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Latest Comments by tuubi
Interview With Artifex Mundi, Publisher Of Casual Adventure Games, We Have Keys For You
15 February 2015 at 10:55 am UTC Likes: 2

Quoting: ShmerlGood to see them considering GOG. I'm not sure why he assumes that Steam is the most active for Linux users. A lot of Linux users avoid DRMed platforms.
Well, most gamers likely do not care about DRM as long as they can play their games. Especially "DRM" like Steam that actually provides some useful features and isn't just about making your life miserable as a consumer. Granted auto-patching is pretty much the only Steam feature I actually like, so Galaxy will do the job just fine for me.

GOG is awesome and DRM is simply idiotic, but the fact is GOG is nowhere near as popular and well known as Steam. Even among Linux-users, I'd bet. Remember that Linux gamers are usually ex Windows gamers.

Interview With Artifex Mundi, Publisher Of Casual Adventure Games, We Have Keys For You
14 February 2015 at 12:22 am UTC Likes: 2

These games are wonderful time-wasters (in the positive sense). But the actual reason I enjoy HOGs and HOPAs is that my wife loves 'em, and likes playing them with me. Yeah, I'm whipped, and that's okay.

Steam Hardware Survey For January 2015
10 February 2015 at 5:34 pm UTC

Quoting: BeamboomPlease remember that the cost of adding a platform is not merely the porting job itself, it's also support and user handling. An additional platform to do patches on. Another platform to do QA on. And so forth.
And one shall not underestimate the cost of getting a decent port done, especially not if it implies adding support for a second 3D API (OpenGL).
Yes, I do know what Linux support means. That is why I picked that term over Linux port. I'd still say it is or would be a decent return for investment for most projects. Additionally, it would seem that the lions share of any large game project's budget goes to content and advertising, not platform-dependent code, although the big studios are not very forthcoming with hard numbers. Which is a bit weird, as movie studios seem to make a point of releasing budget figures for their blockbusters.

The additional api thing is only a problem if the game in question runs on an engine with poor portability design. A hefty percentage of new and upcoming games from the bigger studios are built on modern engines with existing OpenGL backends, but that of course does not mean they get released on minor platforms like Linux.

Quoting: BeamboomI'm telling you - the prospect of an increase of 30-50.000 copies sold if supporting an additional platform is not very lucrative for the players on the league we now talk about. The potential must become larger.
That's true. The platform must become more profitable, and I believe it will.

Steam Hardware Survey For January 2015
10 February 2015 at 3:26 pm UTC

Quoting: BeamboomOne mill registred users simply is not enough to defend additional development time for the big releases.
Using your math, that would mean maybe 50 000 extra copies sold. Multiply that by the price of a "big release" and then tell me that's not enough to pay for Linux support.

Grim Fandango Remastered - Let's Review What's New
10 February 2015 at 12:40 am UTC Likes: 3

Quoting: FrasierCraneHowever, it seems like Tim Schafer pushed it out prematurely and half-baked to get some quick cash for his company, which may be on a financial brink right now.
Or maybe they just saw no need to remake a game that's perfectly fine as it is. I'd bet they merely wanted to get it running on modern operating systems (and selling once again), and these little touch-ups are just a bonus.

Most of the "whiners" seem to have trouble with the concept of remastering vs remaking. Remastering refers to improving the quality or production value of an earlier work, and GF Remastered does that and more. I don't think Double Fine's marketing has broken any promises here.

Quoting: FrasierCraneFor being unplayable - it has for a long time been playable with ResidualVM.
ResidualVM has come far, but it's still not perfect. GF Remastered is without a doubt a better experience for the player. And Grim Fandango definitely deserves to be experienced, even if you're not patient enough or savvy enough to fiddle with alternative game engine implementations. (I am, but we're the minority.)

