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Latest Comments by STiAT
EVERSPACE seems to be having more issues with Unreal Engine again with Linux support
29 June 2017 at 2:15 pm UTC

Quoting: natis1.... Devs screw up choosing Unreal 4. Almost every game ported from that engine to Linux has problems and bugs and stuff doesn't work right and usually it ends in delays/the Linux version being canceled outright.

Yea, seems to happen with Kingdom Come: Deliverance as well. First they wanted to support linux, but I guess they saw issues and backed away.

Feral Interactive are teasing a new Linux port, bring on the speculation
26 June 2017 at 4:02 pm UTC

I'll go with Tomb Raider here ..
I'd love it to be Middle Earth - Shadow of War, but doubt it.

Ashes of the Singularity looking at Vulkan in August, paves the way for Linux support
24 June 2017 at 11:04 am UTC

I have that one on my wishlist ever since they said they will do a linux version, so before they revoked that.

I really hope they will do a port and I can buy the game.

SAELIG, a strategy, role-playing, simulation, and trading game will come to Linux
22 June 2017 at 10:22 am UTC

Seeing this, Banished comes to my mind. Can you reach out to the dev for news Liam? Would be appreciated.

Cossacks 3 finally in open beta for all Linux users
21 June 2017 at 10:23 am UTC

Quoting: ZaxthThis didn't work very well for me. I'm using Arch x64. nVidia blob. 980Ti.
The game had no sound, resolution settings didn't work. Tutorial could not be selected ingame, the selectable campaigns loaded and showed a screen with some nondescript terrain ie there were no rocks, cliff formations or anything of the like, it was completely flat, and nothing was going on. There was no sound and then the game locked up and crashed.
I refunded. I'll check it out later if theres favorable comments from Linux users.
Serious Sam Bogus Detour works great however :D

Well, refunding is probably what I'll go for now too. Though, it's still beta, we don't know how it will be in future. Smaller glitches - okay, but not starting is a different topic. Maybe it's Mesa connected though, but if they go for OpenGL > 3.2 - that requirement should be met.

Serious Sam's Bogus Detour released with day-1 Linux support, some quick thoughts
21 June 2017 at 8:59 am UTC

Quoting: UltraAltesBrot
Quoting: g000hAny idea how much Croteam gain from sales of the game? Seeing as Crackshell are the primary developers on it.
I have no numbers, but it must be sufficient to justify licensing their intellectual property, so.. whatever. Now stop talking, buy the game and have fun with it already!

Croteam is not exactly strict about their IP. Could be that they just thought it fun and gave permission for the small indie game. It's not as if anyone is going to get rich about this game anyway.

Cossacks 3 finally in open beta for all Linux users
20 June 2017 at 8:08 pm UTC

~puts credit card back to the purse~
~downloading~

[edit] crashing

Using Solus, tried it with native runtime and steam runtime, in 64bit and 32bit mode.

Not sure what causes this for me yet.... probably the AMDGPU driver or my "different" system libs compared to ubuntu/debian based systems. ldd shows that it finds all necessary libraries on my system though.

>>> Adding process 3739 for game ID 333420
Game update: AppID 333420 "Cossacks 3", ProcID 3739, IP 0.0.0.0:0

(cossacks:3739): GLib-GObject-CRITICAL **: g_object_unref: assertion 'G_IS_OBJECT (object)' failed

(cossacks:3739): GLib-CRITICAL **: g_log_remove_handler: assertion 'handler_id > 0' failed
[FORMS.PP] ExceptionOccurred 
  Sender=EAccessViolation
  Exception=Access violation
  Stack trace:
  $F70BA701
  $F705976A
  $F703F623
  $F703FC35
  $F70EBF95
  $F70E5E50
  $F70CCA0C
  $F7098289
  $F7255EA5
  $087D258B
  $087D2489
  $087D1496
  $086B0FCD
  $086ACA7D
  $086A1118
TApplication.HandleException Access violation
  Stack trace:
  $F70BA701
  $F705976A
  $F703F623
  $F703FC35
  $F70EBF95
  $F70E5E50
  $F70CCA0C
  $F7098289
  $F7255EA5
  $087D258B
  $087D2489
  $087D1496
  $086B0FCD
  $086ACA7D
  $086A1118
[FORMS.PP] ExceptionOccurred 
Game removed: AppID 333420 "Cossacks 3", ProcID 3739 

$ inxi -G
Graphics:  Card: Advanced Micro Devices [AMD/ATI] Baffin [Radeon RX 460]
           Display Server: x11 (X.Org 1.18.4) drivers: ati,amdgpu (unloaded: modesetting,fbdev,vesa,radeon)
           Resolution: [email protected]
           GLX Renderer: Gallium 0.4 on AMD POLARIS11 (DRM 3.8.0 / 4.9.32-30.lts, LLVM 4.0.0)
           GLX Version: 4.5 Mesa 17.1.1

Trying the experimental GCN 1.0 support in AMDGPU
20 June 2017 at 9:29 am UTC

While I'm not thrilled with the results having a RX460, I am still able to play most games very reasonable on lower settings.

I still own a nvidia 1080, but I decided to stay with amdgpu anyway. Just because I can be happy each mesa release that something works now which didn't work before :D.

Ken Follett's The Pillars of the Earth to release with Linux support on August 15th
19 June 2017 at 4:25 pm UTC Likes: 1

I've read the books, and it's a nice story. Looking forwad to playing Jack.

Insurgency: Sandstorm looks absolutely stunning, still planned to release on Linux
19 June 2017 at 9:53 am UTC

Yey, that could be a shooter for me. Hope focus and New World can make it happen for Linux.

What engine is it by the way?