Latest Comments by STiAT
Ubuntu 16.04 dropping the AMD Catalyst/fglrx driver
10 March 2016 at 10:53 pm UTC Likes: 3
10 March 2016 at 10:53 pm UTC Likes: 3
Sad to say, but AMD presents itself here very badly. Out of support drivers, new ones (open source at least) without good enough support for the hardware.
For others mentioning the intel drivers and "refreshing" kernel approach, it's partly refreshing, partly a pain, especially while they're undergoing heavy changes as they do now with the atomic state handling (for quite some time already) and the legacy code (update/disable hooks). We're talking about a year ago, and it's still not done (yet), and won't be done some time in the future, causing major pain on intel drivers. AMD is undergoing a similar change, basically completely rewriting their drivers, which is most likely what the Intel guys have been doing the past year(s) - or try to do.
The chips are very complicated, and so are the drivers. The base architecture of the drivers sometimes proves to be an issue for future development for modern chips.
Either NVidia had the right driver design, or they put a load on manpower/money on that issue to get it done very early maybe pursuing the goal of providing super computers with nvidia chips. They got themselves quite an advantage over their competitors by that, even only providing proprietary drivers.
For others mentioning the intel drivers and "refreshing" kernel approach, it's partly refreshing, partly a pain, especially while they're undergoing heavy changes as they do now with the atomic state handling (for quite some time already) and the legacy code (update/disable hooks). We're talking about a year ago, and it's still not done (yet), and won't be done some time in the future, causing major pain on intel drivers. AMD is undergoing a similar change, basically completely rewriting their drivers, which is most likely what the Intel guys have been doing the past year(s) - or try to do.
The chips are very complicated, and so are the drivers. The base architecture of the drivers sometimes proves to be an issue for future development for modern chips.
Either NVidia had the right driver design, or they put a load on manpower/money on that issue to get it done very early maybe pursuing the goal of providing super computers with nvidia chips. They got themselves quite an advantage over their competitors by that, even only providing proprietary drivers.
IndieGameStand blog post on Steam key reselling, plus my thoughts
9 March 2016 at 12:10 pm UTC
9 March 2016 at 12:10 pm UTC
Well, I don't use other stores than Steam [at all]. Not because Steam is so cheap, but I like to have my games in one place and support the company and game developers trying hard and investing money to push linux gaming a bit forward.
Well, not saying I never buy on steam sale (some titles are in my feeling too expensive for what I expect of them), but there I'm pretty confident the developers agreed to the sale and at least get the money.
Well, not saying I never buy on steam sale (some titles are in my feeling too expensive for what I expect of them), but there I'm pretty confident the developers agreed to the sale and at least get the money.
DiRT Rally also looks like it's coming to SteamOS & Linux
8 March 2016 at 6:49 am UTC
8 March 2016 at 6:49 am UTC
GRID is great, but this title would be awsome. I prefer rally titles over "normal" racing games. Sad my wheel turned out to be broken... if this comes to Linux I'll have to get myself a new one.
Nvidia release another new Vulkan beta driver with Linux support
7 March 2016 at 9:55 am UTC
7 March 2016 at 9:55 am UTC
I'm getting more and more confident that they're serious about pushing Vulkan.
I really like their efforts.
I really like their efforts.
Microsoft's latest tactics show Gabe Newell of Valve was right to worry
2 March 2016 at 1:43 pm UTC
2 March 2016 at 1:43 pm UTC
Well... it could be a reaction on the other ones going for cross-playing (PS4 with streaming, Steam with buy once play everywhere).
But it's for sure they'll make their moves. Step by step, until there is no turning back.
But it's for sure they'll make their moves. Step by step, until there is no turning back.
What game would you most like to see on Linux this year?
29 February 2016 at 3:18 pm UTC Likes: 1
29 February 2016 at 3:18 pm UTC Likes: 1
Skyrim, Witcher 3, Far Cry Primal, WoW
Valve will be at GDC talking about Practical Development for Vulkan
28 February 2016 at 11:20 pm UTC
Unity did an Android Vulkan talk a few month back. It was a pretty good one despite the technical issues they obviously had with screening the android device :D. And my guess is a lot of game devs for mobile are looking into Vulkan as Google named it their future API (for "more performance for their games by the engine"). Actually, Unity were one of the first actively trying Vulkan. They didn't announce anything official (to my knowledge) yet, but they're certainly brewing something. Otherwhise they wouldn't have been able to show a live Vulkan a few month ago.
28 February 2016 at 11:20 pm UTC
Quoting: vulturecolor me blind here, but what is Unity guy doing here talking about practical use?
as far as it was told not so long ago, they haven't even started it. Epic on the other hand is demoing working Vulkan in Unreal for S7
Unity did an Android Vulkan talk a few month back. It was a pretty good one despite the technical issues they obviously had with screening the android device :D. And my guess is a lot of game devs for mobile are looking into Vulkan as Google named it their future API (for "more performance for their games by the engine"). Actually, Unity were one of the first actively trying Vulkan. They didn't announce anything official (to my knowledge) yet, but they're certainly brewing something. Otherwhise they wouldn't have been able to show a live Vulkan a few month ago.
Valve will be at GDC talking about Practical Development for Vulkan
26 February 2016 at 10:52 pm UTC Likes: 1
26 February 2016 at 10:52 pm UTC Likes: 1
Dean Sekulic | Old Programmer, Croteam
Old programmer? I thought he was doing Engine & Tools for The Talos Principle. And he ain't that old :D... did Dean leave Croteam or is that yet another Croteam-Like joke and it's meant "Senior Programmer" :D.
I'm sure he will laugh about that :D.
Those three guys are for sure a good pick for a talk like this. Looking forward to it. Hoped for some words of Epic about this topic too.... but hey, they probably won't have time to let every engine developer talk about it :D.
Old programmer? I thought he was doing Engine & Tools for The Talos Principle. And he ain't that old :D... did Dean leave Croteam or is that yet another Croteam-Like joke and it's meant "Senior Programmer" :D.
I'm sure he will laugh about that :D.
Those three guys are for sure a good pick for a talk like this. Looking forward to it. Hoped for some words of Epic about this topic too.... but hey, they probably won't have time to let every engine developer talk about it :D.
Steam Client Beta updated, fixes issues with lots of games on newer distributions
26 February 2016 at 10:02 am UTC
26 February 2016 at 10:02 am UTC
Yea, I could reflash the original firmware. Though, it did brick my controller anyway (doing it again, it bricks again). Something is wrong there.
Already in contact with steam support about the issue. Seems not to be a general issue, could be related to my setup or controller too (tried on debian & arch with kernel 4.3.0, both bricked it).
They said worst-case if they can't reproduce I've to return my controller and get a new one to check if it was a HW-Issue. Doubt that though, worked perfectly well before :D.
Already in contact with steam support about the issue. Seems not to be a general issue, could be related to my setup or controller too (tried on debian & arch with kernel 4.3.0, both bricked it).
They said worst-case if they can't reproduce I've to return my controller and get a new one to check if it was a HW-Issue. Doubt that though, worked perfectly well before :D.
Steam Client Beta updated, fixes issues with lots of games on newer distributions
25 February 2016 at 9:49 am UTC
25 February 2016 at 9:49 am UTC
Take care, this one bricked my steam controller...
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- Steam getting proper Season Pass support with clearer guidelines and refunds for cancellations
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