Point-And-Click Adventure 'Moebius' Looks Close To A Linux Release
5 February 2015 at 11:40 am UTC

Quoting: flesk
Quoting: tuubi
Quoting: fleskThe problems with character lines noted by the developer are very noticeable, as transitions between lines are sometimes very abrupt. It's not a huge issue, but it sounds a bit out of place and it means you'll get less time to digest what is being said before being thrown into the next line of dialogue.
I don't think this only happens on Linux. A friend complained of the exact same problem and I know he's running Windows 7. Not that I'm complaining if they fix it before releasing the Linux version.
Interesting. I've passed that on to their QA lead in case they weren't aware of it.
Thanks. The friend I mentioned said he already reported the bug (and others), but I have no idea where and how. His "bug reports" might very well have amounted to little more than a note on a forum somewhere.

Point-And-Click Adventure 'Moebius' Looks Close To A Linux Release
4 February 2015 at 9:50 am UTC Likes: 1

Quoting: fleskThe problems with character lines noted by the developer are very noticeable, as transitions between lines are sometimes very abrupt. It's not a huge issue, but it sounds a bit out of place and it means you'll get less time to digest what is being said before being thrown into the next line of dialogue.
I don't think this only happens on Linux. A friend complained of the exact same problem and I know he's running Windows 7. Not that I'm complaining if they fix it before releasing the Linux version.

Aspyr's Fahrenheit: Indigo Prophecy Remaster Is Real And It's Out, We Have Keys For You [Key hunt is over]
30 January 2015 at 10:28 am UTC

Sorry, going OT, as if my earlier incoherent rambling wasnt enough...

Quoting: edoThe latest Evil Dead scares me, maybe because I never usually go to the cine to watch thriller movies.

Another unnecessary remake that manages to completely miss the point. The original is a classic due to its campy charm, and obviously because of Bruce Campbell's chin, definitely not because it's particularly scary. Obviously the original was supposed to be the scariest movie ever, foiled mainly by the shoestring budget and inexperience. The humour's unintentional, unlike in the sequels.

Sorry if you weren't referring to the 2013 movie. All these remakes just make me blow a gasket for some reason.

Aspyr's Fahrenheit: Indigo Prophecy Remaster Is Real And It's Out, We Have Keys For You [Key hunt is over]
29 January 2015 at 12:58 pm UTC

There are too many good thrillers for me to choose from, so I'll just pick some non-obvious choice at random. As a teen I was heavily into sci-fi novels, and one book that made a lasting impression in the late nineties was Peter F. Hamilton's Reality Dysfunction. I have no idea if I'd still find it as good and/or thrilling. Maybe it was just the sheer size of the epic: ~1000 pages and it seems it's just the first part of a trilogy. (Note to self: Read again at some point.) But yeah, it's a story, and quite thrilling iirc. I did read and like Crichton's Jurassic Park as well, so there's another. It's got several thrilling, if not very scary moments.

Now that I think about it, I very rarely read, watch or play anything labeled horror, and when I do, it's always for something besides the scary stuff. Must be something wrong with me I guess. Being frightened just doesn't... entertain me, and being entertained is obviously the reason one would consume any kind of entertainment.

Games and movies that rely on gore effects and/or jump scares seem especially "cheap" and unimaginative. Childish almost. But then again, I know and love several people who do enjoy them, which leads me to believe I'm just not the target audience. I do love me a nice parody of the splatter genre though. Hot Fuzz springs to mind as an example.

So, back to scary games. Haven't played anything horror themed lately, so let's go for the oldies again. Yahtzee's Chzo mythos, the pixely horror adventure game series was pretty good, I guess. Free and recently with Linux binaries thanks to Hamish.

The Witcher 2 Has A New Beta For Linux, The Improvements Are Staggering
28 January 2015 at 3:57 pm UTC

Quoting: ricki42Just did a quick try of the new beta, and it was almost unplayable (on i7-4790k at 4.6 GHz and GTX770 4GB). The framerate was good, the stuttering is just really bad.
Try enabling gl threaded optimizations as discussed previously in this thread. Seems to solve the problem for me.

Quoting: liamdaweI hope you reported the stuttering on their github, otherwise they can't fix what they don't know about.
I will, as soon as I find the time for some more testing. Then again, maybe someone like ricki42 will beat me to it, as I don't seem to be the only one affected.