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Latest Comments by Brokatt
Microsoft donates the Mono Project to the Wine team
28 August 2024 at 7:43 am UTC

QuoteMicrosoft maintains a modern fork of Mono runtime in the dotnet/runtime repo and has been progressively moving workloads to that fork.That work is now complete, and we recommend that active Mono users and maintainers of Mono-based app frameworks migrate to .NET which includes work from this fork.

I so if I get this correct. Mono and .NET are open source and MS maintains both. MS has a modern fork of Mono runtime within .NET which they will push devs to use. The original Mono has been given to WINE for compatibility with older programs.

Steam sets a new record with 37.2 million concurrent users online
27 August 2024 at 6:54 am UTC

Quoting: AdutchmanI agree with the last tweet. If you look at Steam from a UX/UI standpoint, it's pretty bad because the core UI has not evolved significantly in years. And there's also the percentage question of course. If Epic would've put money into improving the actual store and Linjx support, they might have won me over. Shame really.

There is also ten times more features to fit in Steam compared to EGS. That's mainly the problem for competitors to Steam as I see it. How are they going to catch up? It's like an MMO trying to catch up to World of Warcraft. It's really, really hard and especially with Epics pace of innovation. It took EGS over three years to introduce the shopping cart; a revolutionary idea in 1995. Linux-support is pretty much at the bottom of the priority list xD No strike that it's not even on the list.

Celebrating 6 years since Valve announced Steam Play Proton for Linux
22 August 2024 at 6:53 am UTC Likes: 3

Without Proton and Steam on Linux I would still be on Windows. My home server would still be Linux but not my main machine. That is the honest truth.

Check out the fancy new trailer for Beyond All Reason a really great free and open source RTS
20 August 2024 at 8:17 am UTC

Quoting: TherinS
Quoting: MnolegDoes anyone know how this game compares to Zero-K? I spent a lot of time playing Zero-K last year and it become one of my favourite games. Special mention to the huge and diverse singleplayer campaign, which these kind of games usually lack. Kudos to the developers.

BAR is Zero-K with the following pros and cons (for me anyways):

Pros:
Smoother animations of units
Better animations
More units to make

Cons:
Shields do not 'link' to share power, so overlapping only helps if you actually have two shields getting hit at the same time
Terraforming does not exist
Some unit avatars in the build menu only show part of the unit so you may not be able to tell by the picture what the unit is until you get used to it.

Observations:
In BAR, to access more powerful units, level 1's must build level 2's, which then can build level 3's and the real heavy units. If you prefer an upgrade path then this might be just your thing.
In Zero-K, the only limit to what you can build is getting your economy roaring along, making territory that much more important to conquer and hold for the resources it gives you.
In BAR, you can generate a lot of energy, then use converters to convert excess energy into metal. You would not even need metal extractors at that point so holding territory is less of a resource grab than just keeping the enemy from surrounding you.

I like BAR alot but in Zero-K I enjoy terraforming walls and ditches to funnel the enemy into my defensive towers and deny them the opportunity to just run into my base.

How does the AI handle terraforming? Can't image it doing any sort of sensible building. Does it derp out a lot when the path finding gets all mucked up? :)

MangoHud helper app GOverlay v1.2 out now with quick layout presets
2 August 2024 at 7:04 am UTC

Quoting: benjamimgois
Quoting: BrokattReally useful tool. Love it! New UI looks good and looking forward to test new features :)

thanks man ! Hope you like it.

Really appreciate you and the team. Without Goverlay I would not have the patience to custom Mangohud at all xD Sent you a coffe. Have a nice weekend.

MangoHud helper app GOverlay v1.2 out now with quick layout presets
31 July 2024 at 7:31 am UTC Likes: 1

Really useful tool. Love it! New UI looks good and looking forward to test new features :)

Canonical detail improvements the Steam Snap, work to advance gaming continues on Ubuntu
18 June 2024 at 11:31 am UTC Likes: 2

Quoting: Tuxee
Quoting: grigiwhy do they always have to do the Not-Invented-Here thing all the time.

