Latest Comments by STiAT
Classic base-building RTS TFC: The Fertile Crescent hits Steam on March 29
21 February 2022 at 8:15 pm UTC
21 February 2022 at 8:15 pm UTC
Interesting. Will keep an eye on that one.
Proton Experimental heats up with fixes coming, plus a disk space saving measure
19 February 2022 at 8:25 pm UTC
I get stutters and hangs if the city grows too big in the native version (that said, I built a version of Vienna, which isn't that small). Had it on AMD and NVidia, and it takes more on the GPU in the native one than using DXVK for me.
Granted, it runs well enough in native, the occasional stutter or short hang can be lived with since it's not game where this matters, but it's better in Proton, at least that's what I experience.
19 February 2022 at 8:25 pm UTC
Quoting: PhiladelphusHuh, I've never thought to try Cities: Skylines with Proton, since it already runs perfectly fine natively on my computer. Maybe I should do a comparison. 🤔
I get stutters and hangs if the city grows too big in the native version (that said, I built a version of Vienna, which isn't that small). Had it on AMD and NVidia, and it takes more on the GPU in the native one than using DXVK for me.
Granted, it runs well enough in native, the occasional stutter or short hang can be lived with since it's not game where this matters, but it's better in Proton, at least that's what I experience.
Proton Experimental heats up with fixes coming, plus a disk space saving measure
19 February 2022 at 7:33 pm UTC
Holy crap, there are 9k native games? The number just seemed too high so I expected this to be a misunderstanding. My bad.
Though, for my library at least it's true, I basically play all native titles with Proton because they work better that way (cities skylines, poe, tyranny, valheim, the witcher 2, ...)
What I can say is that most feral ports work nicely (thinking on mad max and others there), as do native Valve games (where some do use native dxvk but at least no proton), most based on unity (which are a lot) or have their own native ports don't work very well natively.
19 February 2022 at 7:33 pm UTC
Quoting: EikeQuoting: STiATQuoting: CatKillerQuoting: TheBardMost games runs better on proton than natively.[citation needed]
Note that there are 9,612 native games on Steam today, so you need to show that at least 4,807 of them work better through Proton on all hardware.
I think he meant the native ports. And he is right there. I have had better experience with a number of games using Proton than using the native port.
... and so does CatKiller. If you say "most" of the native ported games work better on Proton, you at least need to have tested with a majority of them.
Holy crap, there are 9k native games? The number just seemed too high so I expected this to be a misunderstanding. My bad.
Though, for my library at least it's true, I basically play all native titles with Proton because they work better that way (cities skylines, poe, tyranny, valheim, the witcher 2, ...)
What I can say is that most feral ports work nicely (thinking on mad max and others there), as do native Valve games (where some do use native dxvk but at least no proton), most based on unity (which are a lot) or have their own native ports don't work very well natively.
Proton Experimental heats up with fixes coming, plus a disk space saving measure
19 February 2022 at 4:26 pm UTC Likes: 1
I think he meant the native ports. And he is right there. I have had better experience with a number of games using Proton than using the native port.
Most current example for me is Valheim.
As a benefit of Proton save files and configs are in the proton pfx, which are not on my system harddrive, so I do not have to bother backing up configs and savegames when I do something to my system.
19 February 2022 at 4:26 pm UTC Likes: 1
Quoting: CatKillerQuoting: TheBardMost games runs better on proton than natively.[citation needed]
Note that there are 9,612 native games on Steam today, so you need to show that at least 4,807 of them work better through Proton on all hardware.
I think he meant the native ports. And he is right there. I have had better experience with a number of games using Proton than using the native port.
Most current example for me is Valheim.
As a benefit of Proton save files and configs are in the proton pfx, which are not on my system harddrive, so I do not have to bother backing up configs and savegames when I do something to my system.
Proton Experimental heats up with fixes coming, plus a disk space saving measure
18 February 2022 at 12:19 pm UTC Likes: 1
18 February 2022 at 12:19 pm UTC Likes: 1
Yes, the ubisoft thing greatly annoyed me. I seemed to always run into the issue and had to retry several times.
Good to see it fixed, will try later in the afternoon :-).
Good to see it fixed, will try later in the afternoon :-).
Intel confirms standalone Arc Graphics due in Q2, also 'Project Endgame' this year
18 February 2022 at 12:21 am UTC
18 February 2022 at 12:21 am UTC
I like that there is another company getting in there. We will see Intel and chinese competitors in the next years.
