Latest Comments by dibz
Linux Mint 20.1 'Ulyssa' gets a first Beta release for their upcoming LTS
17 December 2020 at 2:55 pm UTC Likes: 13
17 December 2020 at 2:55 pm UTC Likes: 13
The beginner friendly thing, while absolutely true, always baffles me when people talk about it regarding Linux Mint -- it tends to sound like it's only for beginners.
Personally I'm no beginner, not by a long shot, but I like a solid distribution that just works and tends to match my preferences out of the box. I personally recommend Mint for everyone.
Personally I'm no beginner, not by a long shot, but I like a solid distribution that just works and tends to match my preferences out of the box. I personally recommend Mint for everyone.
2014 point and click adventure A Golden Wake gets updated with fresh Linux support
17 November 2020 at 3:32 pm UTC
I'd certainly be curious if that works with the steam versions of their games, including the older ones; The problems varied that I would run into, such as steam achievements (I extended an AGS plugin that simply stubbed all of them out, games either refuse to start or crash if I recall, I haven't worked on it in quite some time), or things like the rain in Gemini Rue were buggy in different versions of AGS. The creator/main guy for luxtorpeda didn't care for packaging a pre-compiled AGS (which honestly is the right call, it's not a good way to do it), but considering I couldn't get the current build system for luxtorpeda working with the steam runtime environment locally on Mint at the time, there just didn't seem to be a lot of reason to do it when the games had zero issues running via Proton.
17 November 2020 at 3:32 pm UTC
Quoting: DrMcCoyBtw, in case anybody needs it, here's a Linux amd64 build of ags 3.5.0.27, including libraries: https://drmccoy.de/zeugs/ags-3.5.0.27-linux-amd64.tar.gz
I build it using a Debian Stretch chroot, which should make it fairly usable on all recent Linux systems. The binary has rpath set, so that it'll find the libraries in the lib directory automatically. You still need to supply the X libraries, since distributing those doesn't necessarily work too well. They should all already be there, usually, except maybe libXxf86vm. Its Debian/Ubuntu package is libxxf86vm1, on Gentoo it's x11-libs/libXxf86vm.
This should be able to run basically all those Wadjet Eye games on Linux, even those that never got a proper Linux release, once you install them on Linux. At least I used to run all the games that were out a year? two years? ago with this. Or rather, with ags 3.4.1, which hopefully shouldn't make a difference.
I'd certainly be curious if that works with the steam versions of their games, including the older ones; The problems varied that I would run into, such as steam achievements (I extended an AGS plugin that simply stubbed all of them out, games either refuse to start or crash if I recall, I haven't worked on it in quite some time), or things like the rain in Gemini Rue were buggy in different versions of AGS. The creator/main guy for luxtorpeda didn't care for packaging a pre-compiled AGS (which honestly is the right call, it's not a good way to do it), but considering I couldn't get the current build system for luxtorpeda working with the steam runtime environment locally on Mint at the time, there just didn't seem to be a lot of reason to do it when the games had zero issues running via Proton.
2014 point and click adventure A Golden Wake gets updated with fresh Linux support
16 November 2020 at 9:23 pm UTC Likes: 2
The last build I did worked for all the Wadjet eye games I owned at the time, which wasn't all of them. Luxtorpeda's build process was changing quite frequently at the time so I have my doubts it even still works under whatever the current builds are.
16 November 2020 at 9:23 pm UTC Likes: 2
Quoting: EikeQuoting: dibzNice that they did this. For a little while I was helping with the AGS engine for Luxtorpeda, but more or less stopped working on it at the time due to struggling with making the build environment work properly on my machine.
I offer a Wadjet Eye game (of their choice) for the person who makes all Wadjet Eye games work with such an environment.
The last build I did worked for all the Wadjet eye games I owned at the time, which wasn't all of them. Luxtorpeda's build process was changing quite frequently at the time so I have my doubts it even still works under whatever the current builds are.
2014 point and click adventure A Golden Wake gets updated with fresh Linux support
16 November 2020 at 8:52 pm UTC Likes: 1
16 November 2020 at 8:52 pm UTC Likes: 1
Nice that they did this. For a little while I was helping with the AGS engine for Luxtorpeda, but more or less stopped working on it at the time due to struggling with making the build environment work properly on my machine.
It was extremely tedious, combined with the fact that quite a few games were paired to specific AGS versions that simply wouldn't work properly on anything but their build. Often these builds were customized to a degree, either their steam integration or some effect/plugin/etc they added; Especially when you consider those games would work perfect in Wine/Steam Proton out of the box. Strangely, some Wadjet Eye games had native linux builds at like Humblebundle (which I knew because I owned them) that never appeared on Steam.
It was extremely tedious, combined with the fact that quite a few games were paired to specific AGS versions that simply wouldn't work properly on anything but their build. Often these builds were customized to a degree, either their steam integration or some effect/plugin/etc they added; Especially when you consider those games would work perfect in Wine/Steam Proton out of the box. Strangely, some Wadjet Eye games had native linux builds at like Humblebundle (which I knew because I owned them) that never appeared on Steam.
System76 are doing some serious magic with Pop!_OS and Auto Tiling
2 October 2020 at 7:52 pm UTC
2 October 2020 at 7:52 pm UTC
This stuff always confuses me, it's hardly unique to this but doesn't it sometimes seem like one step forward two steps back?
Desk real estate, the type of tasks you use your computer/screen for, portability all matter and make a huge difference in the decision. The problem I tend to see, and this is absolutely my circle/work/things like that, is people often just aren't using their critical thinking skills or want the latest shiny without really considering what it's for.
