Latest Comments by dibz
GOG to go through some reorganization after suffering losses
30 November 2021 at 4:54 pm UTC Likes: 1
I disagree with this, my main issue with the client -- which I was highly looking forward to when the new one came out -- is how bad it is at handling large libraries if they're not GOG. It takes several minutes after starting the client, every time you start the client, before it's usable and not laggy from importing/updating games. It's only okay, (way) better then Epic but that's not saying much, if you stick to just GOG games. The client kind of feels made to just never be restarted, on an always-on computer.
I suspect it's an issue with community python integrations in general, but that's IMHO the main selling point of the otherwise "okay" client.
30 November 2021 at 4:54 pm UTC Likes: 1
Quoting: mao_dze_dunGOG and by extension - GOG Galaxy, offers a better experience on Windows than Steam.
I disagree with this, my main issue with the client -- which I was highly looking forward to when the new one came out -- is how bad it is at handling large libraries if they're not GOG. It takes several minutes after starting the client, every time you start the client, before it's usable and not laggy from importing/updating games. It's only okay, (way) better then Epic but that's not saying much, if you stick to just GOG games. The client kind of feels made to just never be restarted, on an always-on computer.
I suspect it's an issue with community python integrations in general, but that's IMHO the main selling point of the otherwise "okay" client.
KDE developer suggests Plasma needs to be simpler by default
30 November 2021 at 4:22 pm UTC Likes: 2
30 November 2021 at 4:22 pm UTC Likes: 2
I don't know. I always find these kinds of (proposed) changes frustrating to say the least. All too often instead of better defaults and better UX, you get the often-increasing mentality of "less options and heavy-handed". Or as I like to call it, high-resolution whitespace.
OR, it can also mean burying options under many sub menus which is the opposite of better UX -- you trade some things being frustrating with everything being mildly frustrating when you do that.
Unfortunately both of these methods, with the first being the more popular of the two, are becoming increasingly popular -- especially among younger developers I've noticed. Better UX is always a good thing, but I remain skeptical as often times these kinds of moves can be... the opposite of that.
OR, it can also mean burying options under many sub menus which is the opposite of better UX -- you trade some things being frustrating with everything being mildly frustrating when you do that.
Unfortunately both of these methods, with the first being the more popular of the two, are becoming increasingly popular -- especially among younger developers I've noticed. Better UX is always a good thing, but I remain skeptical as often times these kinds of moves can be... the opposite of that.
GOG to go through some reorganization after suffering losses
30 November 2021 at 3:45 pm UTC Likes: 2
30 November 2021 at 3:45 pm UTC Likes: 2
My $0.02.
I've always liked GOG, they definitely put more love into their releases then most -- even if they're not always perfect about it. I was super excited for their GOG Galaxy 2.0 client when they announced it, but have been disappointed with it from the get-go and it doesn't seem like that impression will change; It struggles with large game collections, is slow, the technology they used to build it is non-portable / completely locked into windows, and while pretty is also very clunky. When I buy older games I buy from them because again, while not perfect, are way more likely to work better then lazy-seeming Steam versions of the same games. The DRM-free is great, though sometimes what "DRM-free" means -- and people disagreeing about that -- paints a target on their back like with the Hitman 3 debacle.
As far as Steam goes, like most others it's my main client. "Justifying" the monopoly -- frankly their competitors suck, pretty much all of them, Steam's client has glaring issues and always has but still manages to be the best of the bunch by a country mile -- 10 miles when viewed as a whole. Steam's store, supporting services, and client is dominant for more reasons then just being one of the oldest; It boggles my mind when people try and say they don't deserve their cut. Do they _need_ the cut? Probably not, they're super successful, and I'm sure some of the negative justifications are actually rooted in that. Do they justify it all the same? Yeah, probably. Even when people buy games elsewhere, dollars to donuts say the purchaser looked at the steam reviews/ratings before making a purchase.
I honestly don't understand why so many stores/clients suck these days, what the heck happened where new applications were designed to "be easy-ish with never-consistent UX but always be vaguely frustrating".
I've always liked GOG, they definitely put more love into their releases then most -- even if they're not always perfect about it. I was super excited for their GOG Galaxy 2.0 client when they announced it, but have been disappointed with it from the get-go and it doesn't seem like that impression will change; It struggles with large game collections, is slow, the technology they used to build it is non-portable / completely locked into windows, and while pretty is also very clunky. When I buy older games I buy from them because again, while not perfect, are way more likely to work better then lazy-seeming Steam versions of the same games. The DRM-free is great, though sometimes what "DRM-free" means -- and people disagreeing about that -- paints a target on their back like with the Hitman 3 debacle.
As far as Steam goes, like most others it's my main client. "Justifying" the monopoly -- frankly their competitors suck, pretty much all of them, Steam's client has glaring issues and always has but still manages to be the best of the bunch by a country mile -- 10 miles when viewed as a whole. Steam's store, supporting services, and client is dominant for more reasons then just being one of the oldest; It boggles my mind when people try and say they don't deserve their cut. Do they _need_ the cut? Probably not, they're super successful, and I'm sure some of the negative justifications are actually rooted in that. Do they justify it all the same? Yeah, probably. Even when people buy games elsewhere, dollars to donuts say the purchaser looked at the steam reviews/ratings before making a purchase.
I honestly don't understand why so many stores/clients suck these days, what the heck happened where new applications were designed to "be easy-ish with never-consistent UX but always be vaguely frustrating".
