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Latest Comments by tuubi
Humble Games confirmed a 'restructuring of operations' with reports of all staff gone
25 July 2024 at 3:23 pm UTC Likes: 3

Quoting: Talon1024At this rate, will PC and other platforms cease to exist as gaming platforms in a few years?

How exactly do you see that happening? Nintendo hires every game developer in the whole world (as if the pool is somehow fixed and finite), and other platforms just die off because of that?

NVIDIA talk up their transition to open source GPU kernel modules
25 July 2024 at 11:52 am UTC

Quoting: RaulKong898Are the open source NVIDIA drivers more performant and better for gaming than the proprietary ones?
No. This article is about kernel modules, which are only a small (but fundamental) part of the driver stack.

Humble Games confirmed a 'restructuring of operations' with reports of all staff gone
24 July 2024 at 8:51 pm UTC Likes: 4

Quoting: dpanterGamers bailing on Humble Bundle is sure to fix everything wrong here, for sure, definitely. IGN (Ziff Davis) is absolutely going to notice that sharp protest and make it right. Yes sir, 100%. If everyone drops HB then it can get killed as well.

Spoiler, click me
Is it sarcasm? It is. Which you already know but read this spoiler anyway...
Your sarcasm is noted but misplaced. You might be right that voting with our wallets doesn't go far when the corporations are big enough, but these corps sure as hell aren't entitled to our cash.

DRAG returns as ExoCross, an offroad racing game with 4CPT vehicle physics
24 July 2024 at 5:56 am UTC

Quoting: Mountain ManI remember the cars in the demo had neat physics modeling but were way too bouncy and squirrelly, and slid across the dirt like they were on ice, making them almost impossible to control. Has that improved?
They behaved a lot like very powerful but very light open wheelers on loose dirt. Difficult to control, obviously, but not unrealistically so. This isn't an arcade off-road racer, even if it looks a bit like it should be.

Open-ended physics building-puzzler Captain Contraption's Chocolate Factory is out now with a demo
22 July 2024 at 1:19 pm UTC Likes: 2

Read that as Captain Contraception's Chocolate Factory and scratched my head for a bit.

But anyway, the game looks like it could be a lot of fun.

NVIDIA talk up their transition to open source GPU kernel modules
20 July 2024 at 7:15 pm UTC Likes: 3

Quoting: TactikalKittySo is it safe to stay with NVidia at this point or should I still consider buying an AMD card if I upgrade from the RTX 3070?

Their GPU drivers are still proprietary if that's what you're asking. They're finally opening up their kernel modules, which is great, but I haven't seen any plans from Nvidia to open source the rest of their driver stack. But of course it's safe to stay with them if that's not a concern to you.

OBS Studio 30.2 is out now with native NVENC encode for Linux, shared texture support
15 July 2024 at 9:31 pm UTC

Quoting: pete910
Quoting: tuubiOBS already has an AMF encoder.

This is what I use, like stated before I have used va-api it's just not even close to AMF as AMF actually works reliably and good quality recording with next to zero performance hit.

I guess I read this incorrectly:
Quoting: pete910Why not include AMF too while they where at it?

I thought you meant they should include AMF in OBS. The article doesn't mention it because it's not a new feature in 30.2.

OBS Studio 30.2 is out now with native NVENC encode for Linux, shared texture support
15 July 2024 at 5:48 pm UTC

Quoting: pete910
Quoting: tuubi
Quoting: pete910
Quoting: tuubiSucks in what way?

Slow with bad quality at a given bitrate, and more often than not just overloads and crashes.

Did you test with OBS? I know they had bugs in their VAAPI implementation causing worse quality at some point, but those should be mostly fixed in 30.x. Also Mesa improved video encode quality on AMD's VCN in Mesa 23.3 and older VCE/UVD hardware in 24.0. You might be basing your opinion on outdated information.

For me there was no real difference in speed, quality or resource usage between the APIs, testing with ffmpeg on latest stable Mesa. And that makes sense as both make use of the same encoding hardware. I pretty much only tested AV1 encoding though, and not very thoroughly. YMMV.

Quoting: pete910Still need AMD's bit though to use the hardware.

Mesa doesn't need any proprietary bits to access the video encode hardware.

Tried with mesa 24.1 and OBS 30.1.

Quoting: tuubiMesa doesn't need any proprietary bits to access the video encode hardware.

That maybe the case but why is it so bad then if using the hardware to the full extent that AMF can?

I don't know. As I said, with ffmpeg directly there was no downside to VAAPI compared to AMF for me, and we've both got RDNA3 GPUs with VCN 4.0. A quick search didn't come up with anything confirming your findings either.

And then I found this:

https://obsproject.com/wiki/AMF-HW-Encoder-Options-And-Information

Now I'm a bit confused. Seems like OBS already has an AMF encoder. Isn't this what you were asking for? Or is it not available on Linux or something?

OBS Studio 30.2 is out now with native NVENC encode for Linux, shared texture support
15 July 2024 at 2:50 pm UTC Likes: 1

Quoting: pete910
Quoting: tuubiSucks in what way?

Slow with bad quality at a given bitrate, and more often than not just overloads and crashes.

Did you test with OBS? I know they had bugs in their VAAPI implementation causing worse quality at some point, but those should be mostly fixed in 30.x. Also Mesa improved video encode quality on AMD's VCN in Mesa 23.3 and older VCE/UVD hardware in 24.0. You might be basing your opinion on outdated information.

For me there was no real difference in speed, quality or resource usage between the APIs, testing with ffmpeg on latest stable Mesa. And that makes sense as both make use of the same encoding hardware. I pretty much only tested AV1 encoding though, and not very thoroughly. YMMV.

Quoting: pete910Still need AMD's bit though to use the hardware.

Mesa doesn't need any proprietary bits to access the video encode hardware.