Assuming a person has the space and the ability to make the decision, often times multiple screens make WAY more sense then single giant screens, but it's also out of style, so way too often I see people use these "solutions" to problems they created themselves. You see this trend with window managers as well, some of them obviously target single-screens with dual or more being an afterthought.
Desk real estate, the type of tasks you use your computer/screen for, portability all matter and make a huge difference in the decision. The problem I tend to see, and this is absolutely my circle/work/things like that, is people often just aren't using their critical thinking skills or want the latest shiny without really considering what it's for.
Assuming a person has the space and the ability to make the decision, often times multiple screens make WAY more sense then single giant screens, but it's also out of style, so way too often I see people use these "solutions" to problems they created themselves. You see this trend with window managers as well, some of them obviously target single-screens with dual or more being an afterthought.
Xfce desktop environment sees a 4.16pre1 release, better fractional scaling
22 September 2020 at 5:17 pm UTC Likes: 1
Thirded.
Gnome3 is literally why I decided to try Xfce after generally being happy with Gnome2 for years, and I haven't looked back. At the time I chose XFCE over Cinnamon over some teething issues re: multi screen support, and I simply preferred XFCE over MATE. I remember describing my impressions of Xfce to myself as "A better Gnome2 then Gnome2 ever was."
22 September 2020 at 5:17 pm UTC Likes: 1
Quoting: foobrewQuoting: Purple Library Guy. . . OK, never really forgave Gnome 3 for being what it was rather than an improved Gnome 2 . . .
This. This is when I switched to Xfce and have I've lived happily ever after.
Thirded.
Gnome3 is literally why I decided to try Xfce after generally being happy with Gnome2 for years, and I haven't looked back. At the time I chose XFCE over Cinnamon over some teething issues re: multi screen support, and I simply preferred XFCE over MATE. I remember describing my impressions of Xfce to myself as "A better Gnome2 then Gnome2 ever was."
Microsoft Edge comes to Linux in October as a preview
22 September 2020 at 5:10 pm UTC Likes: 7
I would think whatever shared profile Edge provides if you're in the MS ecosystem I should think. Or maybe someone just prefers it as "their" browser, who I assume exist (probably).
I doubt it. Afaik this is also related to a DRM requirement, I could be wrong but I was under the impression that 4K content from Netflix requires a higher level of DRM then widevine and the linux kernel support (the kernel is brought up in this context due to Trusted Path). It's nice that they allow the lower quality version of the content at least, unlike providers like Peacock that just have the higher DRM requirement across the board (and thus do not work in linux).
22 September 2020 at 5:10 pm UTC Likes: 7
Quoting: RaabenHonest question - why would I want to use this over Firefox or Chrome, especially on Linux? It seems an odd choice to port over.
I would think whatever shared profile Edge provides if you're in the MS ecosystem I should think. Or maybe someone just prefers it as "their" browser, who I assume exist (probably).
Quoting: HoriGuys I've just realised:
Netflix in 4k on browsers is only available for Edge... does this mean we can finally watch Netflix in 4K on Linux?
I doubt it. Afaik this is also related to a DRM requirement, I could be wrong but I was under the impression that 4K content from Netflix requires a higher level of DRM then widevine and the linux kernel support (the kernel is brought up in this context due to Trusted Path). It's nice that they allow the lower quality version of the content at least, unlike providers like Peacock that just have the higher DRM requirement across the board (and thus do not work in linux).
Xfce desktop environment sees a 4.16pre1 release, better fractional scaling
14 September 2020 at 8:37 pm UTC Likes: 1
14 September 2020 at 8:37 pm UTC Likes: 1
XFCE. My only real complaint is how strict they are regarding full screen window focus, in particular if you fullscreen something on one monitor -- such as a youtube video -- and click elsewhere; Any panels on that display will go above your window.
I tracked down a bug report/request for this once and it turns out it was intentional due to some standard (FreeDesktop maybe? I don't recall) XFCE follows. The good news is in the same thread a patch was provided for the desired behaviour -- which I still use today (though I've had to adjust the patch over time for newer XFCE versions).
Aside from that minor annoyance, XFCE is still the best desktop environment I've ever used.
I tracked down a bug report/request for this once and it turns out it was intentional due to some standard (FreeDesktop maybe? I don't recall) XFCE follows. The good news is in the same thread a patch was provided for the desired behaviour -- which I still use today (though I've had to adjust the patch over time for newer XFCE versions).
Aside from that minor annoyance, XFCE is still the best desktop environment I've ever used.
Ludo is a new sleek front-end for Libretro, as an alternative to RetroArch
31 August 2020 at 2:41 pm UTC Likes: 3
31 August 2020 at 2:41 pm UTC Likes: 3
While this doesn't work for me, I'm glad it exists. The retroarch guys definitely follow a particular mindset, while I won't call it wrong-headed since everyone has their own opinions, it doesn't mesh well with me. On several occasions I've tried to properly set up six+ button controllers, like a real sega saturn pad, and figuring I must be doing it wrong for it to be so difficult I googled it... and after reading similar opinions and what the retroarch people thought of them, I just use something else.
Wasteland 3 for Linux (and Mac) delayed, possible by end of 2020
10 July 2020 at 5:36 pm UTC Likes: 3
10 July 2020 at 5:36 pm UTC Likes: 3
August is pretty soon. Hopefully they're doing this to prevent any sort of gruelling crunch time, in which case I fully support the decision. If they're trying to optimize the crunch in their gruelling crunch time, then I wish they'd push back the release date instead though.
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