Looks like Steam is getting a brand new Downloads page
17 September 2021 at 6:42 pm UTC
Ugh, hopefully if they ever add something like that it'll just be optional. Sounds like a mental headache to parse for me.
17 September 2021 at 6:42 pm UTC
Quoting: EikeQuoting: dibzQuoting: AciDQuoting: EikeI never had more than half a dozen games to download, and if I would, I wouldn't care to watch them downloading..
Well, when you have lots of disk space, a 4k screen and lots of games, you can pretty easily get that kind of page :
What a waste :(
I guess I'm curious what you actually want from them to fix that issue? Personally, I use a 4k screen -- but with an armchair in an HTPC setup, so I use scaling to be easier on the eyes. I have no use for tiny interface elements to begin with. I'm going to go out on a limb and suggest you probably run into similar white space issues with a lot of apps.
Will, there's lots of unused space in the middle. Something tiled might help.
Ugh, hopefully if they ever add something like that it'll just be optional. Sounds like a mental headache to parse for me.
Looks like Steam is getting a brand new Downloads page
15 September 2021 at 9:15 pm UTC
I guess I'm curious what you actually want from them to fix that issue? Personally, I use a 4k screen -- but with an armchair in an HTPC setup, so I use scaling to be easier on the eyes. I have no use for tiny interface elements to begin with. I'm going to go out on a limb and suggest you probably run into similar white space issues with a lot of apps.
15 September 2021 at 9:15 pm UTC
Quoting: AciDQuoting: EikeI never had more than half a dozen games to download, and if I would, I wouldn't care to watch them downloading..
Well, when you have lots of disk space, a 4k screen and lots of games, you can pretty easily get that kind of page :
What a waste :(
I guess I'm curious what you actually want from them to fix that issue? Personally, I use a 4k screen -- but with an armchair in an HTPC setup, so I use scaling to be easier on the eyes. I have no use for tiny interface elements to begin with. I'm going to go out on a limb and suggest you probably run into similar white space issues with a lot of apps.
The classic gravity-reversing platformer VVVVVV from Terry Cavanagh gets a huge upgrade
31 August 2021 at 7:58 pm UTC
Quite impressive!
31 August 2021 at 7:58 pm UTC
Quoting: fleskI love this game, and I've played through it multiple times with all trinkets. Happy to see it get some more love and attention.
Quoting: dibzI actually played through nearly the entire game on an iphone believe it or not, and just couldn't beat the final area with touch screen controls.
I believe it, as I've played through the entire game on Android with touch controls myself. Here's a video of me doing Veni, Vidi, Vici during a bus ride.
https://m.youtube.com/watch?v=nRcSopv2EzQ
I had the game on mute, and instead captured the sound of my touching the screen and some bus noises.
Quite impressive!
The classic gravity-reversing platformer VVVVVV from Terry Cavanagh gets a huge upgrade
31 August 2021 at 6:00 pm UTC Likes: 1
31 August 2021 at 6:00 pm UTC Likes: 1
Loved this game, beat it years ago.
I actually played through nearly the entire game on an iphone believe it or not, and just couldn't beat the final area with touch screen controls. I actually took my save from my cell phone and moved it to my desktop to finish the game! There was a trick to it though, and I want to say it needed an older build of the game that used air or flash or something like that versus the then-current version that didn't support the save file.
I actually played through nearly the entire game on an iphone believe it or not, and just couldn't beat the final area with touch screen controls. I actually took my save from my cell phone and moved it to my desktop to finish the game! There was a trick to it though, and I want to say it needed an older build of the game that used air or flash or something like that versus the then-current version that didn't support the save file.
Psychonauts 2 releases to great reviews but the Linux support is delayed
25 August 2021 at 2:17 pm UTC Likes: 3
Doublefine, historically, has released linux games before; In fact, I installed the linux version of Psychonauts (the first one) just yesterday. Granted, they weren't owned by Microsoft until recently. But that said, I have no reason not to believe them at this juncture.
25 August 2021 at 2:17 pm UTC Likes: 3
Quoting: ProtektorThis is exactly why you don't pre-order a game that promises Linux support. There is no guarantee that it will ever be released and you end up paying for something you can't use.
Doublefine, historically, has released linux games before; In fact, I installed the linux version of Psychonauts (the first one) just yesterday. Granted, they weren't owned by Microsoft until recently. But that said, I have no reason not to believe them at this juncture.
The GOG Games Festival is live with new games and lots on sale
19 August 2021 at 6:00 pm UTC
They're affiliate links that go through a non-gog url first, I imagine you probably have an ad blocker or something preventing the links from loading before they redirect to the real urls.
19 August 2021 at 6:00 pm UTC
Quoting: EagleDeltaThis is what I get when I try to click any of the links.
They're affiliate links that go through a non-gog url first, I imagine you probably have an ad blocker or something preventing the links from loading before they redirect to the real urls.
Proton 6.3-6 gets a Release Candidate with new game support and fixes
13 August 2021 at 10:03 pm UTC
This comment made me try "Seven: Enhanced Edition" again since I remembered the intro videos didn't work in that game -- and lo and behold, they do work under this version of proton. The game itself seems to run way better now too.
13 August 2021 at 10:03 pm UTC
Quoting: crabelI noticed with 6.3.5 some intro videos started to play. At least I think that it was 6.3.5. Did anybody else notice that?
This comment made me try "Seven: Enhanced Edition" again since I remembered the intro videos didn't work in that game -- and lo and behold, they do work under this version of proton. The game itself seems to run way better now too.
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