Latest Comments by Pengling
Reminder: Update your PC info for the next round of statistics updates
26 May 2022 at 11:29 pm UTC Likes: 1
26 May 2022 at 11:29 pm UTC Likes: 1
Quoting: malkienAs a side note, what I'd like Steam to tell me these days is whether a game is best played with keyboard and mouse or controller (Deck or TV should be more or less equivalent).Yeah, I often think that this'd be a nice feature, even without considering the Steam Deck. With all of the input options that PC-gaming offers, it actually seems a bit strange that they haven't done this already - I can remember console-game boxes doing this decades ago!
Anyone else is wondering when picking their next game?
Fly Dangerous, the 'love letter' to Elite Dangerous racing is now on Steam
26 May 2022 at 4:43 am UTC
26 May 2022 at 4:43 am UTC
Quoting: iiariand will definitely be a buy for me.It's your lucky day - it's free!
Reminder: Update your PC info for the next round of statistics updates
25 May 2022 at 10:26 pm UTC Likes: 2
25 May 2022 at 10:26 pm UTC Likes: 2
Quoting: CybolicI'm thinking something like this:I use a GPD Win Max 2021 as my main Linux gaming PC and as my main portable Linux gaming machine (I also have an Anbernic RG351MP running 351ELEC as a small companion device), but that wouldn't be covered by an option like this because GPD is only listed as a provider of console-like options and not for their x86 laptop/palmtop options. I have to agree with malkien and mirv - I think that it might be a bit tricky to cover all of the choices, here, which is a pretty nice problem to have in a market that tends to be dismissed as being too niche to bother with!
Fly Dangerous, the 'love letter' to Elite Dangerous racing is now on Steam
24 May 2022 at 8:35 pm UTC Likes: 1
24 May 2022 at 8:35 pm UTC Likes: 1
Elite Dangerous wasn't for me, but space-flight + racing? Hell yes! Will definitely be checking this out.
Mesa 22.1.0 out now improving open source graphics
20 May 2022 at 7:34 pm UTC
20 May 2022 at 7:34 pm UTC
It's no good - no matter what, every time I see the Mesa logo, I can't help but think of the 1993-1997 logo of Clockwork Games Limited.
Classic Sonic games being delisted to make way for Sonic Origins
14 May 2022 at 5:00 pm UTC Likes: 1
14 May 2022 at 5:00 pm UTC Likes: 1
Quoting: slaapliedjeNice! I have not seen them. Sad fate of the 7800.I'm looking forward to when the videos get to stuff like Scrapyard Dog, because for a 1990 game it seemed like such an odd answer to the likes of Super Mario Bros., Wonder Boy, and so on. More on-topic, this one came out the year before the first Sonic game did, and it feels so incredibly far removed from that era that it's hard to believe! I'd love to see more about that point in the 7800's life.
Quoting: slaapliedjeThere was an attempt to make the XM module for it, but sadly Curt Vendel that was working on it passed away suddenly.A very sad loss - he did a hell of a lot in the Atari sphere, and was one of the first video game historians and preservationists.
Classic Sonic games being delisted to make way for Sonic Origins
13 May 2022 at 9:07 pm UTC
I don't know if you've seen the video retrospectives by video game historian Jeremy Parish about the Atari 7800, but if you haven't they're well worth watching. These should be all of them so far;
Atari 7800 1986 (1 of 3): Pole Position II / Dig Dug / Ms. Pac-Man / Joust | NES Works Gaiden #12
Atari 7800 1986 (2 of 3): Asteroids / Food Fight / Robotron 2084 / Galaga | NES Works Gaiden #13
Atari 7800 1986/87 (3 of 3): Xevious / Choplifter! / Karateka / One-on-One | NES Works Gaiden #14
Ballblazer & Winter Games retrospective: ’88 dawns for the 78 (hundred) | NES Works Gaiden #023
Summer Games & Desert Falcon retrospective: Struggling for the bronze | NES Works Gaiden #024
13 May 2022 at 9:07 pm UTC
Quoting: slaapliedjeBut Atari farted around like they usually did, and instead decided to release the 7800 2 years too late with the sound being the same TIA chip that was in the 2600...Yeah! And the irony is, had it released on time, it probably would've done well for itself.
I don't know if you've seen the video retrospectives by video game historian Jeremy Parish about the Atari 7800, but if you haven't they're well worth watching. These should be all of them so far;
Atari 7800 1986 (1 of 3): Pole Position II / Dig Dug / Ms. Pac-Man / Joust | NES Works Gaiden #12
Atari 7800 1986 (2 of 3): Asteroids / Food Fight / Robotron 2084 / Galaga | NES Works Gaiden #13
Atari 7800 1986/87 (3 of 3): Xevious / Choplifter! / Karateka / One-on-One | NES Works Gaiden #14
Ballblazer & Winter Games retrospective: ’88 dawns for the 78 (hundred) | NES Works Gaiden #023
Summer Games & Desert Falcon retrospective: Struggling for the bronze | NES Works Gaiden #024
Save the Bees on May 20 with the release of APICO
13 May 2022 at 4:32 pm UTC
13 May 2022 at 4:32 pm UTC
Quoting: Deleted_User@pengling: May I ask where you live? Usually, if it is too cold for flower blooming it is also too cold for (honey) bees to fly. So your sugar water would be useless, unless you put it directly into the hive.I'm in the UK. I should be clearer, there are flowers blooming, but definitely less than usual around here, and there have been a handful of struggling bees around my property.
I'm a beekeeper myself (in Germany) and interessted in ways of beekeeping / helping bees all around the globe.
