Latest Comments by whizse
Happy Birthday to Linux, 30 years strong
1 September 2021 at 4:22 pm UTC
1 September 2021 at 4:22 pm UTC
Yeah, IPP Everywhere supposedly solves all these issues, but I haven't tried it for myself yet. People keep giving me their old "broken" printers so I never buy anything new.
ScummVM issues a call to action on testing for the next major version
1 September 2021 at 3:11 pm UTC Likes: 1
1 September 2021 at 3:11 pm UTC Likes: 1
Very excited to see support for Little Big Adventure!
Primordia from Wormwood Studios gets native Linux support
30 August 2021 at 8:50 pm UTC
Annoyingly, it also downloads the Windows .exe. All 978 MB of it... - Oh, so that file doubles as the data file for the game. Sneaky!
30 August 2021 at 8:50 pm UTC
Quoting: damarrinI don't think the native version is up on Steam yet, as I launch it always says it's going to run through Steam Play, even though I have Steam Linux Runtime selected in compatibility.That's odd. It does download the native version here.
Wine 6.16 is out now with initial HID-based joystick backend work
29 August 2021 at 7:46 am UTC
No. It's a work in progress (from the git commit message):
It looks like it can be enabled along with the other backends so I assume it will end up in GE shortly, sorry!
Proton uses it's own SDL based joystick input system, different from Wine. But I'm guessing this one will supersede that one too in time?
29 August 2021 at 7:46 am UTC
Quoting: rustybroomhandleCurrent Proton Experimental is on wine 6.3 so it might take a while. Proton-GE should have it soon though.
Quotedinput: Introduce new HID joystick backend.Scratch what I wrote above. I was really young/stupid/drunk at the time. Also, my account was hacked.
This adds a new joystick backend, implemented on top of HID and without
any host dependencies. This will be progressively implementated, and
it's not going to be usable until at least a few more patches.
It looks like it can be enabled along with the other backends so I assume it will end up in GE shortly, sorry!
Proton uses it's own SDL based joystick input system, different from Wine. But I'm guessing this one will supersede that one too in time?
Feral Interactive confirms Total War: WARHAMMER III for Linux is in progress
26 August 2021 at 9:04 pm UTC Likes: 2
26 August 2021 at 9:04 pm UTC Likes: 2
Quoting: slaapliedjeI hate to be 'that guy', but I think what Linux needs, and I know this is a gaming site, but for it to truly be something people migrate toward, we need a 'killer app' that is only available on Linux,Microsoft learned their lesson from Wine and would just WSL that killer app in a heartbeat!
Psychonauts 2 releases to great reviews but the Linux support is delayed
26 August 2021 at 9:01 pm UTC
I would actually love something like this for a game like OpenTTD. Real windows for all those little boxes of statistics and whatnots on a second monitor or workspace.
26 August 2021 at 9:01 pm UTC
Quoting: GuestGoing off topic, for which I apologise, but I figure this is interesting anyway!Very interesting, thanks for sharing! Some real outside the box thinking, or perhaps outside the window?
[...snipped long and highly readable pos...]
I would actually love something like this for a game like OpenTTD. Real windows for all those little boxes of statistics and whatnots on a second monitor or workspace.
Psychonauts 2 releases to great reviews but the Linux support is delayed
26 August 2021 at 7:43 pm UTC
26 August 2021 at 7:43 pm UTC
Quoting: GuestGNU/Linux desktop has had virtual desktops for a very long time. I don't see many games taking advantage of that, or even trying to.Now you made me curious! Got any ideas for this? Have any games used this?
Try the new demo for the superhero satire Henchman Story releasing October 14
26 August 2021 at 5:49 pm UTC Likes: 1
26 August 2021 at 5:49 pm UTC Likes: 1
The first demo was quite good. I'm not usually a fan of visual novels or superheroes but this one worked for me.
Psychonauts 2 releases to great reviews but the Linux support is delayed
26 August 2021 at 11:19 am UTC Likes: 2
26 August 2021 at 11:19 am UTC Likes: 2
Quoting: NociferWhich means that they've intentionally used tech that they know is neither portable to Linux and Mac (i.e. they'll need to replace all the WMF stuff in their code before they even think of porting) nor possible to be used with Proton in the meantime, which of course means no playing this on the Steam Deck. If this isn't a deliberate act of sabotaging a competitor, I don't know what it is.Never ascribe to malice that which is adequately explained by incompetence. I'd be surprised if this was anything but the usual short shortsightedness that's ubiquitous in game development.
Happy Birthday to Linux, 30 years strong
25 August 2021 at 12:47 pm UTC Likes: 3
25 August 2021 at 12:47 pm UTC Likes: 3
3.0 years old, is it 1994 already? Is Linux 1.1.48 Y2K compatible or is that planned for version 2.0?
Greetings from Denialtown! Come visit us sometime! We're all young here!
Greetings from Denialtown! Come visit us sometime! We're all young here!
- Dungeon Clawler will grab hold of your free time now it's in Early Access, plus keys to give away
- Steam getting proper Season Pass support with clearer guidelines and refunds for cancellations
- Huge new Proton 9.0-4 update for Steam Deck / Linux now in need of testing
- itch.io store now requires AI generated content disclosures for assets
- Mesa 24.3.0 graphics drivers for Linux released with many new features and bug fixes
- > See more over 30 days here
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Steam Deck hits 17,000 games playable and verified
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Steam Autumn Sale is live for you to empty your wallets…
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