Latest Comments by STiAT
Get ready to control a clan of Vikings in 'Northgard' as it's releasing for Linux tomorrow
8 March 2018 at 6:04 pm UTC
Not for me ..
And it does not seem to be a pathing issue but something else... because strace shows clearly it finds the file
8 March 2018 at 6:04 pm UTC
Quoting: shotgun14Ahai, in terminal:
cd into Northgard directory and run:
LD_LIBRARY_PATH=linux ./linux/hl sdlboot.dat
And it runs :)
Edit: By running it this way steam wont connect with the game and multiplayer wont work
Not for me ..
QuoteLD_LIBRARY_PATH=linux ./linux/hl sdlboot.dat
src/module.c(256) : FATAL ERROR : Failed to load library sdl.hdll
And it does not seem to be a pathing issue but something else... because strace shows clearly it finds the file
open("linux/tls/x86_64/sdl.hdll", O_RDONLY|O_CLOEXEC) = -1 ENOENT (No such file or directory)
open("linux/tls/sdl.hdll", O_RDONLY|O_CLOEXEC) = -1 ENOENT (No such file or directory)
open("linux/x86_64/sdl.hdll", O_RDONLY|O_CLOEXEC) = -1 ENOENT (No such file or directory)
open("linux/sdl.hdll", O_RDONLY|O_CLOEXEC) = 3
read(3, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\20\177\0\0\0\0\0\0"..., 832) = 832
lseek(3, 86016, SEEK_SET) = 86016
read(3, "\1\0\0\0\5\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"..., 448) = 448
fstat(3, {st_mode=S_IFREG|0775, st_size=95840, ...}) = 0
getcwd("/home/schurl/.local/share/Steam/steamapps/common/Northgard", 128) = 59
lseek(3, 86016, SEEK_SET) = 86016
read(3, "\1\0\0\0\5\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"..., 448) = 448
mmap(NULL, 2172512, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x7fbd86390000
mprotect(0x7fbd8639f000, 2101248, PROT_NONE) = 0
mmap(0x7fbd8659e000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0xe000) = 0x7fbd8659e000
mmap(0x7fbd865a0000, 12288, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x15000) = 0x7fbd865a0000
close(3) = 0
Get ready to control a clan of Vikings in 'Northgard' as it's releasing for Linux tomorrow
8 March 2018 at 5:28 pm UTC
8 March 2018 at 5:28 pm UTC
Hmh...
but it's obviously there
What I find is the startscript, which looks fine to me:
I've tried it running it from the linux folder too, still no success.
But it seems hl does not find the hdll files still. Anyone ideas where hl uses to "search" for it's hdlls? (It's hl/jit 1.5.0). Setting HAXE_LIBRARY_PATH or HAXE_STD_PATH didn't help.
I've no experience with Haxe/hl at all...
Failed to load library sdl.hdll
but it's obviously there
schurl@ggpc ~/.steam/steam $ find . -name sdl.hdll
./steamapps/common/Northgard/linux/sdl.hdll
./steamapps/common/Northgard/linux/hl-1.5.0-linux-static/sdl.hdll
./steamapps/common/Northgard/sdl.hdll
What I find is the startscript, which looks fine to me:
LD_LIBRARY_PATH=linux linux/hl sdlboot.dat
I've tried it running it from the linux folder too, still no success.
But it seems hl does not find the hdll files still. Anyone ideas where hl uses to "search" for it's hdlls? (It's hl/jit 1.5.0). Setting HAXE_LIBRARY_PATH or HAXE_STD_PATH didn't help.
I've no experience with Haxe/hl at all...
Cities: Skylines has sold over five million copies on PC, minor free content on the way
8 March 2018 at 3:57 pm UTC Likes: 1
8 March 2018 at 3:57 pm UTC Likes: 1
But some DLCs are pretty fun :-).
It's a game well deserved, played that one for hours, built wonderful cities. Though, I really suck at properly controlling traffic.
It's a game well deserved, played that one for hours, built wonderful cities. Though, I really suck at properly controlling traffic.
Get ready to control a clan of Vikings in 'Northgard' as it's releasing for Linux tomorrow
8 March 2018 at 1:59 pm UTC
Since it's a in-house port, I'd guess they'll know platform statistics of players starting it in Linux actually. Even though, it's not a unique "linux sale" then, it shows the demand.
