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Latest Comments by pleasereadthemanual
AYANEO NEXT LITE no longer ships with SteamOS-like HoloISO Linux - Windows 11 instead
25 January 2024 at 1:38 pm UTC Likes: 6

They probably wouldn't have supported HoloISO properly anyway.

AdventureQuest 8-Bit: Dungeons & DoomKnights an actual NES game now on Steam
25 January 2024 at 1:33 pm UTC Likes: 4

AdventureQuest was the first game I ever successfully used Cheat Engine with. Probably the last one too, actually...

I was more of a DragonFable fan, and MechQuest was its own fun, but this seems interesting. For someone who is into these sorts of retro games!

AdventureQuest Worlds was kinda neat but I never got much into it. It's cool that it has a Linux launcher. I don't think they actually have the Adobe Flash version anymore, but they say they do... https://www.aq.com/play-now/

I'm kind of surprised Artix Entertainment is still around. I haven't heard anything about them for over a decade. But I guess I'm glad they are.

NVIDIA 550.40.07 Beta driver released with fixes for VRR and Wayland
24 January 2024 at 11:50 pm UTC

Holding out hope this is the one that fixes XWayland flickering...it didn't happen before 545, so I feel like this isn't related to implicit sync, but I don't have a clue.

Palworld hits 7 million sales, smashes Counter-Strike 2's all-time peak and gets a roadmap
24 January 2024 at 11:44 pm UTC

QuoteHave you picked up a copy? Or are you skipping it for whatever reason? Let me know in the comments.
I gave Palworld a try on xCloud, which was included in my $1 14-day trial. It's...fiiiine. Not for me. Glad I got the opportunity to try it out before spending any money on it.

Proposed Windows NT sync driver brings big Wine / Proton performance improvements
24 January 2024 at 11:39 pm UTC Likes: 4

I wonder if the kernel team will accept this patch series into the kernel. I seem to remember there historically being pushback on including Wine apparatus in Linux, but maybe I'm imagining things.

MONSTER HUNTER RISE adds new DRM that breaks it on Steam Deck (UPDATED)
22 January 2024 at 1:42 pm UTC

Quoting: emphyThis also highlights my biggest problem with the current classification of deck/proton compatibility: support from the dev remains unofficial (if present at all) in most cases.

Meaning that publishers get to claim plausible deniability, valve gets to blame the publisher for breaking compatibility, and linux based players lose access to the game on their os of choice with no clear line of responsibility to get support for the game they likely would not have obtained had it not gotten classified.
And that is unlikely to ever change due to the very nature of Proton. While DXVK has some suggestions on what Direct X features to avoid to ensure compatibility with DXVK, it's mostly out of the developer's hands, for better or for worse.

You win some, you lose some.

NVIDIA 535.154.05 for Linux brings a few bug fixes
22 January 2024 at 1:39 pm UTC

Quoting: Guest
Quoting: pleasereadthemanualIs this true for NVK too, or only for what the proprietary NVIDIA driver wants implemented? I can't imagine AMD users are getting flickering on XWayland all the time.

Sorry, I don't understand the technical details. And I use KDE, fwiw.
NVK is a vulkan driver, so its unrelated to this issue. But you dont have this issue if you use nouveau instead of the proprietary nvidia driver. Nouveau has historically had bad performance in games because of forced downclocked gpu unless you use the proprietary driver, etc. But I believe that in modern nvidia gpus you can now disable that forced downclocking of gpu so sometime in the future you might be able to use nouveau + nvk to get good performance in games (and have the games work), so you will be able to avoid the proprietary nvidia driver and not have these issues.
Nouveau is part of mesa, just like amd and intel.
Thanks for the info! I really want to ditch the proprietary driver as soon as I'm reasonably able to without seriously compromising performance or other parts of the proprietary driver that actually work.

OpenAI say it would be 'impossible' to train AI without pinching copyrighted works
22 January 2024 at 8:16 am UTC Likes: 2

Quoting: Purple Library GuyWell, except frankly copyright was always about benefits for publishers, not really for authors.
Just cutting in here, without the slightest amount of tact, to say that while this was definitely true for a long time, publishing options for authors have expanded greatly. Traditional publishers require you to sell the rights to your book, but you could choose a hybrid publisher and retain your rights; you just need to pay them for their services. You can also self-publish on KDP and many other sites. Eragon is famously self-published.

So, while there weren't benefits for authors before, the landscape has changed a lot.

Quoting: Purple Library GuyFor instance, in 1970 nobody would have connected copyright with property, they were distinct concepts and the moral ideas surrounding property had not been imported into the copyright concept.
It was actually a series of GNU articles on "intellectual property" that taught me about this. I found those very enlightening.

And on a completely different subject, there was no copyright in the 1600s. Don Quixote was a really popular book at the time, but Cervantes was either taking a while to write a sequel or didn't want to. Someone (Alonso Fernández de Avellaneda) wrote an unauthorized sequel; an early example of fan fiction. It was bad. So bad, in fact, that Cervantes mocked it in the eventual sequel he wrote 10 years later. An astonishing amount of meta-fiction for the period...

It's possible that without that unauthorized sequel, Cervantes may never have written an official sequel. So the idea that the absence of copyright leads to worse work and less motivation from authors to write seems to ring false to me. What it really enforces is that authors be good at what they do, lest fans or opportunists take their audience from them. Cervantes was very good at what he did, and Avellaneda was not, so Cervantes did not struggle to capture an audience with his late sequel.

I've talked to a few fans of RWBY; it's rather astonishing how many of them have said, "yeah, I read a lot of RWBY fics but I haven't seen the series in a long time." I'm one of them, actually. I find the fan content better written than the Rooster Teeth series. I've even bought a Not This Time, Fate fan art print... It makes me wonder how different RWBY would be if copyright was weakened or didn't exist. Would Rooster Teeth feel compelled to do a better job? Would Coeur Al'Aran be producing his own RWBY series?

I'd be happy if copyright were just reduced to its original 28 year maximum term, and they can keep the later amendment to make copyright implicit to prevent stuff like Night of the Living Dead's untimely fall into the public domain from happening.

NVIDIA 535.154.05 for Linux brings a few bug fixes
21 January 2024 at 10:51 pm UTC Likes: 1

Quoting: Guest
Quoting: pleasereadthemanualI hope this driver update fixes the flickering issues with every XWayland program. It makes using Krita very unpleasant.

NVK can't come sooner.
That wont happen until these commits are merged:
https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/967
https://gitlab.freedesktop.org/xorg/proto/xorgproto/-/merge_requests/59
https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/90
and depending on which wayland compositor you use:
wlroots: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4262
gamescope: https://github.com/ValveSoftware/gamescope/pull/982
mutter (gnome): https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3300
kwin (kde): https://invent.kde.org/plasma/kwin/-/merge_requests/4693
and the nvidia driver will also need to be updated.
Is this true for NVK too, or only for what the proprietary NVIDIA driver wants implemented? I can't imagine AMD users are getting flickering on XWayland all the time.

Sorry, I don't understand the technical details. And I use KDE, fwiw.

Palworld is Steam Deck Playable and runs on Desktop Linux with Proton
21 January 2024 at 3:12 pm UTC Likes: 1

So I played Pal World on XCloud for about an hour. It's not really my kind of game. It seems pretty jank and I don't like open world, survival games.

Can't complain much for $1 on XCloud though.