Quoting: Deleted_UserI'm a beekeeper myself (in Germany) and interessted in ways of beekeeping / helping bees all around the globe.I'm a little too squeamish for it, but I think that that's such an awesome job - kudos to you!
Classic Sonic games being delisted to make way for Sonic Origins
13 May 2022 at 4:21 pm UTC
Still, interesting times - the fierce competition that it led to in all countries resulted in some truly fantastic games, many of which still hold up today, and I can't quibble with that.
13 May 2022 at 4:21 pm UTC
Quoting: slaapliedjeIt really was down the the shady practices of Nintendo. First they made any developers be exclusive with their whole "Nintendo Approved" licensing nonsense that'd fire off any anti-monopoly people's emotions! Second thing they did is convince retailers that they had to have a minimum of space for the NES or they wouldn't allow them to be sold there...A far cry from the situation in the UK, which was like a bizarre inversion of that - Nintendo UK had a thoroughly hopeless distributor who had high prices and high minimum orders, and who wouldn't sell to certain stores, whereas Sega UK's distributor (which, if I'm remembering right, was born out of the old publisher Mastertronic) would sell to anyone and also priced their goods lower. This resulted in Nintendo being literally unknown throughout about half of the UK (which lasted until about the mid-to-late 1990s - they finally made inroads during the later days of the SNES, which remains my favourite home-console ever), and the market did the rest naturally.
Still, interesting times - the fierce competition that it led to in all countries resulted in some truly fantastic games, many of which still hold up today, and I can't quibble with that.
Classic Sonic games being delisted to make way for Sonic Origins
12 May 2022 at 8:08 pm UTC
There were a lot of great Disney licensed games for the Game Gear and Master System during that era, too, all completely different from the Mega Drive installments even in cases where the names were shared (such as Castle of Illusion, which, incidentally, got more 8-bit sequels than 16-bit ones - great little series); As with the 8-bit Sonics, sometimes the Game Gear and Master System would differ on these between themselves, with different cutscenes and level-layouts and so on. Asterix (just plain Asterix, not any of the "Asterix and [Whatever]" sequels) was superb as well, but sadly almost forgotten nowadays. There were two completely different versions of Tom & Jerry: The Movie (if you liked one, then the other was almost like an expansion), which were based more on the cartoons than the film. Then there was Fantasy Zone Gear, which isn't really a port or conversion of the other titles in that series, but its own pocket-sized installment. And all of the arcade conversions like Pengo, Wonder Boy, and suchlike... I personally found all of these to be more solid than their 16-bit equivalents - they had some really good outside studios contracted to work on the 8-bit output. (I like platformers a lot, which no doubt shows here. There were a lot on offer that I spent many happy hours with.)
I could go on, but then we'd be here all day and all night! Time to fire up RetroPie on my GPD Win Max, I think!
12 May 2022 at 8:08 pm UTC
Quoting: slaapliedjeKind of seems to me the only 8bit Sega game that gets a lot of respect is the first Phantasy Star. But there were so many great games on the system. Also Ultima IV on it is arguably the best looking / greatest version of the game.Yeah, there was just so much good stuff for the 8-bit Sega systems, but because they never made an impact in the US we don't seem to hear very much about them anymore.
There were a lot of great Disney licensed games for the Game Gear and Master System during that era, too, all completely different from the Mega Drive installments even in cases where the names were shared (such as Castle of Illusion, which, incidentally, got more 8-bit sequels than 16-bit ones - great little series); As with the 8-bit Sonics, sometimes the Game Gear and Master System would differ on these between themselves, with different cutscenes and level-layouts and so on. Asterix (just plain Asterix, not any of the "Asterix and [Whatever]" sequels) was superb as well, but sadly almost forgotten nowadays. There were two completely different versions of Tom & Jerry: The Movie (if you liked one, then the other was almost like an expansion), which were based more on the cartoons than the film. Then there was Fantasy Zone Gear, which isn't really a port or conversion of the other titles in that series, but its own pocket-sized installment. And all of the arcade conversions like Pengo, Wonder Boy, and suchlike... I personally found all of these to be more solid than their 16-bit equivalents - they had some really good outside studios contracted to work on the 8-bit output. (I like platformers a lot, which no doubt shows here. There were a lot on offer that I spent many happy hours with.)
I could go on, but then we'd be here all day and all night! Time to fire up RetroPie on my GPD Win Max, I think!
- Dungeon Clawler will grab hold of your free time now it's in Early Access, plus keys to give away
- Monster catcher Cassette Beasts adds Steam Workshop support and a new battle mode
- Steam getting proper Season Pass support with clearer guidelines and refunds for cancellations
- itch.io store now requires AI generated content disclosures for assets
- Mesa 24.3.0 graphics drivers for Linux released with many new features and bug fixes
- > See more over 30 days here
-
Steam Autumn Sale is live for you to empty your wallets…
- Nezchan -
Steam Autumn Sale is live for you to empty your wallets…
- Stella -
New Steam Controller 2 and VR controller designed got l…
- chickenb00 -
New Steam Controller 2 and VR controller designed got l…
- Purple Library Guy -
New Steam Controller 2 and VR controller designed got l…
- MayeulC - > See more comments
- Spare gog keys
- Pyrate - Nintendo-style gaming, without Nintendo!
- Talon1024 - What have you been listening to?
- Linux_Rocks - More updates - social media related
- Klaas - What do you want to see on GamingOnLinux?
- Linux_Rocks - See more posts
View cookie preferences.
Accept & Show Accept All & Don't show this again Direct Link