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Latest Comments by whizse
Need a scary story-rich adventure novel for Halloween? Try out Omen Exitio: Plague
19 October 2020 at 6:55 pm UTC Likes: 2

Oh, thanks for spotting this one!

I'm saving up all my courage* for another horror game (hopefully releasing tomorrow) but at 2,99€ this is too good an offer to pass. Almost feels bad to buy games so cheap. Not bad enough to pay the full retail price, but still...

* I find Tupperware works fine.

Steam Play Proton 5.13-1 Linux compatibility layer up and ready for testing
16 October 2020 at 8:25 pm UTC

Quoting: TheRiddickSomething odd about this proton, it doesn't copy files into the compatdata area anymore, infact only makes the folder but ignores all else.. Seems its using a universal proton folder? who knows where.

OH, that is very odd. Its using the .wine folder. Could be a issue with compatibility add-in none-steam-games.
Not sure I follow? I forced a Proton 5.13 run for a new title, and it seems to be creating and populating a compatdata dir just as before?

I do have a problem with all non-steam titles running through Steam. None of them work with 5.13, it doesn't even try to upgrade the prefix.

Ready for a laugh? Comedy point and clicking adventure Plot of the Druid gains a demo
16 October 2020 at 10:19 am UTC Likes: 1

Quoting: EikeIt's nice that you can smell stuff as the animal. :)
Absolutely! Space Quest IV had the possibility to smell and lick stuff. something I've always missed in other adventure games.

I think this is the first one to have actions for bite and scratch though.

Perception puzzler Superliminal comes to Steam in November, along with Linux support
14 October 2020 at 2:18 pm UTC Likes: 1

Quoting: Termyhm, i don't see a demo, am i missing something? O_o
I think it was time limited, part of the Steam Game Festival.

Quite annoying. I can understand releasing demos as an event during the festival, but why remove them?

You can now order a PC case that looks like the classic Commodore 64
12 October 2020 at 2:58 pm UTC Likes: 1

Quoting: follower46I must be missing something here. Is it powered by hopes and dreams?
I don't see a PSU plug for the computer, lol.
I see a fan, I assume it cools the PSU, but it doesn't have any information on the site about power output or PSU requirements like SFX (if it's bring your own).
This https://www.mini-box.com/picoPSU-90 and an external power brick. It's in the video at around 4:11 or so.

art of rally strips down the furious sport into a serene top-down experience
10 October 2020 at 8:40 pm UTC Likes: 2

Quoting: dpanterCan you test if the lens flares are gone as well? Use different AA settings at night with bloom enabled.

Quoting: x_wingDoes this patch only fix the issue with Proton/DXVK?
Don't know if you follow the fdo bug or not, but I modified one of the shaders in the game to get rid of the NaN issue and it seems to be working fine here:

https://gitlab.freedesktop.org/-/snippets/1232

Drop the file in a dir and run the game with MESA_SHADER_READ_PATH=/path/to/shader/dir

ScummVM to merge in ResidualVM, adding support for a number of 3D titles
10 October 2020 at 8:06 pm UTC Likes: 2

Quoting: jarhead_h
Quoting: Arehandoro
Quoting: Perkeleen_VittupääI like the 4th one.

Heresy!

P.S: I like the 3rd one, also a heretic for the purists I guess :D

Curse of Monkey Island is my favorite of the series.
IMHO the best thing about Curse was Dominic Armato doing the voice for Guybrush. He repeated the role for the rest of the series, and the remakes too I think? Probably wouldn't have played Escape otherwise.

ScummVM to merge in ResidualVM, adding support for a number of 3D titles
10 October 2020 at 7:07 pm UTC

Quoting: PinballWizardWill it support the Star Trek 25th anniversary game?
There's an unfinished engine for that title, but maybe you already knew that? Doesn't seem like it has seen much work lately though.

ScummVM to merge in ResidualVM, adding support for a number of 3D titles
10 October 2020 at 1:21 pm UTC Likes: 2

Sounds like a logical decision to merge the two.

Anyhow... Very cool about In Cold Blood. I had no idea it was a work in progress. Looks like it's another source code release and not an RE effort:

 * Additional copyright for this file:
 * Copyright (C) 1999-2000 Revolution Software Ltd.
 * This code is based on source code created by Revolution Software,
 * used with permission.


I actually started playing it a short while ago, mostly because it's the only one of Revolution games I have never played, but I guess I'll hold of and do a playtest when the next ScummVM version is due.