireless F710 sports dual motors for double the pleasure.root@steamos:/home/steam/Desktop# fftest /dev/input/event8
Force feedback test program.
HOLD FIRMLY YOUR WHEEL OR JOYSTICK TO PREVENT DAMAGES
Spec Ops: The Line Released For Linux, Initial Port Report Included
17 May 2015 at 6:15 pm UTC
Anyway, the reason the gamepad works for you and doesn't for others could be due to different versions of the xpad driver or something else unrelated to the game.
17 May 2015 at 6:15 pm UTC
Quoting: dubigrasuThat's pretty impressive, seeing as the F310 doesn't even have force-feedback. :PQuoting: wojtek88And like Liam and few other Logitech F310 - I just cannot use controller in game which is pretty disappointing.Doesn't work at all or...?
I have the same controller and works OK, force-feedback and all.
Anyway, the reason the gamepad works for you and doesn't for others could be due to different versions of the xpad driver or something else unrelated to the game.
Our Linux Game Release Calendar Is Now Live
14 May 2015 at 9:45 am UTC
You could generate the calendar file client-side using something like https://github.com/nwcell/ics.js (I guess anyone could do this by scraping the page) or - better yet - find an ical generator for your backend scripting language. I've only done this in python and javascript, but there's bound to be a similar library for your language of choice.
14 May 2015 at 9:45 am UTC
Quoting: liamdaweQuoting: ripperThis is great. Could you publish this also as an ical link, so that people can add it to their calendar applications and see it directly in it?
I literally have no idea how it would work, but I'm more than happy to give it a go.
You could generate the calendar file client-side using something like https://github.com/nwcell/ics.js (I guess anyone could do this by scraping the page) or - better yet - find an ical generator for your backend scripting language. I've only done this in python and javascript, but there's bound to be a similar library for your language of choice.
Evolve Looks Closer To A Linux Release
8 May 2015 at 4:03 pm UTC Likes: 3
8 May 2015 at 4:03 pm UTC Likes: 3
So it's just a multi-player time-waster with no content beyond nice graphics, a few maps and slightly different game mechanics among the multitude of multi-player murder simulators out there? Bah! Bah say I. I demand we all return to the good old times when games didn't force us to socialize, but gave us stories to enjoy and worlds to explore. At our own pace, in our own time and in our own pleasurable company preferably, Steam "friends" be damned.
Yes they still make great single player games as well but this felt like a decent excuse for a grumble. I may or may not actually agree with anything in the paragraph above. Except that no multi-player game will ever make me empty my wallet. The price they ask for these half-games is mind-boggling.
Yes they still make great single player games as well but this felt like a decent excuse for a grumble. I may or may not actually agree with anything in the paragraph above. Except that no multi-player game will ever make me empty my wallet. The price they ask for these half-games is mind-boggling.
Shadow Of Mordor Could Release For Linux Soon
5 May 2015 at 9:11 am UTC
EDIT: Slow. Didn't see Evo's post for some reason.
5 May 2015 at 9:11 am UTC
Quoting: Comandante oardoFull native or another wrapped game by lazy devs?Feral hasn't used wrappers thus far. You should expect a native port done by relatively experienced porters.
EDIT: Slow. Didn't see Evo's post for some reason.
Shadow Of Mordor Could Release For Linux Soon
3 May 2015 at 9:25 am UTC
3 May 2015 at 9:25 am UTC
SoM seem's quite focused on straight up fighting from what I've seen/read, which is the least interesting part of these games, but here's hoping there's more to it. I'm all about the exploration and the story, and the side quests and stuff like that. The new Batman is bound to be more up my alley.
Quoting: adolsonAC as in Assassin's Creed? What relevance does that have to Shadow of Mordor?Well Assassin's Creed is one of the best known (although not the best IMHO) game series in the third-person open world action genre. Or whatever you'd call 'em. The similarities are definitely there, noted by several reviewers.
Banjo-Kazooie Creators Launch Kickstarter Campaign For 3D Platformer Yooka-Laylee
2 May 2015 at 10:21 am UTC Likes: 1
2 May 2015 at 10:21 am UTC Likes: 1
In the FAQ it says: "If funded, Yooka-Laylee will be released for Windows, Mac, Xbox One, PlayStation 4 and Wii U." But Linux is clearly included in the main text, so this seems to be just a simple oversight. One of you backers might want to get them to fix this anyway. Personally I won't back the project, but probably will buy it when it's released.
New Linux Gaming Survey For May
2 May 2015 at 9:17 am UTC Likes: 1
2 May 2015 at 9:17 am UTC Likes: 1
Quoting: neffo(Of course that would apply to DX9 Togl games which nobody seems to have an issue with.)Except that togl isn't an external wrapper. It's built into the game executable itself and working on the code level, not intercepting and translating d3d calls on the fly. There's a difference.
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