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Latest Comments by STiAT
Reminder: Update your PC info for the next round of statistics updates
27 September 2021 at 12:07 am UTC Likes: 1

Quoting: Shmerl
Quoting: STiATI just was not able to do that with the AMD counterparts, they require active cooling a lot earlier or so to say .. permanently if they get under load.

Sucks, but I think that AMD still has some work to do to catch up in that part. I'm aware that's a corner case and nobody really cares but me, but I like not actually hearing my system :D.

I didn't do an extensive research, but my Sapphire Pulse RX 6800 XT is not spinning fans and is completely silent under normal desktop operation, running at around 53-55°C (edge). When under load like gaming, fans start working obviously. I find it a pretty good setup. Plus even under load fans are pretty quiet.

My fans don't even start when gaming ;-). That's what I was aiming for.

I have not tried the Sapphire card though, but since it's a 6800 TX it is about cooling down 320W to 290W, and that makes a difference.

Reminder: Update your PC info for the next round of statistics updates
26 September 2021 at 11:59 pm UTC

Quoting: ShmerlSome interesting details from the latest stats:

1. GPU shift from Nvidia to AMD among GOL users has been almost flat for a while, likely due to major GPU shortages and inflated prices, which makes most wait and not upgrade their GPUs.

2. Radeon RX 6900 XT has more users than RX 6800 XT and RX 6800. Probably also skewed due to shortages. Usually it's the opposite picture.

True, but I switched to a 3070 Ti even though I prefer AMD, but since I could not get the 6800 or 6900 passively cooled by heat pipes, since they ... just get too hot not to actively cool them.

On the 3070 Ti I could opt into two active coolers which only jump on if the voltage transformers get too hot, which would be about if they get into a permanent load of > 80 % for several minutes (I decided to get two very silent coolers I don't really hear since the case is padded too, since those are just ~400RPM coolers - that's not an option for AMD either). I just was not able to do that with the AMD counterparts, they require active cooling a lot earlier and more heavily or so to say .. permanently if they get under load.

Sucks, but I think that AMD still has some work to do to catch up in that part. I'm aware that's a corner case and nobody really cares but me, but I like not actually hearing my system :D.

BattlEye confirms Linux support for Steam Deck, will be opt-in like Easy Anti-Cheat
25 September 2021 at 11:55 am UTC Likes: 1

Not that I do care much for anticheat solutions, since I do not play any games which require it, but there are popular games which do. New World uses EAC, as does Ashes of creation, and the mentioned titles.

Any of those popular ACs making more games work take out arguments for Windows gaming.

While I am personally not invested in online games except FFXIV (besides that it's only single player games), I was never bothered much by this, but people playing more online certainly will appreciate it.

I think with EAC being from EA and Valve behind that effort, we'll see more popular games opting in, especially if the deck proves to be successful and devs/publishers want to cater the platform.

I give nothing for steam deck either - but I am not into mobile gaming either, probably I start gathering dust being the old generation of gamer.

Epic Games announce full Easy Anti-Cheat support for Linux including Wine & Proton
23 September 2021 at 10:31 pm UTC Likes: 1

It's a step in the right direction. I didn't expect EA to ever go that way.

EAC is a concern on a lot of games, and it takes the pressure off EA and puts it on the devs to activate it. Remember, even New World uses EAC. Ashes of Creation uses it too I think.

It's used a lot across the board, and now the pressure is on to the devs.

Proton Experimental gets DEATHLOOP working on Linux with AMD GPUs (update: NVIDIA too)
19 September 2021 at 5:07 pm UTC

Finally got Steam not to install 13 updates every time it starts.

Was the download cace. Steam crashes clearing that one though, but the issue was gone after that :-).

Steam has turned 18 years old and PC gaming has never been the same since
15 September 2021 at 7:41 am UTC

What I realized - I'm always getting a few KB updates for numerous games daily. Has that to do with Valve tweaking games / game configs for the Deck, or is that again some bug like the 0kb downloads?

Surviving Mars: Below and Beyond DLC out with a free update, Surviving Mars free to keep
7 September 2021 at 11:31 pm UTC

They really impress me. They have the paid DLCs, but they throw in the odd free one and they tend to be good ones.

I never liked DLCs, but in this case they add value, and they have to pay the development to continue somehow. And for our mone they drop a free DLV here and there.

It's for me the model how DLCs should work, for the creator and the customers to keep the product fresh and the studio paid.

Manjaro Linux 21.1.0 Pahvo is out with installer improvements, new desktop upgrades
4 September 2021 at 3:37 pm UTC

Quoting: NociferI also can't overlook the fact that this only after Flatpak and Snap and Appimage (not to mention containers) have risen in prevalence and efficiency, which means that the Arch advantage of a rolling system + AUR is beginning to diminish in favor of a stable system + Flatpak/Snap/Appimage/container userland.

Actually, that's something I hope Solus will integrate well. This works a lot better on other distributions already, and I do use snaps (for Spotify in example .. well, that's actually the only example :D).

Take-Two filed a lawsuit against the reverse-engineered GTA III and Vice City developers
4 September 2021 at 2:37 pm UTC

Quoting: slapinThey managed to create their own code in C++ working in the same way as GTA code.

This can be argued, since they did decompile it and use the decompiled code with tools to get code that behaves like the original. Ofc there is more involved than just that, but it's basically using the original code, decompiling it and using tools to get manageable C++ code and work from there - and that can certainly be argued as copyright infringement.

Personally, if they never framed it the way of decompiled code but a green field approach, they'd probably have a better ground at court.

Take-Two filed a lawsuit against the reverse-engineered GTA III and Vice City developers
3 September 2021 at 10:06 pm UTC Likes: 1

Well, the dissasembled parts were to get them in trouble.

I disagree though that it's a market belonging to T2, since it's a market they never catered to and a market by definitoon does not belong to anyone, and I disagree that it caused T2 any harm financially, since you require the base game, and game enhancements and mods hardly do them harm if you are required to buy the original copy from T2, rather the opposite would be the case.