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Latest Comments by whizse
Indie Royale Summer Bundle
6 July 2012 at 1:24 pm UTC

Okay, in general, anything that causes your system to hang is a driver bug. It should not matter what crazy things an application does, it shouldn't cause a hang. It can be worked around in the app of course, but it's usually better to focus on fixing the drivers.

Indie Royale Summer Bundle
4 July 2012 at 5:16 pm UTC

Quoting: "MarkMcKinnon, post: 4835"It seems that they do not care about fixing issues in there game and to just give me a refund. That really does suck because I really liked playing this game.

Just small stuff or something that stops you from playing the game?

Indie Royale Summer Bundle
1 July 2012 at 2:06 pm UTC

Serious Sam II is, or at least was, playable on Linux with a little work.

Anomaly GNU/Linux version available from official website!
7 June 2012 at 9:37 pm UTC

Most game developers is adding some support for Intel GPUs, id is making Rage work on Intel, Unigine is also adding support. Not to mention that up until Oil Rush was released pretty much every native Linux game had really low system requirements.

Not supporting a big chunk of the market is bad (both for them and us), but their support is plain bad. It took ages to bring out a new build to support slightly older distros, they fail to even acknowledge or comment on bugs, they have some poor QA droid doing support so it isn't possible to talk to someone who actually can fix things, etc.

Anomaly GNU/Linux version available from official website!
7 June 2012 at 8:57 pm UTC

Then you are quite mistaken, I play everything with free drivers, and it works very well indeed.

May I also remind you of a little company called Intel, the biggest GPU manufacturer in the world and a very popular choice among Linux users? Yes, their official driver is a Mesa driver.

Anomaly GNU/Linux version available from official website!
7 June 2012 at 7:14 pm UTC

Be warned! They have really shitty Linux support and doesn't seem to care at all about Mesa drivers. :(

Core Breach aiming to go open source!
7 June 2012 at 7:15 pm UTC

This is pretty cool alright. I already bought it but will probably donate just to see it go FLOSS.

I get it - open source is better!
7 June 2012 at 9:09 pm UTC

Another interesting example is the iPhone version of Doom done by id. It's actually based on prBoom:
http://web.archive.org/web/20110508193500/http://www.idsoftware.com/iphone-doom-classic-progress/

So it's a good example of a company doing a source release, having the community keeping it up to date, and then being able to go back and reap the benefits. (The iPhone version is of course also released under the GPL).

I'm less sure of it, but I also think there's some similar stories from ScummVM.

I get it - open source is better!
5 June 2012 at 7:20 pm UTC

I doubt that's an issue. The pirated game is usually already available on day one.

I get it - open source is better!
5 June 2012 at 6:50 pm UTC

Re-reading your initial post oak, I'm a bit confused. It actually sounds like what you're arguing for is a lot more GPL-like rather than the opposite? Keep in mind that the GPL is a hack around copyright, it uses the system but for its own purposes.