8 March 2018 at 1:59 pm UTC
Quoting: AnanaceDamn it, and of course I already own the game since before, so can't even throw money at them for the Linux release.
Steam could really use a donate / gift button for developers, to really show appreciation for things like this.
Since it's a in-house port, I'd guess they'll know platform statistics of players starting it in Linux actually. Even though, it's not a unique "linux sale" then, it shows the demand.
Get ready to control a clan of Vikings in 'Northgard' as it's releasing for Linux tomorrow
8 March 2018 at 1:44 pm UTC
8 March 2018 at 1:44 pm UTC
When? I gotta' sit still. As soon as it releases I'll rush out of office to get my hands on that one :-).
Vulkan can now run on Mac as MoltenVK is now open source
27 February 2018 at 11:28 pm UTC
Probably not, but the wine "mapping", since it won't be a real "porting" would be a lot easier.
27 February 2018 at 11:28 pm UTC
Quoting: pete910We still won't get Native Doom/whatever Vulkan AAA title so...
Probably not, but the wine "mapping", since it won't be a real "porting" would be a lot easier.
Godot Engine to work on Vulkan support
27 February 2018 at 11:24 pm UTC
27 February 2018 at 11:24 pm UTC
Does not matter when. It does matter they try or are able to give it a try.
If they "fail" or at least if it seems to have even more issues that's fine. Giving it a shot (or being able to give it a shot) is actually a cool decision. Especially since there is .. quite some work involved (which is an understatement on itself).
I hope they get their goal closer with that. I really do.
If they "fail" or at least if it seems to have even more issues that's fine. Giving it a shot (or being able to give it a shot) is actually a cool decision. Especially since there is .. quite some work involved (which is an understatement on itself).
I hope they get their goal closer with that. I really do.
Vulkan can now run on Mac as MoltenVK is now open source
27 February 2018 at 9:44 am UTC
27 February 2018 at 9:44 am UTC
That's cool that it could help Godot to have more consistent support (and hopefully performance) for their engine over all of their supported operating systems.
Total War Saga: Thrones of Britannia confirmed for Linux, from Feral Interactive
20 February 2018 at 10:54 am UTC
20 February 2018 at 10:54 am UTC
I'd say that they generally have a pretty good and healthy mix of adventures, shooters (with rpg elements), strategy and and racing games they port. We even saw a real AAA Action RPG released with Shadow of Mordor.
I think they're trying hard to give us a variety of games in different genres. And that's nice, so all of us get some :-). As long as they profit on their ports that's good, because they'll survive.
I think they're trying hard to give us a variety of games in different genres. And that's nice, so all of us get some :-). As long as they profit on their ports that's good, because they'll survive.
Total War Saga: Thrones of Britannia confirmed for Linux, from Feral Interactive
19 February 2018 at 2:07 pm UTC
It will be about the same, there are some changes to certain aspects as recruiting, technology etc.
https://www.pcgamer.com/thrones-of-britannia-makes-significant-changes-to-the-total-war-formula/
That said, it will be roughly the same as all others still. That's not necessarily a bad thing, since the game has success and it's fans are asking for more.
I'm looking forward to this, always wanted to make a Viking Kingdom in Britain and I like the mix of the strategic map mixed with real time battles.
Maybe even a Vulkan port? Probably not, because they very likely have the engine ported to OpenGL for older Total War games which run good enough too. But we'll see.
19 February 2018 at 2:07 pm UTC
Quoting: Mountain ManIs this going to be substantially different from any other Total War game? Seems like if you've played one Total War game, you've pretty much played them all.
It will be about the same, there are some changes to certain aspects as recruiting, technology etc.
https://www.pcgamer.com/thrones-of-britannia-makes-significant-changes-to-the-total-war-formula/
That said, it will be roughly the same as all others still. That's not necessarily a bad thing, since the game has success and it's fans are asking for more.
I'm looking forward to this, always wanted to make a Viking Kingdom in Britain and I like the mix of the strategic map mixed with real time battles.
Maybe even a Vulkan port? Probably not, because they very likely have the engine ported to OpenGL for older Total War games which run good enough too. But we'll see.
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