I think in the Linux space it will be hard to conquer AMD (and NV if you dare with proprietary deivers like me, which caused me more headache in the past 2 weeks than AMD in the past 3 years thanks to the 5.16.5 kernel release).
But any competitor is welcome, especially if they do feature mesa instead of some proprietary driver.
I still think my choice this time was good considering the needs I had to accomplish (I could not get my hands on a AMD card and it would have been hard to get it passively cooled just by heatpipes without water cooling, and having had my power supply go up in flames I needed a new PC - thanks Corsair by the way :-)). But next time I'd probably go the extra mile for a card I can run with Mesa.
I think in the Linux space it will be hard to conquer AMD (and NV if you dare with proprietary deivers like me, which caused me more headache in the past 2 weeks than AMD in the past 3 years thanks to the 5.16.5 kernel release).
But any competitor is welcome, especially if they do feature mesa instead of some proprietary driver.
I still think my choice this time was good considering the needs I had to accomplish (I could not get my hands on a AMD card and it would have been hard to get it passively cooled just by heatpipes without water cooling, and having had my power supply go up in flames I needed a new PC - thanks Corsair by the way :-)). But next time I'd probably go the extra mile for a card I can run with Mesa.
Eggnut decide not to bring Backbone to Linux officially
13 February 2022 at 11:06 am UTC
13 February 2022 at 11:06 am UTC
It's not as if I've been waiting for this one, not my type of game. Sad to see them draw back on the Linux Support, but I think it a fair thing to offer keys for other platforms or even refund. It won't hit them much financially, and it will get them rid of the burden.
Anyway, I don't really understand it, it does not seem like a damn complex game, it's not as if they had to implement the whole render engine for linux again since they're using UE4 (don't get me wrong, UE4 has some nasty bugs to work around, especially on Linux - don't get me wrong those guys at Epic / UE are a highly skilled team, but it's more about a lack of real life application to actually get to the bugs. Unit testing and rendertests are fine - but never will cover all).
My guess is it's rather simply skill missing and wrong expectation (press a button and have a linux game, which it never ever is), or that they need to focus on the new game in the fear of running out of funds, and taking a hit from probably less than 1 % sales is more acceptable than to actually invest time or money. Which is the most likely reason, since they stated basically that they're short on money.
Anyway, I don't really understand it, it does not seem like a damn complex game, it's not as if they had to implement the whole render engine for linux again since they're using UE4 (don't get me wrong, UE4 has some nasty bugs to work around, especially on Linux - don't get me wrong those guys at Epic / UE are a highly skilled team, but it's more about a lack of real life application to actually get to the bugs. Unit testing and rendertests are fine - but never will cover all).
My guess is it's rather simply skill missing and wrong expectation (press a button and have a linux game, which it never ever is), or that they need to focus on the new game in the fear of running out of funds, and taking a hit from probably less than 1 % sales is more acceptable than to actually invest time or money. Which is the most likely reason, since they stated basically that they're short on money.
Steam Deck Verified jumps to over 240 titles
11 February 2022 at 2:35 pm UTC Likes: 1
11 February 2022 at 2:35 pm UTC Likes: 1
Interesting that The Talos Principle is not verified yet ... I'd think that should be a nobrainer.
Tim Sweeney has a point about Fortnite EAC support
10 February 2022 at 8:56 pm UTC
That's why I said it may be hard on other distros. And I agree I wouldn't want that either, not for any game in the world.
10 February 2022 at 8:56 pm UTC
Quoting: ShmerlQuoting: STiATAnd that's probably not hard on Steam Deck, but it may be hard getting distros to support it.
I doubt any distro will willingly offer support for malware level kernel module.
That's why I said it may be hard on other distros. And I agree I wouldn't want that either, not for any game in the world.
Tim Sweeney has a point about Fortnite EAC support
10 February 2022 at 12:02 am UTC
10 February 2022 at 12:02 am UTC
NVidia manages pretty well with a binary driber and akmod though. It's not as if there could be no EAC module, but it's certainly out of scope for steam to provide it, that would be on the disto level.
And that's probably not hard on Steam Deck, but it may be hard getting distros to support it.
And that's probably not hard on Steam Deck, but it may be hard getting distros to support it.
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- Half-Life: Blue Shift remake mod Black Mesa: Blue Shift - Chapter 5: Focal Point released
- Linux kernel 6.12 is out now with real-time capabilities, more gaming handheld support
- Steam Deck OLED: Limited Edition White and Steam Deck Australia have launched
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