You are aware that most of the NIH stuff came before nowadays established alternatives?

upstart (2006) preceded systemd (2010).
Unity (2010) preceded Gnome Shell (2011).
Snap (2014) preceded Flatpak (2015).
And when Mir was announced in 2013 Wayland was a long shot from being remotely usable.
Even Bazaar (26 March 2005) came a few days before Git (7 April 2005 after a 3 day development).

Stop making sense and hop on the Canonical hate train. Shoo shoo!

Jokes aside I truly for my life cannot understand all the push-back Canonical receives no matter what they do. I suspect is because I'm a former Windows user, I didn't care about things like package formats then and I still don't on Linux. I don't even know what different package formats are used on Windows. It's just one of those things that never comes up but when I switched to Linux then suddenly the community is very engaged if an app is snap, flatpack, appimage or whatever. It's like moving to a new country and realizing that you can never be fully part of the culture.

Manjaro 24.0 released with KDE Plasma 6, GNOME 46, Linux kernel 6.9
15 May 2024 at 11:32 am UTC Likes: 3

I tried Manjaro in February but it broke after an update. I was unable to boot so I wiped the disk and install Kubuntu instead.

SteamVR Beta gets an SDL fix for Fedora Linux fans
7 May 2024 at 11:06 am UTC Likes: 1

How is the VR experience on Linux? I have a Valve Index but haven't used it since I switched from Windows.

Valve graphics dev gets Gamescope working on NVK with Explicit Sync
7 May 2024 at 9:29 am UTC

Quoting: WMan22
Quoting: NathanaelKStottlemyerWait. Why? Is valve...? Why are they doing this? Is something with nvidia in the works or is it steamos?

I've been strongly suspecting the reason SteamOS 3 has not seen a general release is that you can't exactly have a consistent and reliable gamescope session on Nvidia cards yet so they're playing it safe and trying to get this kind of stuff sorted first so that 3 doesn't come out, have dealbreaker problems, and have a bunch of new people who've never used linux before go "SEE? I KNEW LINUX WAS BAD!"

This could also be copium I'm huffing however and valve isn't gonna release SteamOS 3 except to hardware devs, as in people who make handheld PCs that aren't Steam Deck.

Would roll my eyes if the real reason is that they were trying to update SteamOS 3 enough that the one that releases is 4, cause, you know, valve and that number 3.

This makes perfect sense to me. Releasing a gaming focused OS without anything but stellar support for the GPU brand that 80% of gaming PC's use would be a colossal mistake. I actually think SteamOS is nowhere near ready for a general release. It needs more driver support for a lot of different devices, better support for screen sharing (with sound), recording and streaming etc. I myself switched to Linux on my gaming PC earlier this year and from my point of view I would say that the experience, the quality and the features are not there for a large gaming audience. Remember that most PC gamers are not that tech savvy. They think they are because they (some of them) download drivers from the internet, install some monitor software and actually look at the settings in the graphics panel. They have a better understanding of their computer than "the average user" but not enough to switch to Linux today without a lot of friction.

I think Valve is serious about Steam OS but have the failure of SteamOS 2.0 and Steam Machines in the back of their heads. I imagine they will want to do better this time. Wild guess; we won't see a general release of SteamOS until 4.0 which probably won't be until 2026 judging by the frequency of updates. 3.5 took 9 months and 3.6 looks to be the same if it lands in June. Which means we get 1-2 big updates per year. In 2025 we could get 3.7 in March and 3.8 in December. Hopefully by then SteamOS will be in shape for a PC's release later in 2026. I would be surprised if we don't get SteamOS for other handheld devices earlier, sometime next year.

Of course this is just speculation. I'm just trying to predict future behavior based on past behavior which is always difficult when it comes to Valve :)